Difference between revisions of "Talk:Annapurna"

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<hr>
 
<hr>
  
=== Hien ===
+
=== YOUR NAME ===
  
* '''Attributes''': Wits 5, Composure 2, Resolve 2
+
 
* '''[Power Stat]''': 9
+
* '''Attributes''': Wits #, Composure #, Resolve #
* '''Clarity/Perception Modifier''': 5/-1
+
* '''[Power Stat]''': #
* '''Defense''': 10
+
* '''Clarity/Perception Modifier''': #/#
* '''Brawl Defense''' (if applicable): 11
+
* '''Defense''':
* '''Weaponry Defense''' (if applicable): 10
+
* '''Brawl Defense''' (if applicable): #
* '''Armor''': 1/0
+
* '''Weaponry Defense''' (if applicable): #
* '''Bonuses''':  
+
* '''Armor''': #/#
* '''Merits''':  Fast Reflexes 3, Fleet of Foot 3, Fighting Finesse out the wazoo, PT 5
+
* '''Bonuses''': (Pledges, Pacts, Etc.)
* '''Relevant Contracts''': Elements 2, Communion 5
+
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
** '''Weapons''':  Death Seal, Tail, Storm God
+
** '''Weapons''':  (Weapons, including Magical Weapons)
*** '''Damage''':  Death Seal 0, Tail 3, Storm God 4
+
*** '''Damage''':   
*** '''Init Penalty''': Death Seal -0, Tail -2, Storm God -5
+
*** '''Init Penalty''':
* '''Anything Else''': gl: hf
+
* '''Anything Else''': Anything else
  
 
<hr>
 
<hr>
  
=== Zak ===
+
=== YOUR NAME ===
  
* '''Attributes''': 3, 2, 2
+
 
* '''Wyrd''': 3
+
* '''Attributes''': Wits #, Composure #, Resolve #
* '''Clarity/Perception Modifier''': 7/+1
+
* '''[Power Stat]''': #
* '''Defense''': 6  
+
* '''Clarity/Perception Modifier''': #/#
* '''Brawl Defense''' (if applicable): 6
+
* '''Defense''': #  
* '''Weaponry Defense''' (if applicable): 6
+
* '''Brawl Defense''' (if applicable): #
* '''Armor''': 0/0
+
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 
* '''Bonuses''': (Pledges, Pacts, Etc.)
 
* '''Bonuses''': (Pledges, Pacts, Etc.)
* '''Merits''':  Hardy, Tolerance for Biology,
+
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
* '''Relevant Contracts''': Beast's Keen Senses, Nevertread, Wildwalker
+
* '''Relevant Contracts''':
* '''Equipment''':  None
+
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
** '''Weapons''':  None
+
** '''Weapons''':  (Weapons, including Magical Weapons)
 
*** '''Damage''':   
 
*** '''Damage''':   
 
*** '''Init Penalty''':
 
*** '''Init Penalty''':
* '''Anything Else''':  
+
* '''Anything Else''': Anything else
  
 
<hr>
 
<hr>
  
=== Tally ===
 
  
* '''Attributes''': Wits 3, Composure 3, Resolve 3
+
=== YOUR NAME ===
* '''Wyrd''': 3
+
 
* '''Clarity/Perception Modifier''': 7/+1
+
 
* '''Defense''': 6  
+
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': #  
 
* '''Brawl Defense''' (if applicable): #  
 
* '''Brawl Defense''' (if applicable): #  
 
* '''Weaponry Defense''' (if applicable): #
 
* '''Weaponry Defense''' (if applicable): #
* '''Armor''': 0/0
+
* '''Armor''': #/#
 
* '''Bonuses''': (Pledges, Pacts, Etc.)
 
* '''Bonuses''': (Pledges, Pacts, Etc.)
* '''Merits''': Ambidextrous, fleet of foot 3
+
* '''Merits''': (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 
* '''Relevant Contracts''':
 
* '''Relevant Contracts''':
 
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
Line 107: Line 111:
 
<hr>
 
<hr>
  
=== Damion ===
 
  
* '''Attributes''': Wits 3, Composure 4, Resolve 4
+
=== YOUR NAME ===
* '''[Power Stat]''': 7
+
 
 +
 
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 
* '''Clarity/Perception Modifier''': #/#
 
* '''Clarity/Perception Modifier''': #/#
* '''Defense''': 6  
+
* '''Defense''': #  
* '''Armor''': 4/6
+
* '''Brawl Defense''' (if applicable): #
* '''Bonuses''': +5 to Dragon's Claw damage, +1 to Str, +3 to Dragon's Breath damage.
+
* '''Weaponry Defense''' (if applicable): #
* '''Merits''':  (Ambidextrous, Boxing 2, Heavy Weapons 5, Martial Arts 5, Parkour 4, Quick Draw: Swords 1, Street Fighting 5, Stunt Rider.)
+
* '''Armor''': #/#
* '''Relevant Contracts''': Artifice 3, Dragon's Fire 4, Elements: Fire 1, Eternal Spring 1, Eternal Summer 4, Fang and Talon: Reptiles 1, Oath and Punishment 1, Stone 5.
+
* '''Bonuses''': (Pledges, Pacts, Etc.)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
** '''Weapons''':  Dragon's Breath (Hedgespun Revolver): Hedgespun Stats: 4L, long range 50/100/200, Low capacity (need to reload after short bursts/failures), -2 Init, Strength 3, Size 3 /Dragon's Claw (Hedgespun Zweihander): 6L, -5 Init, Str 4, Size 3, 9-again, Two-handed, Durability 3
+
** '''Weapons''':  (Weapons, including Magical Weapons)
*** '''Init Penalty''': +1
+
*** '''Damage''':
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Anything else
  
 +
<hr>
 +
 +
 +
=== YOUR NAME ===
 +
 +
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': # 
 +
* '''Brawl Defense''' (if applicable): #
 +
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 +
* '''Bonuses''': (Pledges, Pacts, Etc.)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 +
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 +
** '''Weapons''':  (Weapons, including Magical Weapons)
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Anything else
 +
 +
<hr>
 +
 +
 +
=== YOUR NAME ===
 +
 +
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': # 
 +
* '''Brawl Defense''' (if applicable): #
 +
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 +
* '''Bonuses''': (Pledges, Pacts, Etc.)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 +
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 +
** '''Weapons''':  (Weapons, including Magical Weapons)
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Anything else
 +
 +
<hr>
 +
 +
 +
=== YOUR NAME ===
 +
 +
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': # 
 +
* '''Brawl Defense''' (if applicable): #
 +
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 +
* '''Bonuses''': (Pledges, Pacts, Etc.)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 +
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 +
** '''Weapons''':  (Weapons, including Magical Weapons)
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Anything else
 +
 +
<hr>
 +
 +
=== YOUR NAME ===
 +
 +
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': # 
 +
* '''Brawl Defense''' (if applicable): #
 +
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 +
* '''Bonuses''': (Pledges, Pacts, Etc.)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 +
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 +
** '''Weapons''':  (Weapons, including Magical Weapons)
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Anything else
 +
 +
<hr>
 +
 +
 +
=== YOUR NAME ===
 +
 +
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': # 
 +
* '''Brawl Defense''' (if applicable): #
 +
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 +
* '''Bonuses''': (Pledges, Pacts, Etc.)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 +
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 +
** '''Weapons''':  (Weapons, including Magical Weapons)
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Anything else
  
 
<hr>
 
<hr>

Revision as of 16:27, 28 February 2020

The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.

Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.


Template

[TEMPLATE: DO NOT EDIT; use the ones below]

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


Widget

  • Attributes: Wits 3, Composure 2, Resolve 2
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: 6
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: 1/3 (Flak Vest 2/4)
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: Fighting Finesse, Perfect Stillness, Direction Sense, Trained Observer
  • Relevant Contracts: Blessing of Perfection (Speargun), Wizened Blessing, Genius of Creation (Poison/Sedative)
  • Equipment: Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest, towel, wetsuit, flippers, headlamp.
    • Weapons: Spear gun, Thornapple Dagger x2, bangstick.
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else

YOUR NAME

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else

YOUR NAME

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


YOUR NAME

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


YOUR NAME

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


YOUR NAME

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


YOUR NAME

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


YOUR NAME

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else

YOUR NAME

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


YOUR NAME

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else