Log:Broken Dolls Go To Market
Broken Dolls Go To Market | |
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Participants | 16 August, 2017 After some hedgefruit modification, a group led by Alonso head out to patrol and test their work. It kinda works. Part of Broken Dolls |
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Pilar is not only a good assistant when it comes to nearly any task, but she finds a satisfaction in helping others succeed that just can't be beat. No matter how much she loves doing a job well, being able to turn potential failure into sure success for others warms the tiny construct's clockwork heart. When she finds out that Allen could use some help preserving and modifying hedgefruit, she volunteers for the duty after elicitingly only a promise to help her with some construction of a workshop in the near future, and a few moments checking out the tools. When the work starts she's always out of the way, or even out of sight, but everything that Allen needs every step in the way essentially materializes right where he's about to reach for it, or tedious steps that he turns to start working on are simply already done and waiting for him, neat and precise and organized. How the diminutive woman manages to help so extensively while almost entirely staying out of sight and without making a sound unless Allen asks her a question she needs to answer may just be a marvel.
When she wanders into town it's like she often tends to meander through the hedge, which is to say without any weapons or armor on her, like a lunatic. It's hard to miss her when she strolls into the market and waves vigorously toward Alonso, since she's quite brightly colored, and then adds to it by having ribbons nearly as bright tied here and there on her clothing.
Pilar's observation receives a nod in reply. "Hopefully we won't see any trouble," he answers hesitantly, his tone betraying how much of a lie he thinks he just told.
-> >> Iris to Here << <-==============================================Rolled 4 Successes < 2 3 4 4 5 5 6 7 7 7 7 9 9 9 10 > ===============================-> >> Dexterity + Wyrd No Flags << <-GAME: Iris spends 2 Glamour with reason: Elegant Protection
-> >> Iris to Here << <-==============================================Rolled 6 Successes for an exceptional success. < 1 1 2 2 2 2 3 3 3 3 4 4 6 6 6 8 8 8 10 10 10 > ===========================-> >> Dexterity + Wyrd + 4 No Flags << <--> >> Alonso to Here << <-============================================Rolled 7 Successes for an exceptional success. < 5 7 8 8 8 9 9 10 10 > ==============================-> >> Wyrd + Expression No Flags << <-GAME: Iris spends 2 Glamour with reason: Songs of Distant Arcadia
-> >> Iris to Here << <-==============================================Rolled 3 Successes < 1 2 2 3 3 4 5 6 6 8 8 9 > ==============================-> >> Wyrd + Expression No Flags << <--> >> Iris to Here << <-==============================================Rolled 5 Successes for an exceptional success. < 1 1 2 2 4 4 6 7 7 7 7 8 8 8 10 10 > ===============================-> >> Dexterity + Wyrd No Flags << <-GAME: Allen spends 1 Glamour with reason: increase Strength, Brawl, and Intimidation dice pools
-> >> Pilar to Here << <-=============================================Rolled 5 Successes for an exceptional success. < 2 3 3 5 5 6 8 8 9 10 10 > ====================================-> >> Wits + Wyrd No Flags << <--> >> Pilar to Here << <-=============================================Rolled 4 Successes < 1 1 3 3 3 4 5 7 9 10 10 10 > ====================================-> >> Wits + Wyrd No Flags << <--> >> Pilar to Here << <-=============================================Rolled 3 Successes < 3 4 4 6 7 7 8 8 9 > ===============================-> >> Dexterity + Wyrd No Flags << <--> >> Allen to Here << <-=============================================Rolled 1 Success < 1 1 1 1 2 3 3 10 > ===============================-> >> Wits + Composure No Flags << <--> >> Pilar to Here << <-=============================================Rolled 5 Successes for an exceptional success. < 1 2 3 4 5 7 8 9 9 10 10 > ================================-> >> Wits + Composure 9-Again << <--> >> Alonso to Here << <-============================================Rolled 9 Successes for an exceptional success. < 1 1 2 2 2 2 3 3 5 6 6 6 7 7 7 8 8 9 9 10 10 10 10 10 > ============================-> >> Wits + Composure + 7 8-Again << <--> >> Iris to Here << <-==============================================Rolled 3 Successes < 2 3 5 6 7 8 9 10 > ===============================-> >> Wits + Composure No Flags << <-There's no one who doesn't hear the noise from the opposite direction, the way they just came, back where the trod meets another path. Alonso and Pilar can both pinpoint the sounds of tank treads on earth, and can tell about how far away it is -- about 60 yards, around the bend, just out of sight -- but everyone hears noise. Yelling. Screaming. The Pilgrims can smell the oil and smoke, too. Well. Here we go.
-> >> Pilar to Here << <-=============================================Rolled 1 Success < 1 2 3 3 3 3 4 6 9 > ===============================-> >> Dexterity + Wyrd No Flags << <-GAME: Iris rolled 8, putting herself on the initiative roster at 18.
He then promptly, heartily belches.
-> >> Alonso to Here << <-============================================Rolled 4 Successes < 1 3 3 4 6 7 8 8 9 10 > ====================================-> >> Wits + Wyrd No Flags << <-GAME: Alonso spends 2 Glamour
-> >> Alonso to Here << <-============================================Rolled 12 Successes for an exceptional success. < 1 1 1 1 1 2 2 2 2 3 3 4 4 4 4 6 6 7 7 7 8 8 8 8 9 9 9 9 10 10 10 10 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 8-Again << <--> >> Alonso to Here << <-============================================Rolled 3 Successes < 1 1 2 2 2 2 3 4 4 4 4 5 5 5 5 5 7 7 7 7 8 9 9 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 8-Again << <--> >> Alonso to Here << <-============================================Rolled 6 Successes for an exceptional success. < 1 1 1 2 2 3 3 3 4 4 4 4 4 5 5 6 6 7 7 7 8 9 10 10 10 10 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 8-Again << <--> >> Alonso to Here << <-============================================Rolled 8 Successes for an exceptional success. < 1 1 1 1 1 1 2 3 3 3 3 3 4 4 5 5 6 7 7 7 8 8 8 8 9 9 10 10 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 8-Again << <--> >> Alonso to Here << <-============================================Rolled 7 Successes for an exceptional success. < 1 1 2 2 2 2 2 3 3 3 4 4 4 4 5 6 6 6 6 7 8 8 9 9 10 10 10 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 8-Again << <--> >> Alonso to Here << <-============================================Rolled 9 Successes for an exceptional success. < 1 1 1 2 2 2 2 2 3 4 5 5 5 5 6 6 7 7 7 7 8 8 9 9 9 10 10 10 10 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 8-Again << <-GAME: Gisa removes "unpromoted murderkin 1" from the initiative roster.
-> >> Gisa to Here << <-==============================================Rolled 2 Successes < 1 3 4 6 7 8 10 > =========================================-> >> 11 - 5 No Flags << <--> >> Alonso to Here << <-============================================Rolled 2 Successes < 2 3 5 7 8 10 > ===========================-> >> Presence + Expression 9-Again << <--> >> Gisa to Here << <-==============================================Rolled 3 Successes < 1 1 2 3 4 4 6 7 7 9 9 10 > =============================================-> >> 11 No Flags << <-Iris is a Standard Bearer and a dragon, so she does what tends to come with the territory when you're dealing with those sorts of people: she sees enemies and runs straight at them, all brightly colored and out there in the open like an idiot. The thing is, she does this every time, and so far it always seems to work out for her! "To arms alright!" she shouts as she charges. "Maybe this time I'll actually get to fight the tank!"
-> >> Iris to Here << <-==============================================Rolled 2 Successes < 2 2 3 3 3 3 4 5 6 6 8 8 > ==================================-> >> Resolve + Wyrd 8-Again << <-GAME: Iris spends 1 Willpower
-> >> Iris to Here << <-==============================================Rolled 1 Success < 1 2 4 4 7 10 > ==============================================-> >> 5 No Flags << <-GAME: Pilar spends 1 Glamour
-> >> Pilar to Here << <-=============================================Rolled 5 Successes for an exceptional success. < 1 1 1 3 6 6 7 8 9 9 10 10 > ============================-> >> Intelligence + Wyrd No Flags << <-One of the little versions of the murderhobs screeches something that's not coherent at this distance and hacks into the wagon that the terrified hobs are trying to flee. It's a brightly-painted vardo bearing the words 'FABULOUS HARRY'S DISCOUNT ELIXIRS -- HEALING, STRENGTH, LIFE, & RESTFUL SLEEP!' in gold on the side. The cybernetic briarwolves of myth and legend and Alonso's nightmares are up in the trees, of course, and one of them bounds from tree to tree, bouncing toward the incoming group. It stops and howls long and loud, "Motherrrrrr!" -- their usual war-cry -- and Iris feels the tug of glamour around her throat, tugging at the backs of her eyes, trying to make her sleep, before there's a fizzy feeling that flows up from her feet to her brain, and she's super awake! Zoomity zoom!
-> >> Pilar to Here << <-=============================================Rolled 4 Successes < 1 1 2 2 4 4 4 4 6 7 8 9 10 10 > =========================-> >> Dexterity + Stealth + 2 9-Again << <--> >> Gisa to Here << <-==============================================Rolled 3 Successes < 1 2 3 3 4 5 6 6 8 8 9 > =============================================-> >> 11 No Flags << <-Allen pulls himself up to his full 7'2" and throws his empty cola bottle on the ground as the panic-stricken crowd races around him in all directions. He glowers at advancing enemies and, unshouldering his 9-lb. sledge, starts trotting in their direction. He slowly builds to a a full run and full bellow, charging headlong at the tank.
The murderkin jumps down on the top of the vardo, as the other two hobs try to grab their friend and drag him along. "CLETUS NO!"
-> >> Alonso to Here << <-============================================Rolled 2 Successes < 2 2 5 6 6 6 6 8 9 > ====================================-> >> Wits + Wyrd No Flags << <-GAME: Alonso spends 2 Glamour
-> >> Alonso to Here << <-============================================Rolled 11 Successes for an exceptional success. < 1 2 2 2 3 3 3 4 4 4 5 6 6 6 6 6 6 7 7 8 8 8 8 8 9 9 9 10 10 10 > ========-> >> Dexterity + Wyrd + Firearms.Archery + 10 9-Again << <--> >> Alonso to Here << <-============================================Rolled 6 Successes for an exceptional success. < 1 1 1 1 1 3 3 3 3 3 3 3 3 4 4 5 6 6 7 7 7 8 8 8 9 9 10 > ========-> >> Dexterity + Wyrd + Firearms.Archery + 10 9-Again << <--> >> Alonso to Here << <-============================================Rolled 9 Successes for an exceptional success. < 1 1 1 1 2 2 2 2 2 3 4 4 4 4 4 5 6 7 8 8 8 8 8 8 9 9 10 > ========-> >> Dexterity + Wyrd + Firearms.Archery + 10 9-Again << <--> >> Alonso to Here << <-============================================Rolled 8 Successes for an exceptional success. < 1 1 2 2 2 2 2 3 3 3 4 4 5 6 6 6 7 7 7 7 7 7 7 8 9 9 9 9 10 10 10 > ========-> >> Dexterity + Wyrd + Firearms.Archery + 10 9-Again << <--> >> Alonso to Here << <-============================================Rolled 6 Successes for an exceptional success. < 1 1 1 1 2 2 3 3 4 4 4 4 4 5 5 6 6 7 7 7 8 8 8 8 9 9 > ========-> >> Dexterity + Wyrd + Firearms.Archery + 10 9-Again << <--> >> Alonso to Here << <-============================================Rolled 8 Successes for an exceptional success. < 1 1 1 2 2 2 2 2 3 3 4 4 4 5 5 5 5 6 6 6 7 7 8 8 9 9 9 9 10 10 > ========-> >> Dexterity + Wyrd + Firearms.Archery + 10 9-Again << <-GAME: Gisa removes "murderkin 1" from the initiative roster.
-> >> Gisa to Here << <-==============================================Rolled 0 Success < 4 4 5 6 7 > =========================================-> >> 12 - 7 No Flags << <-The tiny murderkin, with Sgt stripes on its arm, swings at Rojo's legs... and misses.
-> >> Pilar to Here << <-=============================================Rolled 6 Successes for an exceptional success. < 1 1 1 3 3 3 3 4 4 4 4 4 5 7 8 8 8 8 9 10 > ====================-> >> Presence + Wyrd + 3 9-Again and Rote << <--> >> Gisa to Here << <-==============================================Rolled 7 Successes for an exceptional success. < 1 3 4 4 5 5 6 9 9 9 9 10 10 10 > =============================================-> >> 11 No Flags << <--> >> Alonso to Here << <-============================================Rolled 5 Successes for an exceptional success. < 1 2 2 3 4 4 5 5 6 6 7 8 8 8 8 9 > ==============================-> >> Resolve + Wyrd + 2 8-Again << <-As far as anyone can actually tell Pilar is still just gone. She did say that she thought she could do something about a problem like the tank, though, and a few seconds after she says that the thing starts to make truly dreadful sounds. There's a harsh grinding from somewhere inside of it, like gears just started up a battle royale against each other, and then a hideous shrieking of metal tearing. A moment later the whole vehicle shuts down and smoke starts billowing out from underneath it in choking clouds of an unnatural blue-grey. Either Pilar made good on her promise to try to stop that tank or its crew has the worst luck possible.
-> >> Alonso to Here << <-============================================Rolled 3 Successes < 1 2 2 3 3 4 4 4 4 4 4 5 5 5 6 6 6 6 7 8 9 9 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 9-Again << <--> >> Alonso to Here << <-============================================Rolled 15 Successes for an exceptional success. < 1 1 2 2 3 3 3 4 4 4 5 5 6 6 7 7 7 7 8 8 9 9 9 9 9 9 9 10 10 10 10 10 10 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 9-Again << <--> >> Alonso to Here << <-============================================Rolled 3 Successes < 1 1 2 2 2 2 3 3 3 3 4 5 5 5 6 6 6 7 8 8 9 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 9-Again << <--> >> Alonso to Here << <-============================================Rolled 8 Successes for an exceptional success. < 1 1 1 3 4 5 5 5 6 6 6 6 6 6 6 7 7 8 8 8 9 10 10 10 10 > =========-> >> Dexterity + Wyrd + Firearms.Archery + 6 9-Again << <-GAME: Alonso spends 1 Willpower
-> >> Iris to Here << <-==============================================Rolled 3 Successes < 3 3 4 5 5 6 6 7 8 8 9 > ================================-> >> Strength + Wyrd No Flags << <-GAME: Iris spends 1 Glamour
-> >> Iris to Here << <-==============================================Rolled 8 Successes for an exceptional success. < 1 1 1 2 2 3 3 4 4 4 4 4 5 5 5 7 7 8 8 9 9 9 9 10 10 > =======-> >> Strength + Brawl + Persuasion + Wyrd + 5 No Flags << <--> >> Iris to Here << <-==============================================Rolled 6 Successes for an exceptional success. < 1 2 2 2 3 3 3 4 4 5 5 6 6 6 7 7 7 7 8 8 9 9 9 10 > =======-> >> Strength + Brawl + Persuasion + Wyrd + 5 No Flags << <-Since all of her enemies are dead except for the tank, Iris goes for the tank. Billowing plumes of acrid smoke aren't really her jam, but she can cope! She rushes the disabled vehicle, springs into the air to put one foot down on the top of a tread, and then vaults easily onto the roof of the tank to look for the way in. When she spots the hatch a wicked smile spreads across her face, bearing teeth made for ripping flesh from bones, and she takes two steps over to where the hatch is and leans down to make a swipe at the hinge. Her claws rip through the metal, scoring the armor and ripping the hinges off of the tank entirely, and they go sailing off to bounce along the ground a good twenty feet away. Then the dragon picks up the hatch, casually chucks it off into the woods like the world's most deadly frisbee, and peers at the inhabitants with reptilian eyes. "Hello there. Do you happen to be in the market for your own lives? Because I'll let you buy them with answers if you start talking."
-> >> Pilar to Here << <-=============================================Rolled 4 Successes < 1 3 3 5 6 8 9 9 10 > ================================-> >> Wits + Medicine No Flags << <-GAME: Pilar spends 1 Glamour
-> >> Pilar to Here << <-=============================================Rolled 4 Successes < 1 2 2 3 4 5 6 6 7 7 8 8 10 10 > =======================-> >> Wits + Medicine + Mantle No Flags << <-Pilar, hidden and silent, makes her hidden way to where the injured and frightened hobs are. It only takes a moment to realize how badly injured one of them is, and since she doesn't think a stranger's presence is going to help anything she just starts healing without revealing. Wounds start to knit themselves closed with the breath of Spring's touch, and only after the hob is nearly mended does she speak. "I think that healing should keep you well. I'm one of the Changelings who fought the attackers off. You should be safe from them now." She doesn't appear, though, and turns to head back over to check on the others.
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