Difference between revisions of "Talk:Annapurna"
From Fate's Harvest
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* '''Equipment''': Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest. | * '''Equipment''': Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest. | ||
** '''Weapons''': Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell. | ** '''Weapons''': Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell. | ||
+ | *** '''Damage''': | ||
+ | *** '''Init Penalty''': | ||
+ | * '''Anything Else''': Anything else | ||
+ | |||
+ | <hr> | ||
+ | |||
+ | === Hien === | ||
+ | |||
+ | * '''Attributes''': Wits #, Composure #, Resolve # | ||
+ | * '''[Power Stat]''': # | ||
+ | * '''Clarity/Perception Modifier''': #/# | ||
+ | * '''Defense''': # | ||
+ | * '''Brawl Defense''' (if applicable): # | ||
+ | * '''Weaponry Defense''' (if applicable): # | ||
+ | * '''Armor''': #/# | ||
+ | * '''Bonuses''': (Pledges, Pacts, Etc.) | ||
+ | * '''Merits''': (Like Iron Stamina, Fast Reflexes, Fighting Merits) | ||
+ | * '''Relevant Contracts''': | ||
+ | * '''Equipment''': (Non Combat Equipment - Rope, Climbing Gear, Survival Gear) | ||
+ | ** '''Weapons''': (Weapons, including Magical Weapons) | ||
+ | *** '''Damage''': | ||
+ | *** '''Init Penalty''': | ||
+ | * '''Anything Else''': Anything else | ||
+ | |||
+ | <hr> | ||
+ | |||
+ | |||
+ | === Zak === | ||
+ | |||
+ | * '''Attributes''': Wits #, Composure #, Resolve # | ||
+ | * '''[Power Stat]''': # | ||
+ | * '''Clarity/Perception Modifier''': #/# | ||
+ | * '''Defense''': # | ||
+ | * '''Brawl Defense''' (if applicable): # | ||
+ | * '''Weaponry Defense''' (if applicable): # | ||
+ | * '''Armor''': #/# | ||
+ | * '''Bonuses''': (Pledges, Pacts, Etc.) | ||
+ | * '''Merits''': (Like Iron Stamina, Fast Reflexes, Fighting Merits) | ||
+ | * '''Relevant Contracts''': | ||
+ | * '''Equipment''': (Non Combat Equipment - Rope, Climbing Gear, Survival Gear) | ||
+ | ** '''Weapons''': (Weapons, including Magical Weapons) | ||
+ | *** '''Damage''': | ||
+ | *** '''Init Penalty''': | ||
+ | * '''Anything Else''': Anything else | ||
+ | |||
+ | <hr> | ||
+ | |||
+ | === Tally === | ||
+ | |||
+ | * '''Attributes''': Wits #, Composure #, Resolve # | ||
+ | * '''[Power Stat]''': # | ||
+ | * '''Clarity/Perception Modifier''': #/# | ||
+ | * '''Defense''': # | ||
+ | * '''Brawl Defense''' (if applicable): # | ||
+ | * '''Weaponry Defense''' (if applicable): # | ||
+ | * '''Armor''': #/# | ||
+ | * '''Bonuses''': (Pledges, Pacts, Etc.) | ||
+ | * '''Merits''': (Like Iron Stamina, Fast Reflexes, Fighting Merits) | ||
+ | * '''Relevant Contracts''': | ||
+ | * '''Equipment''': (Non Combat Equipment - Rope, Climbing Gear, Survival Gear) | ||
+ | ** '''Weapons''': (Weapons, including Magical Weapons) | ||
*** '''Damage''': | *** '''Damage''': | ||
*** '''Init Penalty''': | *** '''Init Penalty''': |
Revision as of 19:15, 2 December 2019
The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.
Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.
Contents
Template
[TEMPLATE: DO NOT EDIT; use the ones below]
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Widget
- Attributes: Wits 3, Composure 2, Resolve 2
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: 6
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: 1/3 (Flak Vest 2/4)
- Bonuses: (Pledges, Pacts, Ect)
- Merits: Fighting Finesse, Perfect Stillness, Direction Sense
- Relevant Contracts: Blessing of Perfection (Shotgun), Wizened Blessing
- Equipment: Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest.
- Weapons: Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.
- Damage:
- Init Penalty:
- Weapons: Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.
- Anything Else: Anything else
Hien
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Zak
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Tally
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else