"Any fool can have bad luck; the art consists in knowing how to exploit it."– Frank Wedekind
Hex's history will go here.
RP Hooks
Changeling He's been around. A lot of places. He's passed through many a Freehold but never stayed long, less he curse them. Still, he's eager to meet others. He's lonely.
Pilgrim He's trying to perfect himself, trying to overcome his obsessions, his bad luck. He's a work in progress. He'll accept help along the way.
Pawn Shop He runs one. All That Glitters buys GOLD and also other things. And Hex can often find more elusive items he's willing to barter for.
Gold He is obsessed with it. Are you wearing any? Do you have some to trade? Do you know where to find some? He must collect it all.
Thief He's got to expand his hoard. Have something valuable? Know someone who has something valuable? Need to acquire something? Have you swindled or robbed him and is it payback time?
Goblin Markets He's familiar with them. He can sniff them out. He buys and trades, now and then, although he's no heavy hitter. Still, he's comfortable in a market setting. In fact, it seems he has his own stall.
Unlucky He is unlucky. Extremely unlucky. Lurking doom follows him like a lost puppy. Like King Midas, except everything he touches falls apart. On the plus side, this tendency means he can turn up just about anywhere for RP. Other players are encouraged to throw bad luck his direction, as well, although run it by me OOCly first if it's something with potentially serious consequences (like getting hit by a car). Simple annoyances, frustrations, setbacks, and even minor injuries are open whenever!
High Wyrd This causes a lot of problems. There are frailties, and a Glamour addiction, both of which could cause a scene.
Inconspicuous Just a run of the mill pawn shop owner. Except he's not and it's always a struggle to keep people thinking that.