Difference between revisions of "Category:Darkling"

From Fate's Harvest
Jump to: navigation, search
m (Protected "Category:Darkling" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
 
(No difference)

Latest revision as of 23:12, 20 July 2016

Darkling Seeming

References: CtL 104, WM 21
Affinity Contracts: Darkness (CtL 136), Shade and Spirit (WM 26)

Seeming Blessings

All: 9-gain (/9) on Stealth rolls
All: Spend Glamour to increase Wits, Subterfuge and Stealth dice pools
Wyrd 7: Spend Glamour to increase Larceny dice pools
Wyrd 8: Glamour adds +2 to base blessing dice pools
Wyrd 9: Gain a free specialty in Stealth or Subterfuge
Wyrd 10: 8-again (/8) on all dice pools involving Stealth or Subterfuge

Seeming Curses

All: -1 to activate contracts during the day
All: -2 to activate contracts while in sunlight
Wyrd 7: -1 to Perception rolls made during the daytime
Wyrd 8: -2 to activate contracts during the day/-3 in sunlight
Wyrd 9: -3 to Perception rolls made during the daytime
Wyrd 10: Lose 10-again and subtract 1s from successes (/weak) to activate contracts during the day

Subcategories

This category has the following 17 subcategories, out of 17 total.