Difference between revisions of "Gentry"

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(Created page with "__NOTOC__ __NOEDITSECTION__ I'm not sure if we want each gentry to have its own page where we can go into deeper detail about who they are, where they exist and how they work,...")
 
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* '''Type''' - ''Creator/Local or Not'': Note the creator (staff or player) and whether the gentry is better known locally or elsewhere.
 
* '''Type''' - ''Creator/Local or Not'': Note the creator (staff or player) and whether the gentry is better known locally or elsewhere.
 
* '''Realm''' - ''Insert Realm Name'': Brief description (1-2 sentences) of that realm.
 
* '''Realm''' - ''Insert Realm Name'': Brief description (1-2 sentences) of that realm.
* '''Methodolgy''' - ''2-3 Word Descriptor'': Brief description of the typical durance.
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* '''Methodology''' - ''2-3 Word Descriptor'': Brief description of the typical durance.
 
* '''Preferred Victims''' - ''2-3 Word Descriptor'': Brief description of the types of people this Gentry is typically drawn to.
 
* '''Preferred Victims''' - ''2-3 Word Descriptor'': Brief description of the types of people this Gentry is typically drawn to.
 
* '''Common Creations''' - ''2-3 Word Descriptor'': Brief description of what those people are like by the time they escape. May include common seemings or kiths.
 
* '''Common Creations''' - ''2-3 Word Descriptor'': Brief description of what those people are like by the time they escape. May include common seemings or kiths.
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* '''Type''' - ''Staff/Local'': This staff-created gentry has been active locally.
 
* '''Type''' - ''Staff/Local'': This staff-created gentry has been active locally.
 
* '''Realm''' - ''Neverever'': A gloomy world where the shadows possess impossible depth and are inhabited by unthinkable things.
 
* '''Realm''' - ''Neverever'': A gloomy world where the shadows possess impossible depth and are inhabited by unthinkable things.
* '''Methodolgy''' - ''Escalating Fear'': Non-stop horror drives the change, the would-be changeling seldom finding hope or respite.
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* '''Methodology''' - ''Escalating Fear'': Non-stop horror drives the change, the would-be changeling seldom finding hope or respite.
 
* '''Preferred Victims''' - ''Innocents and Heroes'': The uncorrupted and the people who think they are strong enough to protect them.
 
* '''Preferred Victims''' - ''Innocents and Heroes'': The uncorrupted and the people who think they are strong enough to protect them.
 
* '''Common Creations''' - ''Scared and Scary'': Those who hide in hopes of never being seen. Those who hide in wait to terrorize others. Commonly darklings.
 
* '''Common Creations''' - ''Scared and Scary'': Those who hide in hopes of never being seen. Those who hide in wait to terrorize others. Commonly darklings.
 
* '''Allies''' - ''Scare Squad'': These ghost-white loyalists are most active in the autumn, running hunts on mischief night.
 
* '''Allies''' - ''Scare Squad'': These ghost-white loyalists are most active in the autumn, running hunts on mischief night.
 
* '''Escapees''' - Me, you, everyone!
 
* '''Escapees''' - Me, you, everyone!

Revision as of 19:25, 27 October 2015

I'm not sure if we want each gentry to have its own page where we can go into deeper detail about who they are, where they exist and how they work, maybe with links to plots which reference them or, more likely, their minions.

Name Goes Here

  • Type - Creator/Local or Not: Note the creator (staff or player) and whether the gentry is better known locally or elsewhere.
  • Realm - Insert Realm Name: Brief description (1-2 sentences) of that realm.
  • Methodology - 2-3 Word Descriptor: Brief description of the typical durance.
  • Preferred Victims - 2-3 Word Descriptor: Brief description of the types of people this Gentry is typically drawn to.
  • Common Creations - 2-3 Word Descriptor: Brief description of what those people are like by the time they escape. May include common seemings or kiths.
  • Allies - Known loyalists, privateers, etc.
  • Escapees - Is it possible to make this DPL instead of manually populated? Anything we can automate is good!

Sample Gentry: The Spook

  • Type - Staff/Local: This staff-created gentry has been active locally.
  • Realm - Neverever: A gloomy world where the shadows possess impossible depth and are inhabited by unthinkable things.
  • Methodology - Escalating Fear: Non-stop horror drives the change, the would-be changeling seldom finding hope or respite.
  • Preferred Victims - Innocents and Heroes: The uncorrupted and the people who think they are strong enough to protect them.
  • Common Creations - Scared and Scary: Those who hide in hopes of never being seen. Those who hide in wait to terrorize others. Commonly darklings.
  • Allies - Scare Squad: These ghost-white loyalists are most active in the autumn, running hunts on mischief night.
  • Escapees - Me, you, everyone!