Difference between revisions of "User talk:Gisa"

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(Alonso)
 
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::Weaponry:  
 
::Weaponry:  
 
::Other Important Stuff:
 
::Other Important Stuff:
==Alonso==
 
* Defense: 9 (Base), +1 (Skitterskulk), +1 (Airtouched), +1 (Levinquick), +3 (Dagger), +1 to first strike against me (Two weapon 2), Tripled (Skitterskulk Dodge)
 
* Armor: 2/4 (Duster), 1 (Elements 2)
 
* Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1)
 
* Speed: 15 (Base), +1 (Levinquick), +2 (Wild 3)
 
* Stealth: 9/again (Seeming), +2 (Wild 3),
 
* Perception: 8/again (Trained Observer), +2 (Wild 3)
 
* Attack Roll: +Wyrd (Artifice 3)
 
* Dexterity: +Successes (Wind 1)
 
* Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.)
 
 
==Cassian==
 
==Damion==
 
==Omari==
 
Omari:
 
::Defense: 9
 
::Armor: 2/0
 
::Contracts Active (with successes as applicable): Elements 2, Lost and Found 4 (Rifle)
 
::Weaponry: Hedgespun Heavy Pistol (Dam +2), Hedgespun Heavy Revolver (Toxicity 15), Hedgespun Big Game Rifle (Dam +2), Dam 1 Teeth and Claws
 
::Other Important Stuff:
 
 
Romulus:
 
::Defense: 7
 
::Armor: 2/0
 
::Contracts Active (with successes as applicable): Elements 2, Elements 5
 
::Weaponry: Dam 1 Teeth
 
::Other Important Stuff:
 
 
Remus:
 
::Defense: 7
 
::Armor:0/0
 
::Contracts Active (with successes as applicable): n/a
 
::Weaponry: Dam 1 Teeth, Dam 3 Claws, Icebreathing (2L per turn of exposure)
 
::Other Important Stuff: Flight, Water-Running
 
 
==Damion==
 
 
::Defense: 6
 
::Armor: 4/6
 
::Contracts Active (with successes as applicable): Artifice 3 (+5 to Dragon Claw), Eternal Spring 3 (+1 to Str).
 
::Weaponry: Dragons Claw: 6L, -5 Init, Str 4, Size 3, 9-again, Two-handed, Durability 3 Dragons Breath: 4L, long range 50/100/200, Low capacity (need to reload after short bursts/failures), -2 Init, Strength 3, Size 3
 
 
::Other Important Stuff: Ambidexterous, Boxing 2, Heavy Weapons 5, Parkour 4, Street Fighting 5.
 

Latest revision as of 05:38, 29 October 2017

Plot Stuff

Please edit only your section so you guys don't overwrite each other.

TEMPLATE:

Defense:
Armor:
Contracts Active (with successes as applicable):
Weaponry:
Other Important Stuff: