Difference between revisions of "Hedge/Trods & Gates"

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| colspan=4 | '''Hedge Gates - Staff Made'''
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| style="padding: 5px;" | Grid # of Gate || style="padding: 5px;" | Destination # || style="padding: 5px;" | Destination Name || style="padding: 5px;" | Key
 
| style="padding: 5px;" | Grid # of Gate || style="padding: 5px;" | Destination # || style="padding: 5px;" | Destination Name || style="padding: 5px;" | Key
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| style="text-align: center;" | FB02 || style="text-align: center;" | H34 || Rainbow Markets || mortal virgin with lucky rabbit foot
 
| style="text-align: center;" | FB02 || style="text-align: center;" | H34 || Rainbow Markets || mortal virgin with lucky rabbit foot
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| colspan=4; style="padding: 5px;" | '''Hedge Gates - Player Made'''
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| style="padding: 5px;" | Grid # of Gate || style="padding: 5px;" | Destination # || style="padding: 5px;" | Destination Name || style="padding: 5px;" | Key
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| style="text-align: center;" | ? || style="text-align: center;" | ? || ? || ?
 
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Revision as of 04:46, 23 December 2015

Trods & Gates

The area around both city and town is rife with evidence of hob and Changeling activity. This page outlines a few of the more commonly used trods and the major gates, along with the keys mortals would need to use to get through them by accident.

Trods

Gates

As of game-opening, the only gates mentioned here are the exits into the Hedge themselves, marked with bright green << >> around the alias.

Hedge Gates - Staff Made
Grid # of Gate Destination # Destination Name Key
WW02 H01 Evercaverns  ?
WW11 H12 Skip-a-Step  ?
MN10 H13 The Everdark full moon on Friday
FB02 H34 Rainbow Markets mortal virgin with lucky rabbit foot


Hedge Gates - Player Made
Grid # of Gate Destination # Destination Name Key
 ?  ?  ?  ?