Mortal
From Fate's Harvest
Mortal
How I, Rainier, rosiest of sunset-bathed mountains, think this page should probably be organized. Decidedly incomplete.
Begin with a blurb about what it's like being a normal mortal in the local setting.
SETTING
- What the Normals Know
- As a 'vanilla' mortal, you're an object of envy or scorn, but you're definitely not unimportant to the story. There are way more of you than there are of them.
- Hangouts
- Bill's Bar (MT01) in Tamarack Falls tries to keep itself mortal-only, but the fact that Bill refuses to be ensorcelled does mean he can't always catch fae slipping inside. Thankfully, other patrons aren't so particular.
- Outside Influences - World events! The gameworld is our world, for the most part. It just also has magic, and a bit more supernatural activity.
STORIES
- Rumors - Should link to main rumor page. Not sure how to distinguish what's sphere-relevant.
- Plots - Should have sublist of currently running plots with a link to plot guidelines and plot archives and log category maybe?
- Events - Might be a pain in the ass to maintain, but I'm putting in a placeholder all the same.
- Storytellers:
- Staff Storytellers:
- - Annapurna
SYSTEMS
- Merits: Clarifications, house rules and homebrews.
- High-Powered Mortals: Discussion on what it means to be a high-powered PC without superpowers.
- Communication: Mortals are all entitled to join the Mortal channel and have access to +bboard 6.
- Commands: Helpful, thaum-specific commands. If, uh, there are any.
- Requests: How to get your jobs where they need to go.
CHARACTERS
- Applications - Page this links to should refer back to main chargen page and include sphere-specific details, including extra requirements and background questions. Should include wanted concepts, banned concepts and arcade awarded concepts, if applicable.