Difference between revisions of "Talk:Sigrun"

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(Sigrun)
Line 82: Line 82:
 
*** '''Damage''':   
 
*** '''Damage''':   
 
*** '''Init Penalty''': -3
 
*** '''Init Penalty''': -3
 +
* '''Anything Else''': Anything else which might be pertinent!
 +
 +
<hr>
 +
=== Your Name Here ===
 +
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': # 
 +
* '''Brawl Defense''' (if applicable): #
 +
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 +
* '''Bonuses''': (Pledges, Pacts, Ect)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 +
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 +
** '''Weapons''':  (Weapons, including Magical Weapons)
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 
* '''Anything Else''': Anything else which might be pertinent!
 
* '''Anything Else''': Anything else which might be pertinent!
  
 
<hr>
 
<hr>

Revision as of 23:13, 3 February 2018

The template below is to be used during events. Sigrun will inform you whether or not this information will be necessary to provide.

Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.


Template

[TEMPLATE: DO NOT EDIT; use the ones below.]

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else

Your Name Here

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else which might be pertinent!

Your Name Here

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else which might be pertinent!

Sigrun

  • Attributes: Wits 4, Composure 4, Resolve 3
  • [Power Stat]: 7
  • Clarity/Perception Modifier: +1/+1
  • Defense: 3
  • Brawl Defense (if applicable): 3
  • Weaponry Defense (if applicable): 7
  • Armor: 4/5 + 1/1 + 1/1
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts: Artifice 3: +7 to attacks with axe and spear. Eternal Summer 3: +3 Str / +1 Stamina
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty: -3
  • Anything Else: Anything else which might be pertinent!

Your Name Here

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else which might be pertinent!