Difference between revisions of "Flaws"
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+ | * Flaw - Allergy -•/-•• '''(HR)''' | ||
+ | : Your character has an allergy of some kind. At the -1 dot level, this is a fairly mild allergy and non-life threatening. At the -2 dot level, you suffer from severe allergic reactions which will result in death if left untreated. This flaw may be taken in place of Dietary Restriction if the allergy is not food-related. A character often exposed to the fae world MAY have allergies to Hedge-specific flora or fauna. | ||
+ | : ''May not be resolved. Symptoms can be lessened by immunotherapy, but not removed entirely.'' | ||
+ | |||
* Flaw - Cannibalism -• (RoS p.98) | * Flaw - Cannibalism -• (RoS p.98) | ||
: Your character has developed a taste for human flesh. It isn't quite an addiction, but it is a strong preference and influences your actions. | : Your character has developed a taste for human flesh. It isn't quite an addiction, but it is a strong preference and influences your actions. | ||
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: ''May or may not be resolved, depending upon plastic surgery.'' | : ''May or may not be resolved, depending upon plastic surgery.'' | ||
− | * Flaw - Dietary Restriction ( | + | * Flaw - Dietary Restriction '''(HR)''' |
: Your character can't eat certain foods without suffering some form of penalty. This could be food allergies, or perhaps renal failure, or any other medical/social/religious reason. | : Your character can't eat certain foods without suffering some form of penalty. This could be food allergies, or perhaps renal failure, or any other medical/social/religious reason. | ||
: ''May or may not be resolved, depending on the nature of the restriction.'' | : ''May or may not be resolved, depending on the nature of the restriction.'' | ||
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===Social=== | ===Social=== | ||
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* Flaw - Aloof -• (WoD p.219) | * Flaw - Aloof -• (WoD p.219) | ||
: Your character holds herself aloof from others. She is uncomfortable being the center of attention, or simply doesn't enjoy the company of other people for one reason or another. +Activity is gained when this avoidance causes you to miss out on potential rewards. | : Your character holds herself aloof from others. She is uncomfortable being the center of attention, or simply doesn't enjoy the company of other people for one reason or another. +Activity is gained when this avoidance causes you to miss out on potential rewards. | ||
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: ''May or may not be resolved, depending on the nature of the secret and potential notoriety.'' | : ''May or may not be resolved, depending on the nature of the secret and potential notoriety.'' | ||
− | * Flaw - Enemy -• ( | + | * Flaw - Enemy -• '''(HR)''' |
: Your character has an enemy of some sort who goes out of their way to block him or injure him. Gain an +activity point any time this enemy actively causes problems for your character. | : Your character has an enemy of some sort who goes out of their way to block him or injure him. Gain an +activity point any time this enemy actively causes problems for your character. | ||
: ''May be resolved by losing the enemy, whether to death or by persuading them to your side.'' | : ''May be resolved by losing the enemy, whether to death or by persuading them to your side.'' | ||
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: Your character has a master who makes decisions for her. Any time you obey your master's orders at the expense of acting on your own opinions or wishes, it is worthy of +activity. | : Your character has a master who makes decisions for her. Any time you obey your master's orders at the expense of acting on your own opinions or wishes, it is worthy of +activity. | ||
: ''May be resolved by ditching the master, though that may have its own consequences...'' | : ''May be resolved by ditching the master, though that may have its own consequences...'' | ||
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* Flaw - Lost Love -• (Ancient Mysteries p.69) | * Flaw - Lost Love -• (Ancient Mysteries p.69) | ||
: Your character was deeply in love with someone earlier in life, but lost them. Anything reminding you of that situation causes a -2 penalty on all rolls until you can escape the situation. | : Your character was deeply in love with someone earlier in life, but lost them. Anything reminding you of that situation causes a -2 penalty on all rolls until you can escape the situation. | ||
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: Something about your character engenders suspicion in others, be it shifty eyes, or bad rumours spread about her past. All rolls for Persuasion, Socialize or any challenge using Manipulation are at a -2 penalty. | : Something about your character engenders suspicion in others, be it shifty eyes, or bad rumours spread about her past. All rolls for Persuasion, Socialize or any challenge using Manipulation are at a -2 penalty. | ||
: ''May or may not be resolved with effort, depending on type of untrustworthiness chosen.'' | : ''May or may not be resolved with effort, depending on type of untrustworthiness chosen.'' | ||
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[[Category:System]] | [[Category:System]] |
Revision as of 14:05, 8 September 2016
Flaws
As Fate's Harvest is not using the full Conditions system created for GMC, flaws, rather than persistent conditions, are the mechanical means of declaring negative aspects of your character which hinder him in some way.
Certain flaws may only be taken by Changeling characters. These are separately listed below.
Each flaw below includes a brief summary of its effects as well as the book and page number of its source. Flaws are written as they are required to be entered when attempting to purchase them via +xps/job. A value of -1 is represented as -•, while -2 is -••, -3 is -••• etc. Means to resolve each flaw are included in italics below the description text.
Should you find any of the persistent conditions from GMC particularly delectable and wish to suffer it, please send up a +req/pitch to staff to suggest adding it to the list of available flaws.
See House Rules/Flaws for our House Rules.
Contents
Changeling Flaws
Mental
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Mystical
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Physical
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Social
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Universal Flaws
Derangements
Mechanically, these are set on your +sheet as 'FLAW - DERANGEMENT (type of derangement)'. When requesting a derangement or setting one during CG, please remember to include the type.
Mental
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Mystical
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Physical
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Social
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