Difference between revisions of "Saulot/Contracts of Storms"
Abourassein (Talk | contribs) (Created page with "==Contracts of Gaia== '''UNIVERSAL AFFINITY'''<br> {{tab}}Description of Contract === Sniff the Storm (•)=== {{tab}}Description {{tab}}'''<span style="font-variant:small-c...") |
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{{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Exceptional Success:</span>''' Gain Rote Action on next Stamina, Composure or Resolve roll. | {{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Exceptional Success:</span>''' Gain Rote Action on next Stamina, Composure or Resolve roll. | ||
− | ===Earthmold ( | + | ===Earthmold (••)=== |
{{tab}}Description | {{tab}}Description | ||
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{{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Dramatic Failure:</span>''' Words<br> | {{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Dramatic Failure:</span>''' Words<br> | ||
{{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Failure:</span>''' Words<br> | {{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Failure:</span>''' Words<br> | ||
− | {{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Success:</span>''' | + | {{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Success:</span>''' Ignore as many penalties that come from Heavy Rain, Flooded, and Heavy Winds Tilts equal to Wyrd.<br> |
{{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Exceptional Success:</span>''' Words | {{tab}}'''<span style="font-variant:small-caps; color:#5f87af">Exceptional Success:</span>''' Words | ||
Revision as of 09:09, 15 March 2019
Contents
Contracts of Gaia
UNIVERSAL AFFINITY
Description of Contract
Sniff the Storm (•)
Description
Cost: 1 Glamour
Dice Pool: Wyrd + Survival
Action: Instant
Catch: Words
Dramatic Failure: Words
Failure: Words
Success: The user can tell the exact weather by sniffing at the air for a turn. They can also tell the general location of the closest storm, and how long before it arrives in their current area.
Exceptional Success: Gain Rote Action on next Stamina, Composure or Resolve roll.
Earthmold (••)
Description
Cost: No Cost
Dice Pool: Wyrd + Strength
Action: Reflexive
Catch: Words
Dramatic Failure: Words
Failure: Words
Success: Ignore as many penalties that come from Heavy Rain, Flooded, and Heavy Winds Tilts equal to Wyrd.
Exceptional Success: Words
Stoneburrow (•)
Description
Cost: Words
Dice Pool: Wyrd + Thing
Action: Instant Reflexive Extended
Catch: Words
Dramatic Failure: Words
Failure: Words
Success: Words
The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet. If protected against fire damage, it can move through lava. This movement leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. It requires as much concentration as walking, so the subject can attack or cast spells normally, but cannot charge or run.
Exceptional Success: Words
Earth Spike (•)
Description
Cost: Words
Dice Pool: Wyrd + Thing
Action: Instant Reflexive Extended
Catch: Words
Dramatic Failure: Words
Failure: Words
Success: Does as much Lethal damage as successes. Armor subtracts.
Exceptional Success: Words
Lightning Bolt(•••••)
Description
Cost: Words
Dice Pool: Wyrd + Thing
Action: Instant Reflexive Extended
Catch: Words
Dramatic Failure: Words
Failure: Words
Success: Lightning comes crashing down. The lightning does as much bashing damage as the user's successes. The lightning chains between as many targets as the user can see or knows the location of equal to their Wyrd. The lightning may not hit the same target twice.
Exceptional Success: The lightning may hit the same target twice.
Suggested Modifiers:
+3 Stormy skies
+1 Currently raining.
-1 Cloudy skies.
-3 Partly cloudy skies.
-10 Clear skies.