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  • =Plot System= The +plot system is for you!
    4 KB (733 words) - 14:53, 23 May 2018

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  • * '''Powers''': There is no coded system to track psychic powers. These are covered by their equivalent merits, loca
    5 KB (847 words) - 04:05, 23 February 2017
  • [[Category:System]]
    6 KB (1,037 words) - 12:17, 12 March 2018
  • * <div class="tooltip">[[:Category:System]]<span class="tooltiptext">Game System Pages</span></div>
    40 KB (5,271 words) - 15:31, 13 February 2019
  • [[Category:System]]
    31 KB (4,025 words) - 02:53, 26 December 2019
  • ...ard Breaking Points" House Rules for advice on how we have adapted the old system into the new. ==Goblin Fruit Inventory Management System==
    58 KB (9,654 words) - 18:23, 21 February 2019
  • ...be detailed and documented in staff-locked +notes, not via the +equip/+inv system. [[Category:System]]
    23 KB (2,459 words) - 16:47, 20 March 2020
  • [[Category:Changeling]][[Category:System]]
    6 KB (988 words) - 02:35, 20 August 2017
  • This system operates on the same general concept! ...t don't be a twink. Must be approved by staff and added to the +equip/+inv system.
    8 KB (1,344 words) - 17:07, 22 December 2019
  • ...you will have to try at least three times before any door, lock, password, system, etc. will allow you to access it. This includes paying three times for an ...familiar with the target/the target is a public device, such as a security system or an ATM (+0); your environment is quiet and stress-free (+1); your enviro
    242 KB (39,301 words) - 16:33, 22 January 2020
  • [[Category:System]][[Category:Changeling]]
    47 KB (7,392 words) - 18:57, 4 January 2019
  • ...mething there, some items have been custom-created and added to the +equip system IG. [[Category:Changeling]][[Category:System]]
    40 KB (6,662 words) - 12:43, 17 January 2020
  • ...:95%; color:#527a52;">All harvesting rolls will be done by the +hedgefruit system itself. Finding/danger rolls are just between you and your ST.</span> ...to submit a new fruit for consideration and addition to the IG +hedgefruit system, please send up a +req/fae.
    56 KB (8,685 words) - 14:41, 8 October 2020
  • These merits can only be purchased through the automated +XPS system if your +sheet calls you a Psychic. Once you are a Thaumaturge, you will n ::* Improved Immune System (SS pp.46-7) - 4 successes - Duration varies depending on illness/drug seve
    78 KB (12,572 words) - 04:31, 19 July 2019
  • To ensure a good balance of high vs. low power, our game operates on a system of tiered xp, allowing players five choices for how much XP their new brain [[Category:System]]
    5 KB (901 words) - 14:29, 6 August 2017
  • [[Category:System]]
    4 KB (641 words) - 15:02, 20 February 2017
  • For those who are accustomed to gaming the system, it's common practice to adjust dot levels based on how good/bad the drawba
    16 KB (2,685 words) - 15:51, 4 February 2020
  • These are handled via the +equip system here. They are consumable one-use items.
    17 KB (2,930 words) - 14:31, 5 February 2019
  • [[Category:Changeling]][[Category:System]]
    7 KB (983 words) - 03:41, 4 September 2018
  • [[Category:System]]
    1 KB (240 words) - 19:13, 19 December 2018
  • [[Category:System]]
    9 KB (1,528 words) - 14:44, 14 February 2018
  • [[Category:System]]
    5 KB (940 words) - 21:12, 16 February 2017
  • Yes. We are using the GMC system for these. See GMC p.155 for more information. ...still worthy of a +activity in game, we are not using the Beats/Experience system from GMC to handle them. Blame this on Annapurna, since she is the one who
    33 KB (4,995 words) - 23:22, 8 January 2021
  • [[Category:System]]
    2 KB (301 words) - 19:14, 16 February 2017
  • [[Category:System]]
    7 KB (1,135 words) - 05:14, 20 February 2017
  • ...style="font-size:95%" | For those unfamiliar with the "Anomaly Jobs" +job system within a game, it is a popular bit code which allows players and staff to l ...tionality in an existing one? Would you like us to add a new merit to the system? Ask here. If you find a bug, please use the '''+bug''' command instead.
    12 KB (1,807 words) - 05:09, 20 February 2017
  • ...ommon/rare nature of fruits in our policies, and via the largely automated system. ...page deals with the commands, and serves as a cheat sheet for the +hh help system in game.
    4 KB (664 words) - 20:03, 16 February 2017
  • ...rs. See the [[Fate's Harvest/Laws]] page for the failsafes built into the system.
    4 KB (742 words) - 01:41, 13 November 2017
  • As Fate's Harvest is not using the full Conditions system created for GMC, flaws, rather than persistent conditions, are the mechanic ...with hallucinations to bring them within your character's personal belief system. A changeling calls light into her hand? She must be a nature spirit! Br
    67 KB (9,874 words) - 19:23, 17 November 2017
  • [[Category:System]]
    14 KB (2,301 words) - 11:52, 25 April 2018
  • Staff has floated the idea of making a more fluid system of automated purchases for anything not requiring prerequisites, but that w [[Category:System]]
    3 KB (475 words) - 19:15, 16 February 2017
  • [[Category:System]][[Category:Policy]]
    2 KB (249 words) - 15:03, 20 February 2017
  • ...template as it fit well with our '''[[House_Rules/Influence|Influence]]''' system and made a clear distinction between court and freehold responsibilities. F ...conflict--without bypassing the '''[[House_Rules/Influence|Influence]]''' system--they're free to change roles and responsibilities as their groups evolve.
    6 KB (863 words) - 19:31, 16 February 2017
  • ...and lack of contrasts will be the name of the game. Staff believes that a system of enforced xp differences, and unlimited low-xp alts, will help to promote
    25 KB (4,387 words) - 21:19, 14 February 2018
  • [[Category:System]]
    655 B (103 words) - 19:13, 16 February 2017
  • [[Category:System]]
    3 KB (442 words) - 21:15, 16 February 2017
  • [[Category:System]]
    8 KB (1,126 words) - 21:31, 16 February 2017
  • [[Category:System]][[Category:Policy]]
    8 KB (1,186 words) - 21:13, 16 February 2017
  • Only the "game system" notes are summarized below. Please see the book for full explanations of
    23 KB (3,785 words) - 14:07, 12 March 2018
  • [[Category:System]]
    6 KB (972 words) - 05:12, 20 February 2017
  • ...o send a +req/xp. These will automatically be calculated as xp/tix by the system. [[Category:System]]
    7 KB (1,120 words) - 17:43, 22 December 2019
  • [[Category:System]]
    1 KB (226 words) - 14:58, 20 February 2017
  • ...automatically bestow a title. See [[Influence]] for a detailed look at the system.
    5 KB (649 words) - 20:36, 27 June 2017
  • ...automatically bestow a title. See [[Influence]] for a detailed look at the system. * '''Verdant Advocate''' - (LoS p.33) - Lawyers who know the system and can get you out of trouble with the mortal law. For a price. Often hav
    5 KB (717 words) - 15:13, 27 June 2017
  • ...automatically bestow a title. See [[Influence]] for a detailed look at the system.
    3 KB (395 words) - 02:30, 24 March 2017
  • ...automatically bestow a title. See [[Influence]] for a detailed look at the system.
    3 KB (392 words) - 02:30, 24 March 2017
  • ...automatically bestow a title. See [[Influence]] for a detailed look at the system.
    3 KB (393 words) - 02:31, 24 March 2017
  • ...automatically bestow a title. See [[Influence]] for a detailed look at the system.
    7 KB (1,160 words) - 16:22, 27 October 2017
  • ...automatically bestow a title. See [[Influence]] for a detailed look at the system.
    4 KB (606 words) - 04:50, 11 October 2017
  • ...automatically bestow a title. See [[Influence]] for a detailed look at the system.
    5 KB (778 words) - 16:08, 27 June 2017
  • ...en you complete character generation; it is not purchasable under the +xps system, and will simply create another +job if you forget!
    7 KB (1,118 words) - 17:38, 6 April 2017

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