Difference between revisions of "Talk:DarkDeleria"
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+ | <!--Changelings that believe themselves gods. | ||
+ | |||
+ | Titles: Ancient (also Daemon, Totem or other similar titles) | ||
+ | Prerequisites: Wyrd 6, Mantle (Any) 4, Clarity no higher than 6 | ||
+ | |||
+ | Name: Ambrose Garreau | ||
+ | Birthplace: New Orleans, LA | ||
+ | DoB: April 1894 | ||
+ | Take: June 1922 | ||
+ | Keeper: Milk and Honey | ||
+ | Seeming: Fairest | ||
+ | Kith: Brewer/Flowering | ||
+ | Profession: Rum Runner/Sommelier/Herbalist/Perfumer/Poisoner | ||
+ | |||
+ | SEEMING | ||
+ | Appearance: The Fairest are often tall, often slim and always good-looking, however they appear. They’re never really | ||
+ | conventionally attractive. They’re striking, and memorable with it. They’re also the changelings who as humans look the most like their fae miens. | ||
+ | The pole dancer has full, sensual features and a knockout figure. Her eyes are an amazing shade of violet. Most people think she’s wearing contact | ||
+ | lenses. In her fae seeming, her hair is even longer than it is already, her ears are pointed and the fullness of her lips, the curve of her chin and the size and color of her eyes are exaggerated to an almost painful degree. The Draconic Prince has flaming red skin and sharp teeth, but they only serve | ||
+ | to show what a striking man he is. As a human, he has a broad smile and perfect teeth in an angular face. The Demon Lover is always immaculately groomed, and he always smells good without ever using product. Again, in his fae seeming, his cruel beauty is emphasized to the extreme. His ears are pointed, and he has the look of a Victorian stage devil to him. The Draconic Witch resembles nothing more than a perfect, affluent suburban housewife; in her fae seeming, her perfect dress and jewelry become the accouterments of a dark, cruelly beautiful lady, with a cold satanic grace that freezes the soul. | ||
+ | The Deva looks like a smiling Hindu god, all blue-green skin and liquid, heavy-lashed eyes. Those eyes appear much the same in his human seeming. The gung-ho orisha is a big African American man with a shaved head and a warm smile. In his fae seeming, he is taller and slimmer, his features angular, | ||
+ | elongated and clear, like a Nigerian carving. | ||
+ | |||
+ | |||
+ | KITHS | ||
+ | Flowering — Flowers blossom on bare earth where these changelings have stood (although they take months to appear in the human world rather than seconds, as they did in Faerie). Their skin is soft like the petal of a rose or a chrysanthemum and bright with a bloom of health. The Flowering Fairest has a Seductive Fragrance: her skin, hair and breath carries the aroma of unknown blossoms from places unseen, the promise of pleasures unknown. Her bouquet seduces and lulls in equal measure. She gains the benefit of the 9 again rule on dice pools including Persuasion, Socialize and Subterfuge. | ||
+ | |||
+ | Brewer — Changelings who spent their durance in Faerie learning how to create mind-bendingly potent drinks or peculiar alchemies. Due to long exposure and gradual immunity, a Brewer gains four bonus dice to any Stamina roll made to resist poisons or intoxication. In addition, the Brewers know the recipe | ||
+ | for The Inebriating Elixir: once per scene, the changeling can instantly ferment one pint of any drink with Glamour, turning it into a powerfully intoxicating brew. The changeling needs to be able to touch the container holding the drink to do this. The changeling’s player rolls Wits + Crafts. If the roll is successful, the player may spend one Glamour point to invest the drink with a Potency rating equal to the changeling’s Wyrd rating, plus the | ||
+ | number of successes the player rolled. If the Potency of the brew is higher than the Health of the person drinking the brew, the person gets very drunk, and in five turns falls unconscious. If the Potency doesn’t exceed the drinker’s Health, the drinker must roll Stamina + Resolve, or suffer the effects of having drunk one more drink than her Stamina (see the World of Darkness Rulebook, p. 177). The brew’s effects last for the rest of the scene. | ||
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Revision as of 19:36, 31 May 2017
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