Difference between revisions of "Rainier"

From Fate's Harvest
Jump to: navigation, search
m
m
 
Line 2: Line 2:
 
__NOTOC__ __NOEDITSECTION__
 
__NOTOC__ __NOEDITSECTION__
 
=Rainier=
 
=Rainier=
Second in command. Pack beta.
+
<strike>Second in command. Pack beta.</strike> Retired.
  
 
==Things You Can Do to Keep Rainier Happy==
 
==Things You Can Do to Keep Rainier Happy==

Latest revision as of 00:00, 3 May 2017

Rainier.png

Rainier

Second in command. Pack beta. Retired.

Things You Can Do to Keep Rainier Happy

  • Be respectful in your interactions with staff and your fellow players.
  • Express gratitude liberally. Thank staff for doing their jobs. +squee people who make your experience here worthwhile!
  • Share things which make you happy instead of bitching about things which make you angry. Bonus points if it's music! Double bonus points if it's music I like.
  • Cite your sources when we disagree, providing a URL or book and page number. Being on the same page is a good thing.
  • Tell rich and interesting stories in the world Annapurna has created. I can't think of anything that would make her happier.

Staff Roles

If Annapurna's not to blame, it's probably me. I maintain an active list of what I'm working on here.

PCs

  • Cardinal - Owner of Dare Ice Creamery. Redbird rebel. Adventure and generosity.

NPCs

  • Wild Roses - Goblin Marketeers, purveyors of possibilities and impossibilities alike.
  • Almost Everyone Else - Many of the setting's established NPCs are my fault. +req/npc is the best way to ask about them.

Gentry

  • The Noemata - Tarot archetypes, Egyptian mythology and jeweled beetles. Oracles. Embodiments of ideas. Bugs.
  • Milk and Honey - Hedonism on the bank of a sunbathed river. Excess at its best and its worst. Obsessively moral or utterly immoral.
  • Dread Commander Sof - War games. Endless iterations of battle strategies. Generals and grunts. Another day, another death.
  • King Nothing - Stealing and stitching. A patchwork world of shadows and mismatched memories.

Storytelling

Touching base with NPCs. Goblin markets. Ghosts and spirits. Occasional becomings. Single scenes. Short arcs. Behind-the-Scenes magic.