Difference between revisions of "Main Page"
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Welcome to Fate's Harvest wiki! | Welcome to Fate's Harvest wiki! | ||
− | + | We are a Changeling/Mortal+/Mortal game using modified nWoD/GMC rules.<br>You can find a list of books in use under the 'Rules and Policies' link to the left. Check the [[House Rules]] page and individual sphere pages for more on the in-game mechanics. | |
− | + | Fate's Harvest is designed to be a place where players can explore the themes and struggles of Changelings reaching the ends of their journeys, be they those who chase their dreams back to Arcadian arms or those of the loved ones they leave behind. | |
− | + | Players are given the chance (see [[XP Tiers]] or 'news xp tiers' in game) to choose just which end of that spectrum they prefer to play in, and can expect to receive support for their own personal stories; this is a game where high power and the risks it entails will be a major playing point, but it is not the only playing point. | |
+ | What dangers will this presence bring to the mortals who surround them? | ||
+ | |||
+ | How do you protect your home from a threat long since reduced to nursery rhymes and happy endings? | ||
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fatesharvest.com:6464 <-- this needs to be somewhere obvious but less boring | fatesharvest.com:6464 <-- this needs to be somewhere obvious but less boring | ||
Work in Progress! | Work in Progress! |
Revision as of 14:50, 23 December 2015
Fate's Harvest MUX
Welcome to Fate's Harvest wiki!
We are a Changeling/Mortal+/Mortal game using modified nWoD/GMC rules.
You can find a list of books in use under the 'Rules and Policies' link to the left. Check the House Rules page and individual sphere pages for more on the in-game mechanics.
Fate's Harvest is designed to be a place where players can explore the themes and struggles of Changelings reaching the ends of their journeys, be they those who chase their dreams back to Arcadian arms or those of the loved ones they leave behind.
Players are given the chance (see XP Tiers or 'news xp tiers' in game) to choose just which end of that spectrum they prefer to play in, and can expect to receive support for their own personal stories; this is a game where high power and the risks it entails will be a major playing point, but it is not the only playing point.
What dangers will this presence bring to the mortals who surround them?
How do you protect your home from a threat long since reduced to nursery rhymes and happy endings?
fatesharvest.com:6464 <-- this needs to be somewhere obvious but less boring
Work in Progress!