Difference between revisions of "Talk:Annapurna"
From Fate's Harvest
(Created page with "The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide. Create a section with your name, then...") |
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=== Your Name Here === | === Your Name Here === | ||
− | * '''Attributes''': Wits | + | * '''Attributes''': Wits 3, Composure 3, Resolve 3 |
− | * '''[Power Stat]''': | + | * '''[Power Stat]''': 3 |
− | * '''Clarity/Perception Modifier''': | + | * '''Clarity/Perception Modifier''': 5/-1 |
− | * '''Defense''': | + | * '''Defense''': 7 |
− | * '''Brawl Defense''' (if applicable): | + | * '''Brawl Defense''' (if applicable): 8 |
* '''Weaponry Defense''' (if applicable): # | * '''Weaponry Defense''' (if applicable): # | ||
− | * '''Armor''': | + | * '''Armor''': 1/1 |
* '''Bonuses''': (Pledges, Pacts, Ect) | * '''Bonuses''': (Pledges, Pacts, Ect) | ||
− | * '''Merits''': | + | * '''Merits''': Close Quarters Combat 1, Defensive Combat, Hardy, Heavy Hands, Martial Arts 5, Unarmed Defense 5 |
− | * '''Relevant Contracts''': | + | * '''Relevant Contracts''': |
* '''Equipment''': (Non Combat Equipment - Rope, Climbing Gear, Survival Gear) | * '''Equipment''': (Non Combat Equipment - Rope, Climbing Gear, Survival Gear) | ||
− | ** '''Weapons''': ( | + | ** '''Weapons''': Unarmed (claws) does lethal |
− | *** '''Damage''': | + | *** '''Damage''': +2 |
− | *** '''Init Penalty''': | + | *** '''Init Penalty''': 0 |
* '''Anything Else''': Anything else which might be pertinent! | * '''Anything Else''': Anything else which might be pertinent! | ||
<hr> | <hr> |
Revision as of 15:02, 25 June 2018
The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.
Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.
Template
[TEMPLATE: DO NOT EDIT; use the ones below.]
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Your Name Here
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else which might be pertinent!
Your Name Here
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else which might be pertinent!
Your Name Here
- Attributes: Wits 3, Composure 3, Resolve 3
- [Power Stat]: 3
- Clarity/Perception Modifier: 5/-1
- Defense: 7
- Brawl Defense (if applicable): 8
- Weaponry Defense (if applicable): #
- Armor: 1/1
- Bonuses: (Pledges, Pacts, Ect)
- Merits: Close Quarters Combat 1, Defensive Combat, Hardy, Heavy Hands, Martial Arts 5, Unarmed Defense 5
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: Unarmed (claws) does lethal
- Damage: +2
- Init Penalty: 0
- Weapons: Unarmed (claws) does lethal
- Anything Else: Anything else which might be pertinent!