Talk:Jonah Joseph

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RULES:

  • If there are four or more people in the scene we will always use the three-pose rule unless otherwise is stated or requested.
  • Be Prompt: If you go more than 10 minutes without showing signs of life when it is your turn in combat, you will be skipped until the next round.
  • If you have any form of pets or partners from Retainer, Hedge Beast Companion, Fae Mount, or Hedgespun please list them in a separate block in a similar manner as you would your PC.
  • Have fun!

Byron

  • Pertinent Defenses: Stonebones Passive armor 3/3, Defense 7
  • Pertinent Resistant Traits: Resolve 4, Stamina 4, Composure 3, Wyrd 5
  • Pertinent Powers: Dream 1, Hearth 2, Stone 3, Hedge Gate Sense, Fleeting Autumn 3, Eternal Autumn 4
  • Equipment: Battle axes, Generic S&W .40

Sam

  • Pertinent Defenses: (Armor, defense, etc.)
  • Pertinent Resistant Traits: Resolve, Stamina, Composure, Power Stat, etc.
  • Pertinent Powers: Contracts, Tokens, Hedgespun items (please don't list your automatons here)
  • Equipment: Items of note.

Rails

  • Pertinent Defenses: (Armor, defense, etc.)
  • Pertinent Resistant Traits: Resolve, Stamina, Composure, Power Stat, etc.
  • Pertinent Powers: Contracts, Tokens, Hedgespun items (please don't list your automatons here)
  • Equipment: Items of note.

Joss

  • Pertinent Defenses: (Armor, defense, etc.)
  • Pertinent Resistant Traits: Resolve, Stamina, Composure, Power Stat, etc.
  • Pertinent Powers: Contracts, Tokens, Hedgespun items (please don't list your automatons here)
  • Equipment: Items of note.


Beau

  • Pertinent Defenses: Armor: 1/1, Defense:12
  • Pertinent Resistant Traits: Resolve: 4, Stamina 7, Composure 3, Wyrd 5
  • Pertinent Powers: Elements (Metal) 2, Martial Arts 5, Unarmed Defense 5
  • Equipment: Nada


Dobson

  • Pertinent Defenses: (Armor, defense, etc.)
  • Pertinent Resistant Traits: Resolve, Stamina, Composure, Power Stat, etc.
  • Pertinent Powers: Contracts, Tokens, Hedgespun items (please don't list your automatons here)
  • Equipment: Items of note.

Beatrice

  • Pertinent Defenses: (Armor, defense, etc.)
  • Pertinent Resistant Traits: Resolve, Stamina, Composure, Power Stat, etc.
  • Pertinent Powers: Contracts, Tokens, Hedgespun items (please don't list your automatons here)
  • Equipment: Items of note.

Paige

  • Pertinent Defenses: Armor 1 (Elements 2, does 3L when touching her), Defense 8
  • Pertinent Resistant Traits: Resolve 3, Stamina 3, Composure 3, Wyrd 6
  • Pertinent Powers: Eternal Summer 3 active (+1 Strength for scene), Elements (Air) 2 active, Air Token
  • Equipment: 2 Hedgespun Knives, HBC Falcon

Callie

  • Pertinent Defenses: (Armor, defense, etc.)
  • Pertinent Resistant Traits: Resolve, Stamina, Composure, Power Stat, etc.
  • Pertinent Powers: Contracts, Tokens, Hedgespun items (please don't list your automatons here)
  • Equipment: Items of note.

Veronica

  • Pertinent Defenses:

7 (6 base, +1 Levinquick)
Can reflexively triple defense for one turn via Levinquick blessing.
Elements (Electricity) for 1 point of armor when activated.
Elegant Defense/Separation 4 at the ready.

  • Pertinent Resistant Traits:

Resolve: 3
Stamina: 3
Composure: 3
Wyrd: 4

  • Pertinent Powers:

Elements (Electricity): 3
Entropy: 4
Separation: 5

  • Equipment:

Zappy fists with Lethal Mien.

AJ

  • Pertinent Defenses: (Armor, defense, etc.)
  • Pertinent Resistant Traits: Resolve, Stamina, Composure, Power Stat, etc.
  • Pertinent Powers: Contracts, Tokens, Hedgespun items (please don't list your automatons here)
  • Equipment: Items of note.