Difference between revisions of "Category:Water-dweller"

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=Water-dweller Kith=
 
=Water-dweller Kith=
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:'''References:''' CtL 119, 89
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:'''Theme:''' Lake Monsters
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==Kith Blessings==
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===Passive Blessing: Lie Under the Waves===
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:Water-dwellers suffer no penalty to sight-based Perception rolls while underwater or in Heavy Rain. Penalties to perception rolls using other senses, such as hearing, still apply.
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:[[House Rules#Kiths|HR]]
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===Active Blessing: Looming Shadow===
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:Water-dwellers may spend a Glamour once per scene to appear as an immense shadow to those who cannot see them directly, such as through water, fog, frosted glass or from a great distance. Roll Presence + Intimidation + Wyrd vs Resolve + Composure. Any witness who fails the contested roll becomes Frightened, as per the condition on page 303 of ''Vampire: the Requiem - Blood & Smoke''. The fear persists until the Water-dweller steps into clear view, moves out of view entirely or the scene ends. If the Water-dweller moves into clear view, they gain a +2 to Intimidation rolls for the remainder of the scene against anyone who had been Frightened by their Looming Shadow.
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:[[House Rules#Kiths|HR]]
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===High Wyrd Blessing===
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:(Under Development)
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:[[House Rules#Kiths|HR]]
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[[Category:Ogre]]
 
[[Category:Ogre]]

Revision as of 21:14, 28 July 2016

Water-dweller Kith

References: CtL 119, 89
Theme: Lake Monsters

Kith Blessings

Passive Blessing: Lie Under the Waves

Water-dwellers suffer no penalty to sight-based Perception rolls while underwater or in Heavy Rain. Penalties to perception rolls using other senses, such as hearing, still apply.
HR

Active Blessing: Looming Shadow

Water-dwellers may spend a Glamour once per scene to appear as an immense shadow to those who cannot see them directly, such as through water, fog, frosted glass or from a great distance. Roll Presence + Intimidation + Wyrd vs Resolve + Composure. Any witness who fails the contested roll becomes Frightened, as per the condition on page 303 of Vampire: the Requiem - Blood & Smoke. The fear persists until the Water-dweller steps into clear view, moves out of view entirely or the scene ends. If the Water-dweller moves into clear view, they gain a +2 to Intimidation rolls for the remainder of the scene against anyone who had been Frightened by their Looming Shadow.
HR

High Wyrd Blessing

(Under Development)
HR

Pages in category "Water-dweller"

The following 2 pages are in this category, out of 2 total.