Difference between revisions of "Talk:Annapurna"

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(Widget)
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* '''Brawl Defense''' (if applicable): #  
 
* '''Brawl Defense''' (if applicable): #  
 
* '''Weaponry Defense''' (if applicable): #
 
* '''Weaponry Defense''' (if applicable): #
* '''Armor''': 1/3
+
* '''Armor''': 1/3 (Flak Vest 2/4)
 
* '''Bonuses''': (Pledges, Pacts, Ect)
 
* '''Bonuses''': (Pledges, Pacts, Ect)
 
* '''Merits''':  Fighting Finesse, Perfect Stillness, Direction Sense
 
* '''Merits''':  Fighting Finesse, Perfect Stillness, Direction Sense
 
* '''Relevant Contracts''': Blessing of Perfection (Shotgun), Wizened Blessing
 
* '''Relevant Contracts''': Blessing of Perfection (Shotgun), Wizened Blessing
* '''Equipment''': Snacks 'n drinks, Jennystones, 4 magic fireworks.   
+
* '''Equipment''': Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest.   
 
** '''Weapons''':  Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.   
 
** '''Weapons''':  Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.   
 
*** '''Damage''':   
 
*** '''Damage''':   

Revision as of 03:02, 28 November 2018

The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.

Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.


Template

[TEMPLATE: DO NOT EDIT; use the ones below]

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


Widget

  • Attributes: Wits 3, Composure 2, Resolve 2
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: 6
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: 1/3 (Flak Vest 2/4)
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: Fighting Finesse, Perfect Stillness, Direction Sense
  • Relevant Contracts: Blessing of Perfection (Shotgun), Wizened Blessing
  • Equipment: Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest.
    • Weapons: Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else

Clarice

  • Attributes: Wits 4, Composure 3, Resolve 3
  • Wyrd: 3
  • Clarity/Perception Modifier: 6/-1
  • Defense: 8
  • Brawl Defense (if applicable): 9
  • Weaponry Defense (if applicable): 8
  • Armor: 2/0
  • Bonuses:
  • Merits: Fighting Finesse (Unarmed Attacks, basically), Lots of Fighting Styles, Perfect Stillness, Trained Observer, Small-Framed
  • Relevant Contracts: None
  • Equipment: Token (The Hungry Arrow)
    • Weapons: None
      • Damage:
      • Init Penalty:
  • Anything Else: Is a grasshopper mouse when transformed.

Jenny

  • Attributes: Wits 4, Composure 4, Resolve 3
  • Wyrd: 7
  • Clarity/Perception Modifier: 9/+2
  • Defense: 4
  • Armor: 1/3
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts: Dread 5, Elements Plants/Water/Earth (5/3/3), Witch Woods 5
  • Equipment: Several small musical instruments, rope, matches, a knife, scissors, owl feathers, teddy bear eyes, bat's blood, various elemental symbols etc. your usual
      • Damage: 2
  • Anything Else: Thusser