Difference between revisions of "Wild Roses"

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:'''About:''' (Lore about the actual roses which grow along the riverbank.)
 
:'''About:''' (Lore about the actual roses which grow along the riverbank.)
 
:'''Appearance:''' (These are the actual rose bushes. Yes, they're sentient, not merely psychoactive.)
 
:'''Appearance:''' (These are the actual rose bushes. Yes, they're sentient, not merely psychoactive.)
:'''Wares:''' Death; roses; bones; perfume.
+
:'''Wares:''' Death; disposal; roses; bones; perfume.
 
:'''Wants:''' Safety; sugar; water from far away sources.
 
:'''Wants:''' Safety; sugar; water from far away sources.
  

Revision as of 14:31, 8 March 2016

Where the Wild Roses Grow

Blurb about who the Roses are and their history in the area. Include the Brian Froud picture of the pixies which inspired the troupe! And the Nick Cave song! Include inspiration.

Location

H18 is redirected here. Description of the crossroads and how to get to the market. Mention of the off-limit places.

Rules

  • No Violence: No fighting of any sort is to occur on Wild Roses property.
  • No Refunds: No refunds will be given once a deal is complete. If you wish to renegotiate a completed deal, you will need to initiate a new deal.
  • No Competition: No one but the Wild Roses may conduct commerce on Wild Roses property. Marketeers wishing to work in the local area are Strongly Encouraged to discuss arrangements with the Wild Roses before setting up shop.
  • No Roses: No one but the Wild Roses are permitted to wear roses or rose-colored clothing. This color--shades of pink ranging from fair to deep--and these flowers are reserved for staff and security.
  • No Welching: No backing out of a deal once a deal is done. Failure to honor a deal, either by client or merchant, will be dealt with harshly.
  • Truth in Advertising: Everything spoken about a particular good or service must be true to the letter. Everything sold by the Wild Roses is as advertised; we expect the same of our patrons and will not look kindly on those who speak untruly about their half of any given deal.
  • Honor the Lady: Always offer tokens of respect--whether in word, deed or goods--to the Lady Day should you cross paths.

Notable Folks

Lady Day

Role: Matriarch, Leader, Baroness of the Lesser Ones
About: (Should include rumors about why this Changeling is leading these hobgoblins.)
Appearance: (Fairest, Sidhe-like, with a radiant mantle.)
Wares: Impossibilities.
Wants: Favors, in advance.

River Roses

Role: Security, Enforcement
About: (Lore about the actual roses which grow along the riverbank.)
Appearance: (These are the actual rose bushes. Yes, they're sentient, not merely psychoactive.)
Wares: Death; disposal; roses; bones; perfume.
Wants: Safety; sugar; water from far away sources.

Rose Wardens

Role: Security, Enforcement, Merchants
About: Helpful market security! They want well-behaved guests to feel comfortable and come back. They always wear a smile, even when dispensing justice.
Appearance: (Hobs who are, wear, paint or dye themselves the same pink as the roses. All shapes and sizes. Should include a basic description of the pixie-hobs somewhere.)
Wares: Information, assistance; slaves (competitors, people who broke the rules or broke deals).
Wants: Obedience, compliance; information, power and resources which will benefit the family; favors.

Badb Catha

Role: Merchant, Warrior, Wise Woman
About:
Appearance: Withered, bony, spindly limbs, beak-like nose, with black feathers in her wild green-white hair.
Wares: Weapons, especially bladed; games of chance; games of skill; contracts involving games, luck, battle.
Wants: Eyes, bones, especially knucklebones, sinew, dice, bladed weapons, sharp and shiny things.

Suzy Two-Eyes

Role: Merchant
About:
Appearance: Actually three-eyed, third eye on her forehead, but her left eye has been injured and blinded. Brown-skinned, youthful, spry.
Wares: Secrets, information, blackmail material, incriminating evidence, memories, divinations.
Wants: Secrets, blackmail material, evidence, memories; weird quests to satisfy her foretellings.

Wanda'a

Role: Merchant, Pawn Broker
About: Functions as a pawn shop. Will purchase anything on a temporary basis. Pledges to hold items for a certain period of time before reselling. Means of gaining temporary access to contracts/goods.
Appearance: Tall and thin with a very deep, masculine voice. Brown-skinned, round-featured. Plump cheeks. Old and possibly wise. Tall pointy hat.
Wares: Anything and everything. Temporary access to powerful items and contracts.
Wants: Anything and everything.

Gorge

Role: Merchant, Food Vendor
About:
Appearance: Large, furry, one-toothed, brown-eyed, friendly-faced, horned, laidback, fairly clean.
Wares: Gewgaws, trifles, occasionally hedgefruit and unusual foods.
Wants: Fast food, junk food, beer, soda.

Prickle & Spitz

Role: Merchants
About:
Appearance: Prickle is long-nosed, long-eared, brown and spiny-backed, like a hedgehog with human limbs; Spitz is pink-skinned, blue-eyed, web-toed, tatter-winged, finned and small.
Wares: Lost things, tokens of all sorts, trifles, component parts, random junk.
Wants: The most valuable thing the buyer is currently carrying.