Difference between revisions of "Talk:Annapurna"

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*** '''Init Penalty''':
 
*** '''Init Penalty''':
 
* '''Anything Else''': Anything else
 
* '''Anything Else''': Anything else
 +
 +
<hr>
 +
 +
=== Clarice ===
 +
 +
* '''Attributes''': Wits 4, Composure 3, Resolve 3
 +
* '''Wyrd''': 3
 +
* '''Clarity/Perception Modifier''': 6/-1
 +
* '''Defense''': 8
 +
* '''Brawl Defense''' (if applicable): 9
 +
* '''Weaponry Defense''' (if applicable): 8
 +
* '''Armor''': 2/0
 +
* '''Bonuses''':
 +
* '''Merits''':  Fighting Finesse (Unarmed Attacks, basically), Lots of Fighting Styles, Perfect Stillness, Trained Observer, Small-Framed
 +
* '''Relevant Contracts''': None
 +
* '''Equipment''': None 
 +
** '''Weapons''': None
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Is a grasshopper mouse when transformed.
  
 
<hr>
 
<hr>

Revision as of 02:51, 28 November 2018

The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.

Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.


Template

[TEMPLATE: DO NOT EDIT; use the ones below]

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


Widget

  • Attributes: Wits 3, Composure 2, Resolve 2
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: 6
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: 1/3
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: Fighting Finesse, Perfect Stillness, Direction Sense
  • Relevant Contracts: Blessing of Perfection (Shotgun), Wizened Blessing
  • Equipment: Snacks 'n drinks, Jennystones, 4 magic fireworks.
    • Weapons: Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else

Clarice

  • Attributes: Wits 4, Composure 3, Resolve 3
  • Wyrd: 3
  • Clarity/Perception Modifier: 6/-1
  • Defense: 8
  • Brawl Defense (if applicable): 9
  • Weaponry Defense (if applicable): 8
  • Armor: 2/0
  • Bonuses:
  • Merits: Fighting Finesse (Unarmed Attacks, basically), Lots of Fighting Styles, Perfect Stillness, Trained Observer, Small-Framed
  • Relevant Contracts: None
  • Equipment: None
    • Weapons: None
      • Damage:
      • Init Penalty:
  • Anything Else: Is a grasshopper mouse when transformed.