Difference between revisions of "Talk:Ashe Whelan"
From Fate's Harvest
(→Player Rolls) |
|||
(20 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
[[Image:AutumnTokens.jpg]] | [[Image:AutumnTokens.jpg]] | ||
− | == | + | ==November Time Off== |
− | + | ||
− | + | November 2nd - Thor Ragnarok Fan Event pre-screening.<br> | |
+ | |||
+ | November 11th & 12th - Friendsgiving in Chicago.<br> | ||
+ | |||
+ | ==December Time Off== | ||
+ | |||
+ | December 2nd & 3rd - SCA Event in Wisconsin.<br> | ||
+ | |||
+ | December 14th - Star Wars: The Last Jedi Opening Night Fan Event.<br> | ||
+ | |||
+ | ===Player Rolls=== | ||
+ | |||
+ | == Player Rolls == | ||
+ | |||
+ | Here | ||
+ | ===Alonso=== | ||
+ | |||
+ | * Defense: 9 (Base), +1 (Skitterskulk), +1 (Airtouched), +1 (Levinquick), +3 (Dagger), +1 to first strike against me (Two weapon 2), Tripled (Skitterskulk Dodge) | ||
+ | * Armor: 2/4 (Duster), 1 (Elements 2) | ||
+ | * Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1) | ||
+ | * Speed: 15 (Base), +1 (Levinquick), +4 (Wild 3) | ||
+ | * Stealth: 9/again (Seeming, PT), +4 (Wild 3) | ||
+ | * Survival: 9/again (PT) | ||
+ | * Firearms: 9/again (PT) | ||
+ | * Perception: 8/again (Trained Observer), +4 (Wild 3) | ||
+ | * Attack Roll: +Wyrd (Bow) (Artifice 3) | ||
+ | * Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen * sensitivity merit. Once per day, predict misfortune. (Harbinger.) | ||
+ | |||
+ | ===Glitch=== | ||
+ | *Defense: 9 | ||
+ | *Armor: 0 | ||
+ | *Sword: Damage +3, Initiative -3, Strength 2, Size 3 | ||
+ | *Initiative: 7 (10 base - 3 sword) | ||
+ | *Speed: 16 | ||
+ | *Dexterity: 9-again (Seeming) | ||
+ | *Animation 2: +5 to skill rolls with Sword | ||
+ | *Artifice 3: +5 (Wyrd) to rolls with Sword | ||
+ | *Merits: Fighting Finesse (Sword), Fleet of Foot, Light Weapons 3, Quick Draw, Defensive Combat 1 | ||
+ | *Omen 2 (Spend 2 glamour preemptively to roll attack twice) | ||
+ | *Attack Roll: +roll/9=Dexterity+Weaponry.Sword+Wyrd+5 | ||
+ | ===Teagan=== | ||
+ | *Eternal Summer 4 (Exceptional - 5 successes, catch met): +1 Stamina, +1 Strength (+speed, +health) | ||
+ | *Elements (Fire) 2, catch met, exceptional successes: Armor can be dismissed and brought back at will. | ||
+ | *Smoke 3, catch met: +3 to Stealth rolls | ||
+ | *Smoke 2, catch met: No footprints | ||
+ | *Mirrorskin Disguise: 4 successes, generic-ing Teagan's face. | ||
+ | *Dread 1: no roll, catch not met, glamour spent | ||
+ | |||
+ | '''Notes''': not wearing Teagan's normal clothes, ''is'' wearing silver ribbons at their waist (Wind 1) | ||
+ | ::Baby (Squire Token Weapon) is currently '''not''' activated. '''Does''' have Artifice 3 blessing from Glitch. | ||
+ | |||
+ | ===Ziv=== | ||
+ | Dread 1 | ||
+ | |||
+ | F&T 2 (4 successes for +2 and echolocation) | ||
+ | Fleet of Foot +2 (day pledge, Vorpal) | ||
+ | |||
+ | ===Vorpal=== | ||
+ | |||
+ | * Defense: 15 (Base), +2 Palewraith, +3 vs unarmed while not dodging. Applies v firearms. Defense reduces on 4th and subsequent attacks. Disarm if defense or dodge reduces opponent to 0 dice/successes. | ||
+ | * Dodge: 30+2+3 against unarmed, +9 for 1 Wyrd (Wizened), +2/succ if Wind 1 is active. | ||
+ | * Armor: 4/5- 3/5 (Riot Gear), 1 (Elements 2) | ||
+ | * Initiative: 12 (Base) +2 (Light Weapons) | ||
+ | * Speed: 16 (Base) | ||
+ | * Dexterity: 9/again, High-Wyrd Wizened | ||
+ | * Brawl: 9/again, Rote (PT) +2/0L with razorhand | ||
+ | * Survival: 9/again (PT) | ||
+ | * Subterfuge: 8/again (PT+Shadowsoul) | ||
+ | * Stealth: 9/again (Palewraith) | ||
+ | * Perception: 8/again (Trained Observer) | ||
+ | * E1 (Darkness) active, can see in darkness. E2 active, Exceptional. Sep1 active, exceptional. Wind1 active, exceptional, +14. Boxing +2 (day pledge, Vorpal). | ||
+ | |||
+ | ===Duncan=== | ||
+ | * Defense 9 | ||
+ | * Armor 4/4 Flak Jacket + Elements 2 + Summer Mantle | ||
+ | * Init 6 | ||
+ | * Speed 13 | ||
+ | * ES1 & 3 (7 succ = +3 str, +1 sta) | ||
+ | * Gear: Light pistol and medkit. | ||
+ | |||
+ | ===Poppy=== | ||
+ | * Defense 7 | ||
+ | * Armor 1/3 (Kevlar Vest) | ||
+ | * Init 7 | ||
+ | * Speed 11 |
Latest revision as of 02:56, 27 November 2017
Contents
November Time Off
November 2nd - Thor Ragnarok Fan Event pre-screening.
November 11th & 12th - Friendsgiving in Chicago.
December Time Off
December 2nd & 3rd - SCA Event in Wisconsin.
December 14th - Star Wars: The Last Jedi Opening Night Fan Event.
Player Rolls
Player Rolls
Here
Alonso
- Defense: 9 (Base), +1 (Skitterskulk), +1 (Airtouched), +1 (Levinquick), +3 (Dagger), +1 to first strike against me (Two weapon 2), Tripled (Skitterskulk Dodge)
- Armor: 2/4 (Duster), 1 (Elements 2)
- Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1)
- Speed: 15 (Base), +1 (Levinquick), +4 (Wild 3)
- Stealth: 9/again (Seeming, PT), +4 (Wild 3)
- Survival: 9/again (PT)
- Firearms: 9/again (PT)
- Perception: 8/again (Trained Observer), +4 (Wild 3)
- Attack Roll: +Wyrd (Bow) (Artifice 3)
- Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen * sensitivity merit. Once per day, predict misfortune. (Harbinger.)
Glitch
- Defense: 9
- Armor: 0
- Sword: Damage +3, Initiative -3, Strength 2, Size 3
- Initiative: 7 (10 base - 3 sword)
- Speed: 16
- Dexterity: 9-again (Seeming)
- Animation 2: +5 to skill rolls with Sword
- Artifice 3: +5 (Wyrd) to rolls with Sword
- Merits: Fighting Finesse (Sword), Fleet of Foot, Light Weapons 3, Quick Draw, Defensive Combat 1
- Omen 2 (Spend 2 glamour preemptively to roll attack twice)
- Attack Roll: +roll/9=Dexterity+Weaponry.Sword+Wyrd+5
Teagan
- Eternal Summer 4 (Exceptional - 5 successes, catch met): +1 Stamina, +1 Strength (+speed, +health)
- Elements (Fire) 2, catch met, exceptional successes: Armor can be dismissed and brought back at will.
- Smoke 3, catch met: +3 to Stealth rolls
- Smoke 2, catch met: No footprints
- Mirrorskin Disguise: 4 successes, generic-ing Teagan's face.
- Dread 1: no roll, catch not met, glamour spent
Notes: not wearing Teagan's normal clothes, is wearing silver ribbons at their waist (Wind 1)
- Baby (Squire Token Weapon) is currently not activated. Does have Artifice 3 blessing from Glitch.
Ziv
Dread 1
F&T 2 (4 successes for +2 and echolocation) Fleet of Foot +2 (day pledge, Vorpal)
Vorpal
- Defense: 15 (Base), +2 Palewraith, +3 vs unarmed while not dodging. Applies v firearms. Defense reduces on 4th and subsequent attacks. Disarm if defense or dodge reduces opponent to 0 dice/successes.
- Dodge: 30+2+3 against unarmed, +9 for 1 Wyrd (Wizened), +2/succ if Wind 1 is active.
- Armor: 4/5- 3/5 (Riot Gear), 1 (Elements 2)
- Initiative: 12 (Base) +2 (Light Weapons)
- Speed: 16 (Base)
- Dexterity: 9/again, High-Wyrd Wizened
- Brawl: 9/again, Rote (PT) +2/0L with razorhand
- Survival: 9/again (PT)
- Subterfuge: 8/again (PT+Shadowsoul)
- Stealth: 9/again (Palewraith)
- Perception: 8/again (Trained Observer)
- E1 (Darkness) active, can see in darkness. E2 active, Exceptional. Sep1 active, exceptional. Wind1 active, exceptional, +14. Boxing +2 (day pledge, Vorpal).
Duncan
- Defense 9
- Armor 4/4 Flak Jacket + Elements 2 + Summer Mantle
- Init 6
- Speed 13
- ES1 & 3 (7 succ = +3 str, +1 sta)
- Gear: Light pistol and medkit.
Poppy
- Defense 7
- Armor 1/3 (Kevlar Vest)
- Init 7
- Speed 11