Fate's Harvest/Crown Guide

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Commands & Expectations of Crowned Characters

Great! You have achieved your life long goal of being a King (or Queen). How does that affect your character, and what are you expected to do with it?

Changes to your Sheet

  • Your Influence (Fate's Harvest) will now be 5.

Expectations

  • Activity. You are now the go-to social and political leader of the entire Freehold. If you are active, and creative, the entire game will be a better place.
Staff would like the game to be a better place.
See the Influence page for a detailed list of requirements. Unlike other roles, the Crown may not be demoted, as they are a leader chosen by the Wyrd, not their peers. See the Fate's Harvest/Laws page for the failsafes built into the system.
  • Meetings. Technically a part of activity, but it deserves its own section. By Freehold law, Crown and Extended Council must hold an open gathering each month.
It is your responsibility to set up the +event and to give players in the Freehold at least a week's warning before the meeting.
  • Delegation. You are now a powerhouse of RP potential.
Staff expects, and gleefully encourages, you to use this new power to further both your own interests and the interests of your Court's politics.
Staff will be working closely with you to facilitate sphere-wide plots and politics, so never be afraid to ask if an idea for something fun occurs to you. The worst staff can say is, "No."
  • Don't hoard your power. Make requests of your new "subjects" -- what do you see as most important, this season?
Should the Freehold focus on acquiring mortal-world real estate?
Should the Freehold focus on studying the strange occurrences in the Hedge around the Freehold's territory?
Should the Freehold prepare itself for war against a Keeper the Black Apples couldn't keep away?
(Etc. etc., things along this line.)

Command List

  • You are now the head of the Fate's Harvest +faction.
See +help factions2 for the list of commands