Difference between revisions of "Talk:Annapurna"
From Fate's Harvest
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* '''Attributes''': Wits 3, Composure 3, Resolve 3 | * '''Attributes''': Wits 3, Composure 3, Resolve 3 | ||
* '''[Power Stat]''': 3 | * '''[Power Stat]''': 3 | ||
− | * '''Clarity/Perception Modifier''': 5/ | + | * '''Clarity/Perception Modifier''': 5/+3 |
* '''Defense''': 7 | * '''Defense''': 7 | ||
* '''Brawl Defense''' (if applicable): 8 | * '''Brawl Defense''' (if applicable): 8 |
Revision as of 15:05, 25 June 2018
The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.
Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.
Contents
Template
[TEMPLATE: DO NOT EDIT; use the ones below.]
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Your Name Here
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else which might be pertinent!
Your Name Here
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else which might be pertinent!
AJ
- Attributes: Wits 3, Composure 3, Resolve 3
- [Power Stat]: 3
- Clarity/Perception Modifier: 5/+3
- Defense: 7
- Brawl Defense (if applicable): 8
- Weaponry Defense (if applicable): #
- Armor: 1/1
- Bonuses: (Pledges, Pacts, Ect)
- Merits: Close Quarters Combat 1, Defensive Combat, Hardy, Heavy Hands, Martial Arts 5, Unarmed Defense 5
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: Unarmed (claws) does lethal
- Damage: +2
- Init Penalty: 0
- Weapons: Unarmed (claws) does lethal
- Anything Else: Anything else which might be pertinent!