Talk:Annapurna
From Fate's Harvest
The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.
Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.
Template
[TEMPLATE: DO NOT EDIT; use the ones below]
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Widget
- Attributes: Wits 3, Composure 2, Resolve 2
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: 6
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: 1/3 (Flak Vest 2/4)
- Bonuses: (Pledges, Pacts, Ect)
- Merits: Fighting Finesse, Perfect Stillness, Direction Sense, Trained Observer
- Relevant Contracts: Blessing of Perfection (Speargun), Wizened Blessing, Genius of Creation (Poison/Sedative)
- Equipment: Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest, towel, wetsuit, flippers, headlamp.
- Weapons: Spear gun, Thornapple Dagger x2, bangstick.
- Damage:
- Init Penalty:
- Weapons: Spear gun, Thornapple Dagger x2, bangstick.
- Anything Else: Anything else
Hien
- Attributes: Wits 5, Composure 2, Resolve 2
- [Power Stat]: 9
- Clarity/Perception Modifier: 5/-1
- Defense: 10
- Brawl Defense (if applicable): 11
- Weaponry Defense (if applicable): 10
- Armor: 1/0
- Bonuses:
- Merits: Fast Reflexes 3, Fleet of Foot 3, Fighting Finesse out the wazoo, PT 5
- Relevant Contracts: Elements 2, Communion 5
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: Death Seal, Tail, Storm God
- Damage: Death Seal 0, Tail 3, Storm God 4
- Init Penalty: Death Seal -0, Tail -2, Storm God -5
- Weapons: Death Seal, Tail, Storm God
- Anything Else: gl: hf
Zak
- Attributes: 3, 2, 2
- Wyrd: 3
- Clarity/Perception Modifier: 7/+1
- Defense: 6
- Brawl Defense (if applicable): 6
- Weaponry Defense (if applicable): 6
- Armor: 0/0
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: Hardy, Tolerance for Biology,
- Relevant Contracts: Beast's Keen Senses, Nevertread, Wildwalker
- Equipment: None
- Weapons: None
- Damage:
- Init Penalty:
- Weapons: None
- Anything Else:
Tally
- Attributes: Wits 3, Composure 3, Resolve 3
- Wyrd: 3
- Clarity/Perception Modifier: 7/+1
- Defense: 6
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: 0/0
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: Ambidextrous, fleet of foot 3
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Damion
- Attributes: Wits 3, Composure 4, Resolve 4
- [Power Stat]: 7
- Clarity/Perception Modifier: #/#
- Defense: 6
- Armor: 4/6
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: (Ambidextrous, Boxing 2, Heavy Weapons 5, Martial Arts 5, Parkour 4, Quick Draw: Swords 1, Street Fighting 5, Stunt Rider.)
- Relevant Contracts: Artifice 3, Dragon's Fire 4, Elements: Fire 1, Eternal Spring 1, Eternal Summer 4, Fang and Talon: Reptiles 1, Oath and Punishment 1, Stone 5.
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: Dragon's Breath (Hedgespun Revolver): Hedgespun Stats: 4L, long range 50/100/200, Low capacity (need to reload after short bursts/failures), -2 Init, Strength 3, Size 3 /
6L, -5 Init, Str 4, Size 3, 9-again, Two-handed, Durability 3
- Init Penalty: +1
- Anything Else: Anything else