Difference between revisions of "The Lord Sages of the Unknown Reaches"
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===Privileges=== | ===Privileges=== | ||
− | Each Sage gains +1 to all Persuasion and Socialize rolls when dealing with a single type of Supernatural being. They can purchase Allies or Contacts with any other supernatural being or type of being, including ghosts or spirits. They can also purchase Enhanced Item, Imbued Item, Library, Fetish or Talen, the latter of which can be used with the following merit, which can be purchased by members of this entitlement. | + | Each Sage gains +1 to all Persuasion and Socialize rolls when dealing with a single type of Supernatural being. They can purchase Allies or Contacts with any other supernatural being or type of being, including ghosts or spirits. (This is an exception to the House Rules regarding Supernatural Allies). They can also purchase Enhanced Item, Imbued Item, Library, Fetish or Talen, the latter of which can be used with the following merit, which can be purchased by members of this entitlement. |
'''Outsider Fetish (1 to 3 dot merit)''' | '''Outsider Fetish (1 to 3 dot merit)''' | ||
A character can begin play with a talen or fetish, though it cannot be rated higher than 2 dots. One dot means that they own a talen, two dots is a one dot fetish while three dots is a two-dot fetish. | A character can begin play with a talen or fetish, though it cannot be rated higher than 2 dots. One dot means that they own a talen, two dots is a one dot fetish while three dots is a two-dot fetish. | ||
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+ | See '''[[Fetishes]]''' for mechanical details. We are using the mechanics from the '''Werewolf: the Forsaken 2e''' book from p.146 onward. | ||
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Latest revision as of 15:34, 2 January 2019
The Lord Sages of the Unknown ReachesScholars and researchers of other supernatural phenomena.
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JoiningAny changeling with experience with other supernatural beings may be invited to join. Thsose without the experience, but with a strong interest, may be invited to apply and given a mentor. MienTheir eyes seem to enlarge slightly and take on a permanent glow. Their clothing and skin may become decorated with occult or esoteric symbol, which change each time they wake up. BackgroundAll members have an interest in supernatural beings, some before being Taken, others after. Some fear them, or may even attempt to steal secrets, but all have a fascination for these beings. OrganizationThere is a loose division within the Order, divided by field of study. There are regular gatherings, with the largest being on Halloween and Beltane. PrivilegesEach Sage gains +1 to all Persuasion and Socialize rolls when dealing with a single type of Supernatural being. They can purchase Allies or Contacts with any other supernatural being or type of being, including ghosts or spirits. (This is an exception to the House Rules regarding Supernatural Allies). They can also purchase Enhanced Item, Imbued Item, Library, Fetish or Talen, the latter of which can be used with the following merit, which can be purchased by members of this entitlement. Outsider Fetish (1 to 3 dot merit) A character can begin play with a talen or fetish, though it cannot be rated higher than 2 dots. One dot means that they own a talen, two dots is a one dot fetish while three dots is a two-dot fetish. See Fetishes for mechanical details. We are using the mechanics from the Werewolf: the Forsaken 2e book from p.146 onward. |
Members
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Entitlement LogsNone yet.
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