Difference between revisions of "Talk:Sigrun"

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=== June ===
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* '''Attributes''': Wits 3, Composure 5, Resolve 4
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* '''Wyrd''': 5
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* '''Clarity/Perception Modifier''': 7/0
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* '''Defense''': 5
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* '''Armor''': 3/3
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* '''Bonuses''': (Pledges, Pacts, Ect)
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* '''Merits''':  Avoidance 3, Iron Stamina 1, Weapon and Shield 3, Beast Swarm (Bees)
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* '''Relevant Contracts''': Elements (Fire) 2, F&5 (Mustelids) & (Insects) 5, Wild 3
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** '''Weapons''':  Sword!
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*** '''Damage''':  3
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*** '''Init Penalty''': -3 (-7 with shield)
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* '''Anything Else''': Cute AF

Revision as of 00:50, 14 February 2018

The template below is to be used during events. Sigrun will inform you whether or not this information will be necessary to provide.

Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.


Template

[TEMPLATE: DO NOT EDIT; use the ones below.]

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else

Your Name Here

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else which might be pertinent!

Teagan

  • Attributes: Wits 4, Composure 4, Resolve 4
  • Wyrd: 5
  • Clarity/Perception Modifier: 5/0
  • Defense: 8
  • Brawl Defense (if applicable): 8
  • Weaponry Defense (if applicable): 9
  • Armor: 3/3 (Summer, Elements 2
  • Bonuses: (Pledges, Pacts, Ect) n/a
  • Merits: Direction Sense, Fast Reflexes 3, Fighting Finesse (Machete), Light Weapons 2, Rigid Mask, Perfect Stillness, Quick Draw, TO3
  • Relevant Contracts: Smoke 5 (exceptional), Smoke 2 (7 successes), Elements 2 Darkness (Exceptional), Separation 1 (Exceptional), Eternal Summer (3 successes)
  • Equipment: n/a
    • Weapons: Baby The Machete, cold iron machete
      • Damage: +2 (up to +7 if activated)
      • Init Penalty: -2
  • Anything Else: Harbinger, Shadowsoul

June

  • Attributes: Wits 3, Composure 5, Resolve 4
  • Wyrd: 5
  • Clarity/Perception Modifier: 7/0
  • Defense: 5
  • Armor: 3/3
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: Avoidance 3, Iron Stamina 1, Weapon and Shield 3, Beast Swarm (Bees)
  • Relevant Contracts: Elements (Fire) 2, F&5 (Mustelids) & (Insects) 5, Wild 3
    • Weapons: Sword!
      • Damage: 3
      • Init Penalty: -3 (-7 with shield)
  • Anything Else: Cute AF