Difference between revisions of "Thaumaturge"

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=Thaumaturge=
 
=Thaumaturge=
How I, Rainier, rosiest of sunset-bathed mountains, think this page should probably be organized. Decidedly incomplete.
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The area around Tamarack Falls and Fort Brunsett has had a lively thaumaturgical tradition for centuries, waxing and waning in strength according to the politics and realities of the times.
  
Begin with a blurb about thaumaturges in the local setting.
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Given the natural variations in practice and the very personal nature of the relationship between master and apprentice, no formal network has ever been successfully created to encompass the area, traditions meeting with traditions, with others of their path, and only selectively allying with practitioners of other paths.
  
 
==SETTING==
 
==SETTING==
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==SYSTEMS==
 
==SYSTEMS==
* Merits: Clarifications, house rules and homebrews.
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* [[Merits]]: Clarifications, house rules and homebrews.
* Powers: Is this all covered with merits? WHATEVER.
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* [[Thaumaturge/Abilities|Abilities]]: List of Thaumaturge abilities by Tradition.
 
* Communication: Relevant channels and bulletin boards.
 
* Communication: Relevant channels and bulletin boards.
 
* Commands: Helpful, thaum-specific commands. If, uh, there are any.
 
* Commands: Helpful, thaum-specific commands. If, uh, there are any.
* Requests: How to get your jobs where they need to go.
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* Requests: If a job is specifically about Thaumaturgy, +req/thaum.  If it is a general Mortal+ job, +req/mortal+; if it is a general Mortal job, +req/mortal.
  
 
==CHARACTERS==
 
==CHARACTERS==
 
* Applications - Page this links to should refer back to main chargen page and include sphere-specific details, including extra requirements and background questions. Should include wanted concepts, banned concepts and arcade awarded concepts, if applicable.
 
* Applications - Page this links to should refer back to main chargen page and include sphere-specific details, including extra requirements and background questions. Should include wanted concepts, banned concepts and arcade awarded concepts, if applicable.
* Becomings - How to become a psychic if you're currently just a normal person.
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* Becomings - How to become a thaumaturge if you're currently just a normal person.
  
 
==Active PCs==
 
==Active PCs==

Revision as of 14:06, 9 May 2016

Thaumaturge

The area around Tamarack Falls and Fort Brunsett has had a lively thaumaturgical tradition for centuries, waxing and waning in strength according to the politics and realities of the times.

Given the natural variations in practice and the very personal nature of the relationship between master and apprentice, no formal network has ever been successfully created to encompass the area, traditions meeting with traditions, with others of their path, and only selectively allying with practitioners of other paths.

SETTING

  • Local Thaumaturge Lore
  • Secrecy - Is it important that you hide what you are? If so, here's where we'll talk about that.
  • Spirits - The local shadow and its known spirits.
  • Hangouts - Hippie communes or whatever.
  • Outside Influences - Low magic happening outside the area.

STORIES

  • Rumors - Should link to main rumor page. Not sure how to distinguish what's sphere-relevant.
  • Plots - Should have sublist of currently running plots with a link to plot guidelines and plot archives and log category maybe?
  • Events - Might be a pain in the ass to maintain, but I'm putting in a placeholder all the same.
  • Storytellers - Staff who specialize in stories/NPCs for this sphere; players willing to advertise their desire to run for others.

SYSTEMS

  • Merits: Clarifications, house rules and homebrews.
  • Abilities: List of Thaumaturge abilities by Tradition.
  • Communication: Relevant channels and bulletin boards.
  • Commands: Helpful, thaum-specific commands. If, uh, there are any.
  • Requests: If a job is specifically about Thaumaturgy, +req/thaum. If it is a general Mortal+ job, +req/mortal+; if it is a general Mortal job, +req/mortal.

CHARACTERS

  • Applications - Page this links to should refer back to main chargen page and include sphere-specific details, including extra requirements and background questions. Should include wanted concepts, banned concepts and arcade awarded concepts, if applicable.
  • Becomings - How to become a thaumaturge if you're currently just a normal person.

Active PCs

Apostle of the Dark One Ceremonial Magician

none

Hedge Witch
Shaman

none

Taoist Alchemist

none

Voudon

none

Active NPCs

Apostle of the Dark One

none

Ceremonial Magician

none

Hedge Witch

none

Shaman

none

Taoist Alchemist

none

Voudon

none