Fate's Harvest Freehold
Consectatio Scientiae. Consectatio Prudentiae.
Fate's Harvest is a relatively new Freehold, founded in late Spring of 2015 by a group of migrants from Maine and Massachusetts after scouting for a place to call their own. Young though it is, it is an active, and actively expanding community, centered around the small mountain town of Tamarack Falls, Vermont.
Initially, the valley of the River Tam, by all reports absent any signs of recent Changeling activity, seemed almost too good to be true.
They should have known better than to trust Fate to be kind.
Not long after they had established themselves and begun to lay claim to resources in the area, the first trickles of refugees from the area's previous Freehold began to crawl out of the town's woodwork, all holding slivers of a greater story: why was the valley so ripe for the taking? What really happened here, sixty years ago? This story, among others, is part of the active and ongoing plots run in the world.
As of Summer 2017, the first diplomatic contact with other local Freeholds has been made. Being threatened isn't terribly diplomatic, but Samantha Whitaker of the Soundless Freehold seems to be changing that. See the Freehold Timeline for major actions and decisions to date. This timeline is updated by each ruling monarch as the season progresses, to ensure that all players have access to the history involved.
As of yet, the Freehold has a generally positive reputation in the area.
There have been no massive wars, no diplomatic failures large enough to elicit commentary.
The largest matter of notoriety is the sheer, overpowering number of High Wyrd members in the area. The Freehold is focused on gathering knowledge and power to effect change, and not all of that power is mundane...
This is both a blessing and a curse.
Members of the Freehold keep an eye out for new fae faces. It's just common sense. In a place with this much activity, who knows who's a Loyalist and who isn't?
In character, if you're not part of the Freehold, you WILL be treated with suspicion. The more paranoid and socially inept members may even try to threaten your character into compliance (with OOC permission, people -- see the Policies page for how little staff likes real bullying).
Out of character, it is completely fine to want your character to exist outside of Fate's Harvest. You'll be less likely to get as much IC pressure if you live down in Fort Brunsett, a.k.a. the Brim. Fate's Harvest claims only the town and surrounding wilderness of Tamarack Falls as its territory. We have a good sized population of brim-runners, so there are events whether or not you take part in freehold membership.
If you want to say you've been here for a few months and already signed up, that's fine. Fill that in as the answer to the last Background question you'll write up in CharGen.
Joining the group on grid is also easy: make the pledge, don't die.
Who Can Join
*Ensorcelled and Enchanted may be accepted with modified pledges to reflect their mortal status.
How to Join ICly
The IC process is geared toward security with a sprinkling of Changeling's typical paranoia.
Attitude Toward Newly Escaped Changelings
It's dangerous to trust too easily, but it's also dangerous to leave the newly-returned on their own, without guidance and support. Who knows what they'll end up turning to?
The general attitude, given the Freehold's focus on knowledge, is to educate the newcomer on the ways of the world, trade favor for favor, and learn everything they can about the newcomer's time in Arcadia, short of interrogation. After all, if an angry Keeper will be coming after his lost toy with hordes of beasts in tow, it behoves said lost toy to let the Freehold know of the threat.
Read these. Memorize these. If you pledge to the Freehold and later claim you didn't know that you were breaking a law, you will get no sympathy from your Crown -- all new pledges are ICly told/shown copies of this information BEFORE they pledge... :)
I pledge my time, my talents and my fealty to Fate's Harvest.
Freehold Blessing: While on land the Freehold claims (Tamarack Falls & surrounding wilderness), +1 to all Glamour Harvesting rolls.
For humans swearing to the Freehold, replace the line "I swear that I no longer serve the Fae, nor will I while this promise stands" with "I swear that I do not serve the Fae, nor will I of my own volition while this promise stands."
Choose three skills and send up a +req/pledge to staff, please, to have them assign your Freehold adroitnesses. These will show up on your +sheet as specialties, though unlike specialties, adroitnesses may be added to ANY roll using that skill.
The following are recognized subgroups within the Freehold.
Note: It is staff's goal to have all freehold positions occupied by PCs. If a position is currently held by an NPC, consider it up for grabs and feel free to start steering your story toward its acquisition. All Influence prerequisites must still be met. Leadership positions (Influence 4 and 5) require a vote.
Any IC resources for the Freehold, boards they can use, businesses and services members offer.
Some rituals are Freehold-wide. Others are Court rituals open to the Freehold. Those listed under the heading of a particular Court are the latter.
Summer operates a bit more strictly than most, in this regard. If ANY of these events do NOT occur, ALL SUMMER COURTIERS lose the effects of their Mantle, visible and metaphysical, for a week after the event was supposed to happen.
In addition, the events, through some queer, fae agreement with Summer itself, award/punish participants directly.
Which builds does the freehold claim as affiliated with it? What are its hollows?
The primary Hollow of the Freehold. It is a gathering place/training area located on the Loop trod.
Public neutral territory which operates under the laws of hospitality and the goblin contract Hospitality's Hold.