Difference between revisions of "User:WildThing"
From Fate's Harvest
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* Dexterity: +Successes (Wind 1) | * Dexterity: +Successes (Wind 1) | ||
* Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.) | * Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.) | ||
+ | |||
+ | === Teagan === | ||
+ | * Defense: 8 (Base - uses Weaponry instead of Athletics) | ||
+ | * Elements (Fire) 2 - Catch Met | ||
+ | * Summer Mantle 5 | ||
+ | * Smoke 2 & 3 (4 successes) - Catch Met | ||
+ | * Eternal Summer 3 - +1 Str/Speed - Catch Met |
Revision as of 00:32, 4 December 2017
Playing: Tom(Moon Court Beast) and Dorian or Crystal (Spring Court Fairest)
On Pause:Hazel (Winter Court Wizened) and Grillo (Dawn Court Darkling)
Will Potentially Play: Echo (Winter Court Darkling)
Player Hours: Weekdays EST 5:30pm-12:30pm, Weekends 9am-12:30 pm, some afternoons and late hours with warning.
Will ST for funtimes. Give me a page and we'll talk if this interests you. Hedge plots, Dream plots, Entitlements, Wyrd Evos okay. Character development is my favorite. I will have a lot of time to run things starting in June, with more flexible player hours.
Cheat Sheet Info
Alonso
- Defense: 9 (Base), +1 (Skitterskulk), +1 (Airtouched), +1 (Levinquick), +3 (Dagger), +1 to first strike against me (Two weapon 2), Tripled (Skitterskulk Dodge)
- Armor: 2/4 (Duster), 1/1 (Elements 2)
- Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1)
- Speed: 15 (Base), +1 (Levinquick), +3 (Wild 3)
- Stealth: 9/again (Seeming), +3 (Wild 3),
- Survival: 9/again (PT)
- Firearms: 9/again (PT)
- Perception: 8/again (Trained Observer), +3 (Wild 3)
- Attack Roll: +Wyrd (Artifice 3)
- Dexterity: +Successes (Wind 1)
- Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.)
Teagan
- Defense: 8 (Base - uses Weaponry instead of Athletics)
- Elements (Fire) 2 - Catch Met
- Summer Mantle 5
- Smoke 2 & 3 (4 successes) - Catch Met
- Eternal Summer 3 - +1 Str/Speed - Catch Met