Difference between revisions of "Talk:Kiths"

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(February 21 2017 Updates)
 
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* '''Shade and Spirit''' - This contract will be getting house ruled to be separated into Ghosts and Spirits in much the way Communion, Elements and Fang & Talon work. I'm going to have to HR each clause and make sure the contract is compatible with the GMC rules for ephemerals.
 
* '''Shade and Spirit''' - This contract will be getting house ruled to be separated into Ghosts and Spirits in much the way Communion, Elements and Fang & Talon work. I'm going to have to HR each clause and make sure the contract is compatible with the GMC rules for ephemerals.
  
== February 21 2017 Updates (in progress) ==
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== February 21 2017 Updates ==
  
 
We have the working copy of kiths which we will be using, going into Beta.  If there are any questions about wording or usage, or potential abuse, please mention them here.
 
We have the working copy of kiths which we will be using, going into Beta.  If there are any questions about wording or usage, or potential abuse, please mention them here.
 
* '''High Wyrd Bonuses''' - We have added in bonuses for every kith.
 
* '''High Wyrd Bonuses''' - We have added in bonuses for every kith.
* '''High Wyrd Revisions''' - Certain kiths which had existing High Wyrd bonuses have been revised.  These include: Skitterskulk,
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* '''High Wyrd Revisions''' - Certain kiths which had existing High Wyrd bonuses have been revised.  These include: Skitterskulk.
 
* '''Blessing Revisions''' - Certain kiths have had blessings switched or altered upon staff and player feedback.
 
* '''Blessing Revisions''' - Certain kiths have had blessings switched or altered upon staff and player feedback.
:These include: the active blessing for Skogsra has been revised to be closer to its original theme; the active blessing for Tunnelgrub has been revised to fit its original niche; Ask-wee-da-eed has been given -Wyrd instead of -1 for their active blessing; the Metalflesh active blessing has been switched with its intended High Wyrd blessing, as the active blessing was determined to be too abusable at lower levels; the Woodblood blessings have been reverted to be closer to those from the book, upon request; the Draconic kith's active blessing was proven to be too powerful, as it had all of the benefits and none of the limitations of Stonebones, and has now been altered; Farwalker's active and intended High Wyrd blessings have been switched; the Soldier kith was given back its bonus to bladed weaponry at player request, as it was iconic to the kith.
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:These include: the active blessing for ''Skogsra'' has been revised to be closer to its original theme; the active blessing for ''Tunnelgrub'' has been revised to fit its original niche; ''Ask-wee-da-eed'' has been given -Wyrd instead of -1 for their active blessing; the ''Metalflesh'' active blessing has been switched with its intended High Wyrd blessing, as the active blessing was determined to be too abusable at lower levels; the ''Woodblood'' blessings have been reverted to be closer to those from the book, upon request; the ''Draconic'' kith's active blessing was proven to be too powerful, as it had all of the benefits and none of the limitations of ''Stonebones'', and has now been altered; ''Farwalker's'' active and intended High Wyrd blessings have been switched; the ''Soldier'' kith was given back its bonus to bladed weaponry at player request, as it was iconic to the kith.

Latest revision as of 16:35, 21 February 2017

Kiths Feedback

Leave your feedback on the kiths here. If an appropriate topic isn't already started, use the Add Topic button to the left of the Search box.

August 1 2016 Updates

Not all of these changes are specifically related to Kiths, but they all came about as a result of feedback I've received to the kith changes.

  • Add Wyrd to Roll Active Blessings - These have all been standardized to not be limited to once per scene. This is on a trial basis at the moment. If we find it's too powerful leaving usage unlimited, we'll change it.
  • Gain Rote Active Blessings - These have all been standardizes to be limited to once per scene. The only affected kith from my original write-ups are Artists. Given that Crafts and Expression can be used to some potent effects, we feel it's reasonable to limit the ability like others of its kind.
  • Clarifications - Text for multiple kiths have been updated to clarify rules. Aside from those affected by the changes mentioned above, this includes: Runnerswift, Swimmerskin, Windwing and Harbinger.
  • Swimming Bounty - Check out House Rules#Swimming for information. <shakes PDFs in frustration>
  • Gravewights & Aetherics - Can also see ephemerals of their associated sort in the Twilight rather than just hearing/speaking with them. Derp.
  • Shade and Spirit - This contract will be getting house ruled to be separated into Ghosts and Spirits in much the way Communion, Elements and Fang & Talon work. I'm going to have to HR each clause and make sure the contract is compatible with the GMC rules for ephemerals.

February 21 2017 Updates

We have the working copy of kiths which we will be using, going into Beta. If there are any questions about wording or usage, or potential abuse, please mention them here.

  • High Wyrd Bonuses - We have added in bonuses for every kith.
  • High Wyrd Revisions - Certain kiths which had existing High Wyrd bonuses have been revised. These include: Skitterskulk.
  • Blessing Revisions - Certain kiths have had blessings switched or altered upon staff and player feedback.
These include: the active blessing for Skogsra has been revised to be closer to its original theme; the active blessing for Tunnelgrub has been revised to fit its original niche; Ask-wee-da-eed has been given -Wyrd instead of -1 for their active blessing; the Metalflesh active blessing has been switched with its intended High Wyrd blessing, as the active blessing was determined to be too abusable at lower levels; the Woodblood blessings have been reverted to be closer to those from the book, upon request; the Draconic kith's active blessing was proven to be too powerful, as it had all of the benefits and none of the limitations of Stonebones, and has now been altered; Farwalker's active and intended High Wyrd blessings have been switched; the Soldier kith was given back its bonus to bladed weaponry at player request, as it was iconic to the kith.