Gentry/The Lady Bright

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The Lady Bright

First and foremost: please ask November if you want to use this Keeper. There are a lot of details too fiddly to put up here on the wiki!

Second! No one knows her Titles, and no one kept by her WILL know her Titles. She never refers to herself by any of them, and goes to a great deal of effort to obfuscate any hints of their precise wording. What IS known is that she is a slippery eel of a clever creature with what seems like unnaturally unlikely good luck; she has an alarmingly subtle hand at wording deals which benefit her or further her own inscrutably tangled, interconnected web of goals and manipulations; and that she seems to have an affinity for beauty, knowledge, Winter, ice, light and incipient change.

"The Lady Bright" is a nickname given to her by her servants (a.k.a. changelings) so they have SOMEthing to call her. The only request SHE directly makes is that she be called Lady.

Her role in any Feud in which she plays a part is always that of social coordinator, neutral territory, gala-holder, art-collector. She provides entertainment and fantastic palaces of crystal, ice and air, she provides beautifully trained servants to perform for other Keepers -- and bring back any knowledge they collected in the process...


Description

Androgynous, but always feminine, the only form MOST of her captives will ever see her in is that of a transparent, radiant figure who seems to be made entirely of varying brightnesses of soft white light. Amorphous, specifics of height and physical details change depending on context, surroundings and her own whims, but she is very nearly always in some form of flowing gown, and often has delicate wings of fragile-seeming luminescence, though they seem more ornamental than flight-worthy.

Watching her move is like watching water spill down a stony hillside -- fluid, free, exuberant and graceful, always ready to flow around obstacles in her path, or wear them down into shapes SHE prefers...


Realm

Winterlight The realm has no name, but it is a land of Winter and a land of light, and Winterlight covers both bases. Those who have visited it at the behest of other Keepers would have heard it called the Brightlands, Everwinter, the Crystal Forest, etc.


Methodology

She seldom takes people herself. Really, she seldom leaves her Domain at all -- what is the point of having well-trained servants if one refuses to allow them to perform their function?


Suggested Themes for Escapees

Description.

By Seeming

  • Beast - None. There are no animals in her realm. People who were playing the role of statuary might have a kith which represents the (always humanoid -- think Egyptian more than full-body anthro) beast they were shaped into, sinuous felines or serpents or alien birds no one has ever seen on earth, etc. Chimera is most frequent, as people are often changed multiple times to suit the whims and aesthetics of whichever gathering she is holding at the palace they are trapped within.
  • Darkling - None by Seeming, but the occasional Mirrorskin or Whisperwisp might show up as a secondary/tertiary kith.
  • Elemental - Ice, crystal, air, light. If there's anything woodsy, it would of necessity also involve being ice or crystal, because there is no actual wood in her realm; the forests are light-shattering, eye-deceiving places of colour and achingly lovely quiet. The only "real" plants which ever grow are snowdrops, on the edge of the forest, and only occasionally, but no one is ever shaped to resemble them.
  • Fairest - 99.999999% of people are Fairests. If you aren't a Fairest by Seeming, you WILL have at least one, if not more, Fairest Kiths. She tends to shape people to play up their existing skills and talents, to hone them until they meet her own private impossible standards, so what you end up as will vary. Bright One is a very common secondary kith, but less common as a primary. The following will never be primary kiths in her domain: Draconic, Flamesiren, Larcenist, Shadowsoul, Weisse Frau.
  • Ogre - Never.
  • Wizened - Very few.