User talk:Oberon

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Adalbert

Perception Pool 5 (Wits 2 + Composure 3)
Initiative Modifiers -1, Baton
Defense 2 (3 - 1 Flak Jacket)
Armor Flak Jacket: Rating 2/4, Strength 1, Defense -1, Speed 0, (Covers Torso and Arms)
Weapon(s) Light Pistol: Damage +1, Range: Long, Capacity: Medium, Initiative: 0, Strength: 2, Size: 1

Baton: Damage 1, Initiative -1, Strength 2, Size 2

Knife, Small: Damage +0, Initiative 0, Strength 1, Size 1, Thrown (A)

Special Qualities?
Active Contracts
HBC Stats
Miscellany Danger Sense 2: +2 modifier on reflexive Wits + Composure rolls for detecting an impending ambush

Bright One Kith Blessing: Make the light blinding, penalizing attempts to target the Bright One by -2. All rolls to Stealth and Subterfuge suffer -2 while within this brilliance.

Ben

Perception Pool 5
Initiative Modifiers
Defense 3
Armor 1/0 (1/0 Head)
Weapon(s)
Special Qualities?
Active Contracts
HBC Stats
Miscellany Troll Kith Blessing (Active): Strength (4) to a single Manipulation roll. Witchtooth Kith Blessing (Passive): 9-again on Occult rolls. Mantle effect (Autumn): +1 to all Occult rolls. Deep Kenning 2. Magi of the Gilded Thorn (+2 to Navigation rolls in the Hedge). Hob Kin. Contacts (Goblin Market) 3. Market Sense 1. Market Familiarity 3. +3 to Intimidation. +3 to Survival.

Useful codes

+ref/contract nameofthecontract/clause