Difference between revisions of "User talk:Gisa"

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(Alonso)
(Alonso)
Line 17: Line 17:
 
* Armor: 2/4 (Duster), 1 (Elements 2)
 
* Armor: 2/4 (Duster), 1 (Elements 2)
 
* Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1)
 
* Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1)
* Speed: 15 (Base), +1 (Levinquick), +Successes (Wild 3)
+
* Speed: 15 (Base), +1 (Levinquick), +2 (Wild 3)
* Stealth: 9/again (Seeming), +Successes (Wild 3),  
+
* Stealth: 9/again (Seeming), +2 (Wild 3),  
* Perception: 8/again (Trained Observer), +Successes (Wild 3)
+
* Perception: 8/again (Trained Observer), +2 (Wild 3)
* Attack Roll: +Successes (Artifice 3)
+
* Attack Roll: +5 (Artifice 3)
 
* Dexterity: +Successes (Wind 1)
 
* Dexterity: +Successes (Wind 1)
 
* Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.)
 
* Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.)

Revision as of 23:25, 12 August 2017

Plot Stuff

Please edit only your section so you guys don't overwrite each other.

TEMPLATE:

Defense:
Armor:
Contracts Active (with successes as applicable):
Weaponry:
Other Important Stuff:

Allen

Alonso

  • Defense: 9 (Base), +1 (Skitterskulk), +1 (Airtouched), +1 (Levinquick), +3 (Dagger), +1 to first strike against me (Two weapon 2), Tripled (Skitterskulk Dodge)
  • Armor: 2/4 (Duster), 1 (Elements 2)
  • Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1)
  • Speed: 15 (Base), +1 (Levinquick), +2 (Wild 3)
  • Stealth: 9/again (Seeming), +2 (Wild 3),
  • Perception: 8/again (Trained Observer), +2 (Wild 3)
  • Attack Roll: +5 (Artifice 3)
  • Dexterity: +Successes (Wind 1)
  • Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.)

Iris

Isolde