Difference between revisions of "Talk:Annapurna"
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* '''Brawl Defense''' (if applicable): # | * '''Brawl Defense''' (if applicable): # | ||
* '''Weaponry Defense''' (if applicable): # | * '''Weaponry Defense''' (if applicable): # | ||
− | * '''Armor''': 1/3 | + | * '''Armor''': 1/3 (Flak Vest 2/4) |
* '''Bonuses''': (Pledges, Pacts, Ect) | * '''Bonuses''': (Pledges, Pacts, Ect) | ||
* '''Merits''': Fighting Finesse, Perfect Stillness, Direction Sense | * '''Merits''': Fighting Finesse, Perfect Stillness, Direction Sense | ||
* '''Relevant Contracts''': Blessing of Perfection (Shotgun), Wizened Blessing | * '''Relevant Contracts''': Blessing of Perfection (Shotgun), Wizened Blessing | ||
− | * '''Equipment''': Snacks 'n drinks, Jennystones, 4 magic fireworks. | + | * '''Equipment''': Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest. |
** '''Weapons''': Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell. | ** '''Weapons''': Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell. | ||
*** '''Damage''': | *** '''Damage''': |
Revision as of 03:02, 28 November 2018
The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.
Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.
Contents
Template
[TEMPLATE: DO NOT EDIT; use the ones below]
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Widget
- Attributes: Wits 3, Composure 2, Resolve 2
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: 6
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: 1/3 (Flak Vest 2/4)
- Bonuses: (Pledges, Pacts, Ect)
- Merits: Fighting Finesse, Perfect Stillness, Direction Sense
- Relevant Contracts: Blessing of Perfection (Shotgun), Wizened Blessing
- Equipment: Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest.
- Weapons: Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.
- Damage:
- Init Penalty:
- Weapons: Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.
- Anything Else: Anything else
Clarice
- Attributes: Wits 4, Composure 3, Resolve 3
- Wyrd: 3
- Clarity/Perception Modifier: 6/-1
- Defense: 8
- Brawl Defense (if applicable): 9
- Weaponry Defense (if applicable): 8
- Armor: 2/0
- Bonuses:
- Merits: Fighting Finesse (Unarmed Attacks, basically), Lots of Fighting Styles, Perfect Stillness, Trained Observer, Small-Framed
- Relevant Contracts: None
- Equipment: Token (The Hungry Arrow)
- Weapons: None
- Damage:
- Init Penalty:
- Weapons: None
- Anything Else: Is a grasshopper mouse when transformed.
Jenny
- Attributes: Wits 4, Composure 4, Resolve 3
- Wyrd: 7
- Clarity/Perception Modifier: 9/+2
- Defense: 4
- Armor: 1/3
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts: Dread 5, Elements Plants/Water/Earth (5/3/3), Witch Woods 5
- Equipment: Several small musical instruments, rope, matches, a knife, scissors, owl feathers, teddy bear eyes, bat's blood, various elemental symbols etc. your usual
- Damage: 2
- Anything Else: Thusser