Fate's Harvest/Crown Guide
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Commands & Expectations of Crowned Characters
Great! You have achieved your life long goal of being a King (or Queen). How does that affect your character, and what are you expected to do with it?
Changes to your Sheet
- Your Influence (Fate's Harvest) will now be 5.
Expectations
- Activity. You are now the go-to social and political leader of the entire Freehold. If you are active, and creative, the entire game will be a better place.
- Staff would like the game to be a better place.
- See the Influence page for a detailed list of requirements. Unlike other roles, the Crown may not be demoted, as they are a leader chosen by the Wyrd, not their peers. See the Fate's Harvest/Laws page for the failsafes built into the system.
- Meetings. Technically a part of activity, but it deserves its own section. By Freehold law, Crown and Extended Council must hold an open gathering each month.
- It is your responsibility to set up the +event and to give players in the Freehold at least a week's warning before the meeting.
- Delegation. You are now a powerhouse of RP potential.
- Staff expects, and gleefully encourages, you to use this new power to further both your own interests and the interests of your Court's politics.
- Staff will be working closely with you to facilitate sphere-wide plots and politics, so never be afraid to ask if an idea for something fun occurs to you. The worst staff can say is, "No."
- Don't hoard your power. Make requests of your new "subjects" -- what do you see as most important, this season?
- Should the Freehold focus on acquiring mortal-world real estate?
- Should the Freehold focus on studying the strange occurrences in the Hedge around the Freehold's territory?
- Should the Freehold prepare itself for war against a Keeper the Black Apples couldn't keep away?
- (Etc. etc., things along this line.)
Command List
- You are now the head of the Fate's Harvest +faction.
- See +help factions2 for the list of commands