Difference between revisions of "Hedge/Trods & Gates"
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Revision as of 04:39, 23 December 2015
Trods & Gates
The area around both city and town is rife with evidence of hob and Changeling activity. This page outlines a few of the more commonly used trods and the major gates, along with the keys mortals would need to use to get through them by accident.
Contents
Trods
Gates
As of game-opening, the only gates mentioned here are the exits into the Hedge themselves, marked with bright green << >> around the alias.
Hedge Gates - Staff Made | |||
Grid # of Gate | Destination # | Destination Name | Key |
WW02 | H01 | Evercaverns | ? |
WW11 | H12 | Skip-a-Step | ? |
MN10 | H13 | The Everdark | full moon on Friday |
FB02 | H34 | Rainbow Markets | mortal virgin with lucky rabbit foot |