Thaumaturge

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Thaumaturge

How I, Rainier, rosiest of sunset-bathed mountains, think this page should probably be organized. Decidedly incomplete.

Begin with a blurb about thaumaturges in the local setting.

SETTING

  • Local Thaumaturge Lore
  • Secrecy - Is it important that you hide what you are? If so, here's where we'll talk about that.
  • Spirits - The local shadow and its known spirits.
  • Hangouts - Hippie communes or whatever.
  • Outside Influences - Low magic happening outside the area.

STORIES

  • Rumors - Should link to main rumor page. Not sure how to distinguish what's sphere-relevant.
  • Plots - Should have sublist of currently running plots with a link to plot guidelines and plot archives and log category maybe?
  • Events - Might be a pain in the ass to maintain, but I'm putting in a placeholder all the same.
  • Storytellers - Staff who specialize in stories/NPCs for this sphere; players willing to advertise their desire to run for others.

SYSTEMS

  • Merits: Clarifications, house rules and homebrews.
  • Powers: Is this all covered with merits? WHATEVER.
  • Communication: Relevant channels and bulletin boards.
  • Commands: Helpful, thaum-specific commands. If, uh, there are any.
  • Requests: How to get your jobs where they need to go.

CHARACTERS

  • Applications - Page this links to should refer back to main chargen page and include sphere-specific details, including extra requirements and background questions. Should include wanted concepts, banned concepts and arcade awarded concepts, if applicable.
  • Becomings - How to become a psychic if you're currently just a normal person.

Active PCs

Apostle of the Dark One Ceremonial Magician

none

Hedge Witch
Shaman

none

Taoist Alchemist

none

Voudon

none

Active NPCs

Apostle of the Dark One

none

Ceremonial Magician

none

Hedge Witch

none

Shaman

none

Taoist Alchemist

none

Voudon

none