Difference between revisions of "Talk:Ashe Whelan"

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(Player Rolls)
(Player Rolls)
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===Duncan===
 
===Duncan===
Defense 9
+
* Defense 9
Armor 3/4 Flak Jacket + Summer Mantle
+
* Armor 4/4 Flak Jacket + Elements 2 + Summer Mantle
Init 6
+
* Init 6
Speed 13
+
* Speed 13
ES1 & 3 (7 succ = +3 str, +1 sta)
+
* ES1 & 3 (7 succ = +3 str, +1 sta)
Gear: Light pistol and medkit.
+
* Gear: Light pistol and medkit.

Revision as of 02:53, 27 November 2017

AutumnTokens.jpg

November Time Off

November 2nd - Thor Ragnarok Fan Event pre-screening.

November 11th & 12th - Friendsgiving in Chicago.

December Time Off

December 2nd & 3rd - SCA Event in Wisconsin.

December 14th - Star Wars: The Last Jedi Opening Night Fan Event.

Player Rolls

Player Rolls

Here

Alonso

  • Defense: 9 (Base), +1 (Skitterskulk), +1 (Airtouched), +1 (Levinquick), +3 (Dagger), +1 to first strike against me (Two weapon 2), Tripled (Skitterskulk Dodge)
  • Armor: 2/4 (Duster), 1 (Elements 2)
  • Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1)
  • Speed: 15 (Base), +1 (Levinquick), +4 (Wild 3)
  • Stealth: 9/again (Seeming, PT), +4 (Wild 3)
  • Survival: 9/again (PT)
  • Firearms: 9/again (PT)
  • Perception: 8/again (Trained Observer), +4 (Wild 3)
  • Attack Roll: +Wyrd (Bow) (Artifice 3)
  • Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen * sensitivity merit. Once per day, predict misfortune. (Harbinger.)

Glitch

  • Defense: 9
  • Armor: 0
  • Sword: Damage +3, Initiative -3, Strength 2, Size 3
  • Initiative: 7 (10 base - 3 sword)
  • Speed: 16
  • Dexterity: 9-again (Seeming)
  • Animation 2: +5 to skill rolls with Sword
  • Artifice 3: +5 (Wyrd) to rolls with Sword
  • Merits: Fighting Finesse (Sword), Fleet of Foot, Light Weapons 3, Quick Draw, Defensive Combat 1
  • Omen 2 (Spend 2 glamour preemptively to roll attack twice)
  • Attack Roll: +roll/9=Dexterity+Weaponry.Sword+Wyrd+5

Teagan

  • Eternal Summer 4 (Exceptional - 5 successes, catch met): +1 Stamina, +1 Strength (+speed, +health)
  • Elements (Fire) 2, catch met, exceptional successes: Armor can be dismissed and brought back at will.
  • Smoke 3, catch met: +3 to Stealth rolls
  • Smoke 2, catch met: No footprints
  • Mirrorskin Disguise: 4 successes, generic-ing Teagan's face.
  • Dread 1: no roll, catch not met, glamour spent

Notes: not wearing Teagan's normal clothes, is wearing silver ribbons at their waist (Wind 1)

Baby (Squire Token Weapon) is currently not activated. Does have Artifice 3 blessing from Glitch.

Ziv

Dread 1

F&T 2 (4 successes for +2 and echolocation) Fleet of Foot +2 (day pledge, Vorpal)

Vorpal

  • Defense: 15 (Base), +2 Palewraith, +3 vs unarmed while not dodging. Applies v firearms. Defense reduces on 4th and subsequent attacks. Disarm if defense or dodge reduces opponent to 0 dice/successes.
  • Dodge: 30+2+3 against unarmed, +9 for 1 Wyrd (Wizened), +2/succ if Wind 1 is active.
  • Armor: 4/5- 3/5 (Riot Gear), 1 (Elements 2)
  • Initiative: 12 (Base) +2 (Light Weapons)
  • Speed: 16 (Base)
  • Dexterity: 9/again, High-Wyrd Wizened
  • Brawl: 9/again, Rote (PT) +2/0L with razorhand
  • Survival: 9/again (PT)
  • Subterfuge: 8/again (PT+Shadowsoul)
  • Stealth: 9/again (Palewraith)
  • Perception: 8/again (Trained Observer)
  • E1 (Darkness) active, can see in darkness. E2 active, Exceptional. Sep1 active, exceptional. Wind1 active, exceptional, +14. Boxing +2 (day pledge, Vorpal).

Duncan

  • Defense 9
  • Armor 4/4 Flak Jacket + Elements 2 + Summer Mantle
  • Init 6
  • Speed 13
  • ES1 & 3 (7 succ = +3 str, +1 sta)
  • Gear: Light pistol and medkit.