Difference between revisions of "Talk:Annapurna"

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=== Weaver ===
 
 
* '''Attributes''': Wits 3, Composure 2, Resolve 4
 
* '''[Power Stat]''': 7
 
* '''Clarity/Perception Modifier''': 4/-1
 
* '''Defense''': 7
 
* '''Brawl Defense''' (if applicable): 7
 
* '''Weaponry Defense''' (if applicable): 7
 
* '''Armor''': 1/3
 
* '''Bonuses''': +1 (Persuasion, Streetwise, Subterfuge, Empathy, Politics), +5 Stealth (Smoke 3), +3 Presence, +3 Intimidation
 
* '''Merits''': Trained Observer 1, Gentrified Bearing 4, Lethal Mien 2, Striking Mien 2 (Predatory), Unobtrusive 3
 
* '''Relevant Contracts''': Misdeed 5, Smoke 1, Smoke 2, Smoke 3
 
* '''Equipment''': First Aid Kit, Rope
 
** '''Weapons''': Light Pistol
 
*** '''Damage''':  1
 
*** '''Init Penalty''': 0
 
* '''Anything Else''': Anything else
 
 
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=== Damion King ===
 
 
* '''Attributes''': Wits 3, Composure 4, Resolve 4
 
* '''[Power Stat]''': 7
 
* '''Clarity/Perception Modifier''': #/#
 
* '''Defense''': 6 
 
* '''Brawl Defense''' (if applicable): 6
 
* '''Weaponry Defense''' (if applicable): 6
 
* '''Armor''': 4/6
 
* '''Bonuses''': (Pledges, Pacts, Ect)
 
* '''Merits''':  Ambidexterous 3, Boxing 2, Heavy Weapons 5, Street Fighting 5, Martial Arts 4, Parkour 4, Strength Training 4, Quick Draw: Sword 1, Stunt Rider 3.
 
* '''Relevant Contracts''': Artifice 3, Eternal Summer 4, Stone 5, Eternal Spring 1, Oath 1.
 
* '''Equipment''':  A lot.
 
** '''Weapons''':  Dragon's Breath, Dragon's Claw.
 
*** '''Damage''':  6, 4.
 
*** '''Init Penalty''': 0/-5 when sword out.
 
* '''Anything Else''': Anything else
 
 
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=== Carter ===
 
 
* '''Attributes''': Wits 3, Composure 4, Resolve 2
 
* '''Wyrd''': 9
 
* '''Clarity/Perception Modifier''': 7/0
 
* '''Defense''': 3
 
* '''Armor''': 0/0
 
* '''Bonuses''': 
 
* '''Merits''':  Sublime, Siren Song, Gentrified Bearing
 
* '''Relevant Contracts''': Fleeting Spring 5, Verdant Spring 4, Vainglory 4
 
* '''Damage''': 
 
* '''Equipment''':  Cane
 
** '''Weapons''': 
 
* '''Anything Else''': Lame
 
 
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=== Count ===
 
 
* '''Attributes''': Wits 4, Composure 4, Resolve 4
 
* '''[Power Stat]''': 5
 
* '''Clarity/Perception Modifier''': #/#
 
* '''Defense''': 8 -2 
 
* '''Brawl Defense''' (if applicable): #
 
* '''Weaponry Defense''' (if applicable): #
 
* '''Armor''': 3/5
 
* '''Bonuses''': (Pledges, Pacts, Ect)
 
* '''Merits''':  iron skin, marksman 4, firefight 1, CqC 1,  kuno matai 1,
 
* '''Relevant Contracts''':
 
* '''Equipment''':  Survival kit,  First Aid Kit,
 
** '''Weapons''':  Assault Rifle,  Dead god gun,  claws TEETH
 
*** '''Damage''': 
 
*** '''Init Penalty''':
 
* '''Anything Else''': HBC's,  Fucker and Damnit
 
 
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=== Widget ===
 
=== Widget ===
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*** '''Init Penalty''':
 
*** '''Init Penalty''':
 
* '''Anything Else''': Anything else
 
* '''Anything Else''': Anything else
 
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=== Charlie ===
 
 
* '''Attributes''': Wits 3, Composure 4, Resolve 4
 
* '''[Power Stat]''': MOAR POWAH (Got nuttin)
 
* '''Clarity/Perception Modifier''': 0/0
 
* '''Defense''': 5 
 
* '''Brawl Defense''' (if applicable): 5
 
* '''Weaponry Defense''' (if applicable): 5
 
* '''Armor''': 0/0
 
* '''Bonuses''': 0
 
* '''Merits''':  PT (Occult, Medicine, Crafts), Omen Sensitivity, Eye for the Strange, All the Pyro, Biokinesis, Psychic healing, Plant Empathy, Double Jointed, Ambidex.
 
* '''Relevant Contracts''': 0
 
* '''Equipment''': 
 
** '''Weapons''':  Knife +1L Damage
 
*** '''Damage''': 
 
*** '''Init Penalty''':
 
* '''Anything Else''':
 
  
 
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Revision as of 02:44, 28 November 2018

The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.

Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.


Template

[TEMPLATE: DO NOT EDIT; use the ones below]

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


Widget

  • Attributes: Wits 3, Composure 2, Resolve 2
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: 6
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: 1/3
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: Fighting Finesse, Perfect Stillness, Direction Sense
  • Relevant Contracts: Blessing of Perfection (Shotgun), Wizened Blessing
  • Equipment: Snacks 'n drinks, Jennystones, 4 magic fireworks.
    • Weapons: Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else