Difference between revisions of "Talk:Franklyn Garreau"
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| style="vertical-align:top;" | '''Initiative Modifiers''' | | style="vertical-align:top;" | '''Initiative Modifiers''' | ||
− | | | + | | 2 from pistol (additional dots with Firefight activated) |
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| style="vertical-align:top;" | '''Defense''' | | style="vertical-align:top;" | '''Defense''' | ||
− | | | + | | 6 |
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| style="vertical-align:top;" | '''Armor''' | | style="vertical-align:top;" | '''Armor''' | ||
− | | | + | | 1/0 |
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| style="vertical-align:top;" | '''Weapon(s)''' | | style="vertical-align:top;" | '''Weapon(s)''' | ||
− | | | + | | Heavy Pistol - Hedgespun |
|- | |- | ||
| style="vertical-align:top;" | '''Special Qualities?''' | | style="vertical-align:top;" | '''Special Qualities?''' |
Revision as of 18:23, 28 April 2018
Contents
Hera Pear Adventure Prep
- When: Sunday the 29th at 21:00 EST
- Where: The Deep (dark) Hedge
- Why: Oh we all know why.
- Risk: HIGH. VERY HIGH.
Hey guys! Please take the time to fill out the info below.
If you are bringing on any Tokens, please include them in miscellany. You will also want to include any equipment in your +Inv that you plan on taking along. Finally, list any Seeming/Kith bonuses that are going to be activated -- we can work out Activated Contracts on the day of the scene.
Additionally, if you all plan on engaging in a Day Pledge (and I suggest you do!), please work out the deets before hand and fill in the form at the very end. I've included a template with a suggestion at the bottom of the page.
Important Note on Combat: I know not all of us are huge fans of combat, but the Hera Pear is always (always) protected by a Big Bad, and we need to act accordingly. If you are unfamiliar or need some brushing up with the mechanics, check out the GMC Combat Mech cheat-sheet on the Wiki. It may be helpful for you to make a personal cheat-sheet for your characters, to reference when we get into the thick of things. So review your Contracts, your weaponry and Fighting Styles, or your duck and cover routine. Let's try and keep everything flowing and smooth, and make the combat process is painless as possible!
I am very pro players using teamwork to help one another out, and will allow for some OOC chatter to coordinate things -- BUT, when +init has been started, I'll expect people to respond and declare their actions OOCly within four minutes of it being their turn, +roll, then pose that sweet action up.
Ben Utridge
Perception Pool | What do you roll for perception? We may roll it for you as needed. |
Initiative Modifiers | Anything from your weapon/other traits |
Defense | Defense rating (+ any modifiers) |
Armor | Armor Bonus (i.e. 1/1 or 2/3 or...) |
Weapon(s) | Type (+Modifier) |
Special Qualities? | If your weapon does anything fancy, list it here. |
Active Contracts | Name them, and if you rolled exceptional, say so. |
HBC Stats | If you have a HBC with you, list its stats and abilities. |
Miscellany | Anything else which would affect combat, perception, or potentially let you negotiate. |
C.B. Alexander
Perception Pool | 7 |
Initiative Modifiers | 2 from pistol (additional dots with Firefight activated) |
Defense | 6 |
Armor | 1/0 |
Weapon(s) | Heavy Pistol - Hedgespun |
Special Qualities? | If your weapon does anything fancy, list it here. |
Active Contracts | Name them, and if you rolled exceptional, say so. |
HBC Stats | If you have a HBC with you, list its stats and abilities. |
Miscellany | Anything else which would affect combat, perception, or potentially let you negotiate. |
Cerise Hodgson
Perception Pool | What do you roll for perception? We may roll it for you as needed. |
Initiative Modifiers | Anything from your weapon/other traits |
Defense | Defense rating (+ any modifiers) |
Armor | Armor Bonus (i.e. 1/1 or 2/3 or...) |
Weapon(s) | Type (+Modifier) |
Special Qualities? | If your weapon does anything fancy, list it here. |
Active Contracts | Name them, and if you rolled exceptional, say so. |
HBC Stats | If you have a HBC with you, list its stats and abilities. |
Miscellany | Anything else which would affect combat, perception, or potentially let you negotiate. |
Clarice Hudson
Perception Pool | What do you roll for perception? We may roll it for you as needed. |
Initiative Modifiers | Anything from your weapon/other traits |
Defense | Defense rating (+ any modifiers) |
Armor | Armor Bonus (i.e. 1/1 or 2/3 or...) |
Weapon(s) | Type (+Modifier) |
Special Qualities? | If your weapon does anything fancy, list it here. |
Active Contracts | Name them, and if you rolled exceptional, say so. |
HBC Stats | If you have a HBC with you, list its stats and abilities. |
Miscellany | Anything else which would affect combat, perception, or potentially let you negotiate. |
Mina Grey
Perception Pool | What do you roll for perception? We may roll it for you as needed. |
Initiative Modifiers | Anything from your weapon/other traits |
Defense | Defense rating (+ any modifiers) |
Armor | Armor Bonus (i.e. 1/1 or 2/3 or...) |
Weapon(s) | Type (+Modifier) |
Special Qualities? | If your weapon does anything fancy, list it here. |
Active Contracts | Name them, and if you rolled exceptional, say so. |
HBC Stats | If you have a HBC with you, list its stats and abilities. |
Miscellany | Anything else which would affect combat, perception, or potentially let you negotiate. |
Hera Pear Day Pledge
Hera Pear Plunder Pledge
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