Equipment

From Fate's Harvest
Revision as of 00:56, 2 April 2017 by Datura (Talk | contribs)

Jump to: navigation, search

Monthly Purchases

Your dots in the Resources merit determine how many items of which Cost value you can purchase per month.

See the Equipment/Purchases page for details.

Equipment, in this context, is any material item your character buys with cash. The policies below refer strictly to mundane items. Magical items will be detailed and documented in staff-locked +notes, not via the +equip/+inv system.

  • If you are going to use an item to give you a bonus on +rolls, it needs to be in your +inventory.
  • All weapons need to be in your +inventory.
  • All mundane armor needs to be in your +inventory.
  • Any badges or esoteric tools should be in your +inventory.


See the Equipment/Gun Laws page for a list of Vermont's gun laws.

See the Equipment/Knife Laws page for a list of Vermont's knife laws. These go for swords, too.

See the Equipment/Restricted page for a list of equipment with prerequisites.

See the Equipment/Workshops page for our policies regarding MUNDANE workshops.



The list below contains all equipment currently available on Fate's Harvest. You can view this list in game via the +equip/list command. Check +help equip for more details!

No, we have not loaded in ALL equipment in the Armory/Armory Reloaded. If you want something specific and it isn't already entered in the game, no worries. Give staff the name, book and page number and unless it's something we decide we really don't want in Vermont (like, say, a Sherman tank), you should be all set to get it.

Items marked with Strength Requirements having * are House Ruled as being a lesser strength requirement than in the books and have a requirement as marked.

Available Equipment
Name Type Str Req Cost Book Page
Being revamped. List coming soon! For the moment, check +equip/list for a full list