From Fate's Harvest
- References: CtL 104, WM 21
- Affinity Contracts: Darkness (CtL 136), Shade and Spirit (WM 26)
- All: 9-gain (/9) on Stealth rolls
- All: Spend Glamour to increase Wits, Subterfuge and Stealth dice pools
- Wyrd 7: Spend Glamour to increase Larceny dice pools
- Wyrd 8: Glamour adds +2 to base blessing dice pools
- Wyrd 9: Gain a free specialty in Stealth or Subterfuge
- Wyrd 10: 8-again (/8) on all dice pools involving Stealth or Subterfuge
- All: -1 to activate contracts during the day
- All: -2 to activate contracts while in sunlight
- Wyrd 7: -1 to Perception rolls made during the daytime
- Wyrd 8: -2 to activate contracts during the day/-3 in sunlight
- Wyrd 9: -3 to Perception rolls made during the daytime
- Wyrd 10: Lose 10-again and subtract 1s from successes (/weak) to activate contracts during the day
This category has the following 17 subcategories, out of 17 total.
Pages in category "Darkling"
The following 53 pages are in this category, out of 53 total.