Difference between revisions of "User:WildThing"

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(Cheat Sheet Info)
(Cheat Sheet Info)
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* Dexterity: +Successes (Wind 1)
 
* Dexterity: +Successes (Wind 1)
 
* Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.)
 
* Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.)
 +
 +
=== Teagan ===
 +
* Defense: 8 (Base - uses Weaponry instead of Athletics)
 +
* Elements (Fire) 2 - Catch Met
 +
* Summer Mantle 5
 +
* Smoke 2 & 3 (4 successes) - Catch Met
 +
* Eternal Summer 3 - +1 Str/Speed - Catch Met

Revision as of 00:32, 4 December 2017

Playing: Tom(Moon Court Beast) and Dorian or Crystal (Spring Court Fairest)

On Pause:Hazel (Winter Court Wizened) and Grillo (Dawn Court Darkling)

Will Potentially Play: Echo (Winter Court Darkling)

Player Hours: Weekdays EST 5:30pm-12:30pm, Weekends 9am-12:30 pm, some afternoons and late hours with warning.

Will ST for funtimes. Give me a page and we'll talk if this interests you. Hedge plots, Dream plots, Entitlements, Wyrd Evos okay. Character development is my favorite. I will have a lot of time to run things starting in June, with more flexible player hours.


Cheat Sheet Info

Alonso

  • Defense: 9 (Base), +1 (Skitterskulk), +1 (Airtouched), +1 (Levinquick), +3 (Dagger), +1 to first strike against me (Two weapon 2), Tripled (Skitterskulk Dodge)
  • Armor: 2/4 (Duster), 1/1 (Elements 2)
  • Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1)
  • Speed: 15 (Base), +1 (Levinquick), +3 (Wild 3)
  • Stealth: 9/again (Seeming), +3 (Wild 3),
  • Survival: 9/again (PT)
  • Firearms: 9/again (PT)
  • Perception: 8/again (Trained Observer), +3 (Wild 3)
  • Attack Roll: +Wyrd (Artifice 3)
  • Dexterity: +Successes (Wind 1)
  • Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.)

Teagan

  • Defense: 8 (Base - uses Weaponry instead of Athletics)
  • Elements (Fire) 2 - Catch Met
  • Summer Mantle 5
  • Smoke 2 & 3 (4 successes) - Catch Met
  • Eternal Summer 3 - +1 Str/Speed - Catch Met