Difference between revisions of "Talk:Annapurna"
From Fate's Harvest
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*** '''Damage''': | *** '''Damage''': | ||
*** '''Init Penalty''': | *** '''Init Penalty''': | ||
− | * '''Anything Else''': | + | * '''Anything Else''': |
<hr> | <hr> | ||
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=== Zak === | === Zak === | ||
− | * '''Attributes''': | + | * '''Attributes''': 3, 2, 2 |
− | * ''' | + | * '''Wyrd''': 3 |
− | * '''Clarity/Perception Modifier''': | + | * '''Clarity/Perception Modifier''': 7/+1 |
− | * '''Defense''': | + | * '''Defense''': 6 |
− | * '''Brawl Defense''' (if applicable): | + | * '''Brawl Defense''' (if applicable): 6 |
− | * '''Weaponry Defense''' (if applicable): | + | * '''Weaponry Defense''' (if applicable): 6 |
− | * '''Armor''': | + | * '''Armor''': 0/0 |
* '''Bonuses''': (Pledges, Pacts, Etc.) | * '''Bonuses''': (Pledges, Pacts, Etc.) | ||
− | * '''Merits''': | + | * '''Merits''': Hardy, Tolerance for Biology, |
− | * '''Relevant Contracts''': | + | * '''Relevant Contracts''': Beast's Keen Senses, Nevertread, Wildwalker |
− | * '''Equipment''': | + | * '''Equipment''': None |
− | ** '''Weapons''': | + | ** '''Weapons''': None |
*** '''Damage''': | *** '''Damage''': | ||
*** '''Init Penalty''': | *** '''Init Penalty''': | ||
− | * '''Anything Else''': | + | * '''Anything Else''': |
<hr> | <hr> |
Revision as of 19:26, 2 December 2019
The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.
Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.
Contents
Template
[TEMPLATE: DO NOT EDIT; use the ones below]
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Widget
- Attributes: Wits 3, Composure 2, Resolve 2
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: 6
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: 1/3 (Flak Vest 2/4)
- Bonuses: (Pledges, Pacts, Ect)
- Merits: Fighting Finesse, Perfect Stillness, Direction Sense, Trained Observer
- Relevant Contracts: Blessing of Perfection (Speargun), Wizened Blessing, Genius of Creation (Poison/Sedative)
- Equipment: Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest, towel, wetsuit, flippers, headlamp.
- Weapons: Spear gun, Thornapple Dagger x2, bangstick.
- Damage:
- Init Penalty:
- Weapons: Spear gun, Thornapple Dagger x2, bangstick.
- Anything Else: Anything else
Hien
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else:
Zak
- Attributes: 3, 2, 2
- Wyrd: 3
- Clarity/Perception Modifier: 7/+1
- Defense: 6
- Brawl Defense (if applicable): 6
- Weaponry Defense (if applicable): 6
- Armor: 0/0
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: Hardy, Tolerance for Biology,
- Relevant Contracts: Beast's Keen Senses, Nevertread, Wildwalker
- Equipment: None
- Weapons: None
- Damage:
- Init Penalty:
- Weapons: None
- Anything Else:
Tally
- Attributes: Wits 3, Composure 3, Resolve 3
- Wyrd: 3
- Clarity/Perception Modifier: 7/+1
- Defense: 6
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: 0/0
- Bonuses: (Pledges, Pacts, Etc.)
- Merits: Ambidextrous, fleet of foot 3
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else