Difference between revisions of "Talk:DarkDeleria"

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Discussion Stuff goes here about Motley
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>>a Motley that focuses on ghosts and the like; but the thematics were very much like the 1920s (speakeasy, seances, ouija boards, and jazz)<<
 +
* Core Values? - Learning, Growing Intellectually (not just by learning!), Socializing, No Fear, uh.... ~M
 +
* Pledge? - I suck at these, don't look at me.  ~M
 +
* Anyone else wanna join? - Maybe Daniel, Michelle's husband; but we'll see. ~M
 +
 +
* Something about helping/resolving ghosts. ~W
 +
* Protecting graveyards/cemeteries? ~W
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Overview:  Though not all motleys use this motley pledge (or even us a pledge at all), this is perhaps the most commonly sworn pledge to bind motleys together. Some elements in changeling society don’t even consider a group of changelings a true motley until they’ve sworn a motley pledge. The boons of this pact usually manifest in traits that the motley hold as important together: if they are a group of high society movers-and-shakers, their pledge may grant them a bonus to Socialize and two dots in Resources. Likewise, a gathering of martial changelings dedicated to defending their freehold from Fae incursions may gain a bonus dot to Weaponry and two additional dots in the motley’s token Fighting Style. Of course, those who break this pledge not only lose the blessings of the motley, but suffer a loss of their own personal ability for a time — in stepping away from the motley and its preferred focus, the oathbreaker sacrifices some of her own ability and skill. To turn her back on her motley is to turn her back on the things the motley embraces
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The Vow: "Hand to hand we stand, and side by side. Though my brother and I may quarrel, none may quarrel with my brother and not quarrel with me. This is my oath: friendship, assistance and the blessings that come of both, until the year has spun anew. May our prosperity desert us, and our talents fail us, should we break this vow of brotherhood. We had our families taken from us, but now we’re family, bound by more than blood. I swear to stand by each of you as you swear to stand by me, for a year and a day, and accepting all curses that may fall on me if I lie.”
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Characteristics
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Type: Vow
 +
Tasks: Alliance, Greater (–3, all)
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Boons: Adroitness (+1, all), Blessing, Medial (+2, all)
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Sanction: Poisoning of Boons, Greater (–3, poisoning both Adroitness and Blessing boons)
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Duration: Year and a day (+3, though many long-established motleys bear Lifelong durations)
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Invocation: 1 Willpower (all)
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-->
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{| align="center" cellpadding="3" cellspacing="5"
 
|-
 
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| <br><br>[[File:Changeling_the_Lost.png|x150px]]
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| width="200px" style="background-color:#000000; color:#FFFFFF; text-align:left; vertical-align:top; font-family:Palatino Linotype; font-size:10pt; -webkit-border-radius: 20px; -moz-border-radius: 20px; border-radius: 20px; border:1px dashed #7828A4; padding:10px" |
| style="border:1px dashed #729193; -webkit-border-radius: 20px; -moz-border-radius: 20px; border-radius: 20px" | [[Image:Aaron-1.jpg|x150px]]
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{| width="100%" cellpadding="0" cellspacing="1"
| style="border:1px dashed #729193; -webkit-border-radius: 20px; -moz-border-radius: 20px; border-radius: 20px" | [[Image:Aaron-3.jpg|x150px]]
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|<div style="border-bottom:1px dashed #916CDD; text-align:center"><font style="color:#7828A4; font-family:Cinzel Decorative; font-variant:small-caps; font-size:20pt">'''The Violet Room'''</font></div>
| [[Image:DarkMark.png|x160px]]
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| style="border:1px dashed #729193; -webkit-border-radius: 20px; -moz-border-radius: 20px; border-radius: 20px" | [[Image:Aaron-2.jpg|x150px]]
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| style="border:1px dashed #729193; -webkit-border-radius: 20px; -moz-border-radius: 20px; border-radius: 20px" | [[Image:Aaron-5.jpg|x150px]]
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| <br><br>[[File:Seeming-darkling.png|x150px]]
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|-
 
|-
|}
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| <br><center>[[File:Death Becomes Her.jpg|300px]]</center>
 
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|<br>
<div class="quote"><font style="color:#57D3EE">"No one ever told me that grief felt so like fear." - </font></div><font style="color:#729193">C.S. Lewis, <i>A Grief Observed</i></font>
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| style="color:#8B47B1; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Motley Type'''
<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#08EBCC; font-family:Cinzel Decorative; font-variant:small-caps; font-size:18pt">'''Mortal Profile'''</font></div>
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{| width="100%" cellpadding="0" cellspacing="0"
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|-
 
|-
| <center>[[File:Aaron_Abernathy_Script.png|300px]]</center>
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" |Academic ❖ Social
 
|-
 
|-
| <center>[[Image:Aaron-4.jpg|250px]]</center>
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|<br>
 
|-
 
|-
| <br>
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| style="color:#8B47B1; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Established'''
 
|-
 
|-
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Fullname Name:'''
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | ''MM/DD/YYY''
 
|-
 
|-
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | Aaron Fletcher
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| style="color:#8B47B1; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Membership'''
 
|-
 
|-
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Date of Birth:'''
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | ''Potentially Recruiting''
 
|-
 
|-
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | November 1, 1986
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|<br><center>[[File:Death Card.jpg|250px]]</center><br>
 
|-
 
|-
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Occupation:'''
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| <div style="border-bottom:1px dashed #916CDD; text-align:center"><font style="color:#764B8E; font-family:Cinzel Decorative; font-variant:small-caps; font-size:18pt">'''Motleymates'''</font></div>
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{| width="variable" cellpadding="5" cellspacing="5"
 
|-
 
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | Therapist / Novelist
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| style="border:1px dashed #7141D2; -webkit-border-radius: 100px; -moz-border-radius: 100px; border-radius: 10px" | [[Image:Aaron-5.jpg|x150px]]
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<center>[[Aaron Fletcher|Aaron]]<br>(''Darkling'')</center>
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| style="border:1px dashed #7141D2; -webkit-border-radius: 100px; -moz-border-radius: 100px; border-radius: 10px" | [[Image:Michelle_Hawthorne_1.jpg|x150px]]
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<center>[[Michelle_Hawthorne|Michelle]]<br>(''Fairest'')</center>
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| style="border:1px dashed #7141D2; -webkit-border-radius: 100px; -moz-border-radius: 100px; border-radius: 10px" | [[Image:WaverlyWest01.png|x150px]]
 +
<center>[[Waverly_West|Waverly]]<br>(''Darkling'')</center>
 
|-
 
|-
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Virtue / Vice:'''
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|<br>
|-
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | Humble  / Violent
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|-
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| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Apparent Age:'''
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|-
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | Late Twenties
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|-
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| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Height / Build:'''
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|-
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | 6'0" / Lean
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|-
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| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Hair / Eyes:'''
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|-
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | Dark-brown / Hazel
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|-
+
|<br>[[File:Abernathy.jpg|150px|center|link=]]<br>
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|-
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|<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#08EBCC; font-family:Cinzel Decorative; font-variant:small-caps; font-size:14pt">'''Changeling:  Smiley'''</font></div>
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|-
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| <center>[[Image:Wraith202.jpg|250px]]</center>
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|-
+
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Also Known As...'''
+
|-
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | ....................
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|-
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| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Keeper:'''
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|-
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| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | ''TBD''
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|-
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| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Seeming:'''
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|-
+
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | Darkling
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|-
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| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Kith:'''
+
|-
+
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | Gravewight / Shadowsoul
+
|-
+
| <br><center>[[File:Bat_Divider.png|260px|center|link=]]</center><br>
+
|-
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| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Seasonal Alignment:'''
+
|-
+
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | [[Autumn_Court|The Ashen Court]] (Mantle {{3dots}})
+
|-
+
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Court Title:'''
+
|-
+
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | ''TBD''
+
|-
+
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Court Role:'''
+
|-
+
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | ''TBD''
+
|-
+
| <br><center>[[File:Bat_Divider.png|260px|center|link=]]</center><br>
+
|-
+
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Freehold Affiliation:'''
+
|-
+
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | ''TBD''
+
|-
+
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Freehold Position:'''
+
|-
+
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | ''TBD''
+
|-
+
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center" | '''Entitlement:'''
+
|-
+
| style="background-color:#242931; font-family:Palatino Linotype; text-align:center" | [[The Speakers for the Dead|Abhorsen]]
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|-
+
| <br><center>[[File:Bat_Divider.png|260px|center|link=]]</center><br>
+
|-
+
| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps; text-align:center; font-size:12pt" |'''Wyrd Relationships (Contracts):'''
+
|-
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| style="background-color:#242931; font-family:Palatino Linotype" |
+
* Eternal Winter {{3dots}}
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* Fleeting Winter {{2dots}}
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* Shade & Spirit {{2dots}}
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* Sorrow-Frozen Heart {{2dots}}
+
 
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<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#08EBCC; font-family:Cinzel Decorative; font-variant:small-caps; font-size:14pt">'''Roleplay Hooks'''</font></div>
 
  
* <font style="color:#57D3EE; font-variant:small-caps">'''Changeling'''</font> - Aaron is one of those that got taken someplace extraordinary, stayed a bit longer than anticipated, and changed (physically and mentally) by the whole ordeal.  He doesn't really remember his time in Faerie.  What little he recalls are in flashes from the fugue of his subconsciousness.
 
* <font style="color:#57D3EE; font-variant:small-caps">'''Abernathy'''</font> - He is a member of the family that is best known for its more...eccentricities within Fallcoast.  Some of the more recent relatives of the family say that he resembles a distant relative from some time ago.
 
* <font style="color:#57D3EE; font-variant:small-caps">'''Winter is coming...'''</font> - He's a sworn courtier of the Onyx Court. From his time out of the Hedge, Aaron has been a long standing member to the Court of Sorrow.  Perhaps the exploration of their affiliated emotion is something that he feels comfort in.  Comfort in sorrow is a strange thing indeed.  But he is an Abernathy, and they tend to associate themselves with strangeness.  It may have something to do with understanding the importance of loss, grief, sadness, and secrecy that have intrigued him for years.
 
* <font style="color:#57D3EE; font-variant:small-caps">'''The Ghost Whisperer'''</font> - He is a Priest to the Speakers of the Dead.  To be able to speak with those that have left this mortal coil, and help them with the unfinished business they left behind, or to be able to provide them with an appropriate farewell.  He sees this as a noble role within the Changeling (and mortal) world.
 
* <font style="color:#57D3EE; font-variant:small-caps">'''Speaking of whisperer...'''</font> - Aaron is not the sort of person that carries a loud and pronounced voice.  It's not overzealous, not boisterous, not louder than the sound one makes when gently rubbing two fingers together on a dry winter afternoon.  He's known to be soft-spoken, speaking in a hushed whisper like he's telling a secret for your ears only. 
 
* <font style="color:#57D3EE; font-variant:small-caps">'''Lifelong Learner (literally)'''</font> - When the sun sets, you will find Aaron Abernathy attending St. John's University.  He prefers night classes.  Some say he's going for a degree in social services.  Others think it's psychology/counseling.  Others have seen him in the labs for mortuary sciences.  Maybe it's all three.
 
* <font style="color:#57D3EE; font-variant:small-caps">'''Sorry for your loss...'''</font> - You may find him walking through cemeteries, or attending the funerals of others, lending an ear and silently hearing those that have lost loved ones.  Sometimes people find this a comfort.  Others find this unusual.  Have I mentioned he's an an Abernathy?
 
* <font style="color:#57D3EE; font-variant:small-caps">'''Contacts'''</font> - Despite his stand offish demeanor, Aaron actually knows some people. A list of them and his opinions can be found [[Aaron_Abernathy/Contacts|<font style="color:#729193">here</font>]].
 
* <font style="color:#57D3EE; font-variant:small-caps">'''Logs'''</font> - Aaron sometimes gets involved.  Sometimes he's regularly active.  Logs can be found [[Aaron_Abernathy/Logs|<font style="color:#729193">here</font>]].
 
<br>
 
<br>
 
<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#08EBCC; font-family:Cinzel Decorative; font-variant:small-caps; font-size:14pt">'''Mantle & Mein'''</font></div>
 
{| cellpadding="5" cellspacing="5"
 
|-
 
| [[File:AutumnCourt-350.png|150px]]
 
| style="color:#000000; text-align:left; vertical-align:top; font-family:Forum; font-size:10pt" |
 
<font style="color:#8FC4F2;">
 
''{{tab}}Few people know really what lies behind the shadows that are cast. The Darkling that stands before you seems to have an intimate understanding of what the shadows and the nighttime really mean. To those that can see past his Mask, sees a gentleman that keeps something of his youthful appearance; but Wyrd has twisted and preserved it within ice and darkness.''
 
<br>
 
{{tab}}''While he is still slightly above average in height, there appears to be something more exaggerated about his stature, making him look willowy and skeletal in frame--like the modern tales of slender men with no faces. His fingers spindly; with frostbitten, necrotic, blackened fingernails. Beyond the Lie that is a mortal face, his pallor is paler and haunted. His eyes are sunken far back in his head, revealing only pale orb that contain the flecks of ice-blue chips. His dark chestnut-brown hair is now a more snow-white in color. Poking out of his ghost-white and messy hair are a pair of elongated ears, which look painfully sharp at the tips of them and narrower in width.''
 
<br>
 
{{tab}}''His connection to the Wyrd mixes within his attire and reveals one connected to the Court of Sorrow. He is dressed in a pair of dark blue (bordering on indigo) pants, and A matching turtleneck to compliment the pants. Depending on the lighting, look to flicker with the subtle traces of snow crystals. He wears a blazer in a lighter shade of blue than his pants and shirt. His shoes are a black leather Oxford that are two-toned style about them. He finishes off his ensemble with a black leather belt with a thin silver buckle to them. As he walks by, one can feel a brief nip in the air and see the remnants of fresh-fallen snow in his wake. The scent of wintergreen is crisp, like those trees far off atop high mountains.''
 
</font>
 
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| width="100%" style="background-color:#000000; color:#FFFFFF; text-align:left; vertical-align:top; font-family:Palatino Linotype; font-size:10pt; border:1px dashed #7828A4; padding:10px" |
 +
<div style="border-bottom:1px dashed #916CDD; text-align:center"><font style="color:#B665DC; font-family:Cinzel Decorative; font-size:10pt">“Gatsby believed in the green light, the orgastic future that year by year recedes before us. It eluded us then, but that's no matter--tomorrow we will run faster, stretch out our arms farther.... And one fine morning-- So we beat on, boats against the current, borne back ceaselessly into the past.” <br><br> </font><font style="color:#64E774; font-family:Cinzel Decorative; font-variant:small-caps; font-size:16pt"><i>F. Scott Fitzgerald, The Great Gatsby (1925)</i></font> </div>
 +
<font style="color:#65D5E1; font-variant:small-caps">
 
<br>
 
<br>
<br>
+
:''The lucky penny that brings a great bargain, but must be passed along to another. The old key that opens up a lockbox filled with money, but at the price of your own safe being unlocked at the wrong time of day. The wardrobe that always provides you the "right thing to wear" for that special occasion, but the clothes will almost always get dirty at the end of the night, Fae lore is filled with stories of objects bestowed with magical powers. These items are either “liberated” from former masters in Arcadia or discovered deep within the Hedge. Some of these items are even forged by skilled changeling craftsmen. Seemingly mundane to the mortal eye, the Lost see these double-edged objects for what they are.<br><br>But it’s not all gold spun from straw. The magic inside a token is some of the same magic that pumps inside the hearts of the True Fae, and while powerful, it is in part corrupt. Every token comes with a drawback, a small curse or additional cost that use of the token invokes. Below are just a few Tokens invented and crafted by the Speaker for the Dead and member of Autumn courtier.''</font><br><br><br><br>[[File:Bat_Divider.png|350px|center|link=]]<br><br><br>
<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#08EBCC; font-family:Cinzel Decorative; font-variant:small-caps; font-size:14pt">[[https://www.reddit.com/r/nosleep/comments/1x4kk6/mummer_man/ SuddenlySatan - ''Mummer Man'']]</font></div>
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{| cellpadding="5" cellspacing="5"
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{| width="100%" cellpadding="0" cellspacing="1"
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|-
 +
|<div style="border-bottom:1px dashed #916CDD; text-align:center"><font style="color:#764B8E; font-family:Cinzel Decorative; font-variant:small-caps; font-size:18pt">'''Core Values'''</font></div>
 
|-
 
|-
| style="color:#000000; text-align:left; vertical-align:top; font-family:Bad Script; font-size:10pt" |
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| style="background-color:#010000; font-family:Palatino Linotype" |
<font style="color:#8FC4F2; font-variant:small-caps">
+
:❖ <font style="color:#8B47B1; font-variant:small-caps; font-size:12pt">'''Learning''' </font> - When surrounded by shadows, one learns (sometimes quickly) bravery. Every inkling in your mind should be pursued to find out how to be a better you. Never sung an aria? Learn to sing, then work ones way to the stage. Always wanted to speak to the fires, or trees? Have someone show you. You might be the best at speaking with ghosts, but if you don't know how to fight--when you piss off one of the restless dead, you might end up one of them sooner than later. Learning is not just academic, it's about growing while your still alive.
<br>
+
Dost thou seek the Mummer Man?<br>
+
Larking in the gimcrack land?<br>
+
What a gowk, that son of Pan.<br>
+
Let's haul him forth, let's drag him down.<br>
+
<br>
+
Let's speak together, a timbrous clan<br>
+
Calling forth the Mummer Man.<br>
+
Let's say together that bacchanal<br>
+
Hoi Hoi, two three, around and round.<br>
+
<br>
+
All fingers now upon the planchette<br>
+
Speak again, with voices dulcet<br>
+
Mummer Man, we call you lad,<br>
+
Come play with us, and make us glad.<br>
+
<br>
+
</font>
+
|{{tab}}[[Image:Spooky.gif|x350px]]
+
|}
+
<br>
+
<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#729193; font-family:Palatino Linotype; font-variant:small-caps; font-size:12pt">''To sleep, perchance to dream'' (Dream Cheat Sheet)</font></div>
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<br>
+
{| cellpadding="5" cellspacing="5"
+
<div class="mw-collapsible mw-collapsed" style="color:#57D3EE;">
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[[Image:Lake-of-the-dead.jpg|500px|border|center]]
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<b>The Plunge</b>: 1 Glamour allows the oneirophysic to plunge immediately into a lucid dream state, entering the dreams of a sleeper she is in physical contact with.
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:❖ <font style="color:#8B47B1; font-variant:small-caps; font-size:12pt">'''Socializing''' </font> - {{Lorem ipsum}}
* If contact is broken or the oneiropomp's body disturbed, roll res + comp + wyrd at the beginning of each turn to maintain the dream
+
* Exceptional success = dream maintained for full scene
+
* Failure = she awakens and is at -2 for all actions for the remainder of the scene due to disorientation
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<b>Dream Invading </b>- <i>The old fashioned way</i>.
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:❖ <font style="color:#8B47B1; font-variant:small-caps; font-size:12pt">'''No Fear''' </font> - There are things out there that will kill you. Things both known to you, and unknown. We do not shy away from the shadows and the darkness. We stare it in the "face." Sometimes the best lessons are learned when you've got a knife, gun, tendril, claw, etc. at your throat. When we look to learn about something, we do so unafraid of the winding dark path it may take us--but we are cautious when we tread. There is a difference between fear and caution.
*1 Glamour (with an active dreamwork pledge)
+
*Extended res + comp roll (16 succs needed)
+
*Res + Comp again to awaken (for oneiropomp)
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*Lucid Dreamers can try to awaken (their Res + Comp VS my Wits + Emp + Wyrd)
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*Non-lucud dreamers are stuck for it.
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<b>Dream Intensity</b>
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:❖ <font style="color:#8B47B1; font-variant:small-caps; font-size:12pt">'''Friends From Beyond''' </font> - Some in the Motley have a keen awareness of life after death. Because of this, we also try to be as respectful to them as they are of us. When we speak with them, it is one of mutual respect (at first, at least). We guard the doors to their realm, we speak for them when they have voices not their own. We know what it means to be lost. We help them find their way, as it helps us know ours.
*Dreamer's wits + resolve
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|-
*9/again on Recurring & Memory dreams
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|<br><br><br>
*8/again Recurring Memory dreams
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*Wits + Occult + Wyrd + Intensity to determine if prophetic (only an exceptional grants knowledge of how likely it is to happened and how to avoid it. Changes to a prophetic dream end it immediately; considered unlucky by dreamworkers).
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|<div style="border-bottom:1px dashed #916CDD; text-align:center"><font style="color:#764B8E; font-family:Cinzel Decorative; font-variant:small-caps; font-size:18pt">'''Holdings'''</font></div>
*Scouring intensity is wits + emp + wyrd - intensity. Dropping below 1 ends the dream (oneiropomp can spend a WP to maintain)
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<font style="color:#008AFC; font-variant:small-caps; font-size:12pt">'''Lexicon Lenses''' (Token {{dots|2}})</font>[[Image:Glasses-1.jpg|x150px|right]]
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:'''Mortal Mask''': ''A cheap pair of costume glasses found at any convenience, clothing, or party store. Costing no more than $9.99 at most. The plastic lenses are usually scratched up a bit, having nothing protecting them from the elements.''
  
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:'''Faerie Mien''': ''The arms of the glasses become more gossamer in nature. Strong enough to hold the lenses in place, but fragile looking. The lenses take on a more blue-silver ephemeral glow to them once the magic of the Lexicon Lenses is in effect.''
  
<b>Nightmares</b>
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:'''Activation''': ''The lenses always appear to be caked with dust, dirt, and other airborne bric-a-brac, as well as severely scratched. The wearer must fog up the lenses once on each lens, then clean them with a black cloth. Upon activation, the lenses of the glasses appear clear and perfectly usable for the wearer.''
*If the Intensity is higher than the dreamer's WP, no WP regain upon awakening/wake screaming.
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*The # of Derangements subtract from WP requirement (2 derangements = 5WP dreamer needing only a 3 Intensity dream) and nightmares generally focus on aspects of their derangements.
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:'''Function''': ''Translates any written language into a language understood fluently by the wearer of the Lexicon Lenses. This does not grant the user of the Token to automatically know the written language. So if someone does not speak Ancient Greek, wearing the lenses doesn't automatically grant them knowledge of the language--just the ability to translate words and sentences into a language the wearer does speak. The language is based on Mortal, non-magical languages only.''
  
<b>Dream Analysis</b>
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:'''Drawback''': ''When removing the Lexicon Lenses, the wearer suffers a -1 to all Wits rolls for the next 24hrs, as the wearer endures the similar effects of a migraine. Using a magical means of translating illegible words that the reader doesn't know into other words (that the reader understands/comprehends) can be weary on the person's eyes.''
*Wits + emp - intensity
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:'''Catch''': ''Using the Lexicon Lenses without proper due to the Wyrd causes the wearer to find it difficult speaking clearly. As though the words are on the tip of their tongue, but diminish before they truly come to clear thought. Similar to a mild case of aphasia. This will last for 24hrs.''
  
<b>Implant Subliminals</b>
 
*Wits + emp + intensity
 
*1 succ = 1 trigger.
 
*1 week effect
 
*For that week, oneiropomp has total succs as bonus dice to all manip rolls against dreamer.
 
  
  
<b>Learn the Dreamer</b>
 
*Wits + Emp + Wyrd
 
*Extended, 1 roll per night.
 
*Each five succs = learning 1 detail about the dreamer (virtue, vice, derangement, WP, mental/social merit, mental/social flaw)
 
  
  
<b>Dream Therapy</b>
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<font style="color:#008AFC; font-variant:small-caps; font-size:12pt">'''Ear Worms''' (Token {{dots|2}})</font>[[Image:Earpiece-1.png|x150px|right]]
*Wits + emp + wyrd
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:'''Mortal Mask''': ''A cheap Bluetooth earpiece used for cell phones. Costing no more than $10.99 at most. The earpiece should have a set up that allows for it to wrap around the ear for a secure fit.''
*Each night of dream work = 1 week of psychotherapy
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:'''Faerie Mien''': ''Fashioned from the bone and some sinew of a worm-like Hedgebeast, the bone forms the inerior of the earpiece that fits snug within the wearer's ear and ear canal. The more flexible material curls itself around the outter ear. Once the magic of the earpiece is in effect, the bone within the ear canal widening just a bit. Not enough to cause damage to the wearer, but you wouldn't want anything thinking it's a small cavernous dwelling either. Then there is the wetness of a slick like appendage that wiggles itself further into your ear, giving the sensation of the world's worst (or best depending on how you look at it) Wet Willie. The remaining part of the Ear Work that rests on the outside of the ear hardens and looks like a calcified ear brace.''
  
<b>Dreamshaping</b>
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:'''Activation''': ''The earpiece always appear to have some sort of with dust, dirt, and other airborn bric-a-brac inside the small hollow that goes inside the wearer's ear. The wearer must blow into the earpiece (like you use to with old NES games). Once placed inside the ear, one must tap the earpiece three times while say "Testing! 1...2...3" for the Token's magic to activate.''
*1 Glamour, Wits + Emp + Wyrd VS dreamer's Wits + Resolve
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*Intensity of resulting dream is net succs of contested roll
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*Or lazy way is scour to 0, pay 2 Glamour.
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<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#729193; font-family:Palatino Linotype; font-variant:small-caps; font-size:12pt">''Disclaimer: The purpose of this wiki page''</font></div>
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{| cellpadding="5" cellspacing="5"
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:'''Function''': ''Translates any spoken language into a language understood fluently by the wearer of the Ear Worm. This does not grant the user of the Token to automatically know how to speak the language. So if someone does not speak Ancient Greek, wearing the Ear Worm doesn't automatically grant them ability to verbally speak the language language--just the ability to translate spoken words and sentences into a language the wearer does audibly comprehend. The language is based on Mortal, and magical languages do not apply.''
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<font style="color:#57D3EE; font-variant:small-caps"><center><i>{{log.spoiler}}</i></center>
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<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#08EBCC; font-family:Palatino Linotype; font-variant:small-caps; font-size:14pt">'''Notable Stats'''</font></div>
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{| width="100%" cellpadding="0" cellspacing="1"
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:'''Drawback''': ''When removing the Ear Worm, the wearer suffers a -1 to all Resolve rolls for the next 24hrs, as the wearer endures a strange inner-ear disorder that make sound echo funny within one ear (the ear that wore the Ear Worm). Using a magical means of translating illegible words that the listener doesn't know into other words (that the listener understands/comprehends) can be strenuous on the person's hearing, making it difficult to hear things correctly for a time.''
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| style="ackground-color:#242931; color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps" | '''Attributes:'''
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:'''Catch''': ''Using the Ear Worm without proper due to the Wyrd causes the wearer to find it difficult hear and make out sounds clearly. As though the sounds are coming in and out of volume, pitch, and tone. Similar to a mild case of diplacusis. This will last for 24hrs.''
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| style="background-color:#242931; font-family:Palatino Linotype" |
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* Intelligence {{3dots}}
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* Wits {{3dots}}
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* Resolved {{3dots}}
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* Composure {{3dots}}
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| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps" | '''Skills:'''
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|-
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| style="background-color:#242931; font-family:Palatino Linotype" |
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* Academics {{3dots}} - ''Research''
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* Investigation {{2dots}} - ''Autopsy Diagnoses'', ''Rumors''
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* Subterfuge {{2dots}} - ''Spotting lies''
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* Stealth {{2dots}} - ''Hiding in shadows''
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* Medicine {{3dots}} - ''Goblin fruits''
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* Occult {{3dots}} - ''Funeral rites'', ''Ghosts'', ''Underworld Lore''
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* Science {{2dots}}
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* Emnpathy {{3dots}}
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* Expression {{2dots}}
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* Intimidation {{2dots}}
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| style="color:#57D3EE; font-family:Palatino Linotype; font-variant:small-caps" | '''Merits:'''
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|-
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| style="background-color:#242931; font-family:Palatino Linotype" |
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* Ghost Ally (''Emily'') {{3dots}}
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* Harvest - ''Sorrow'' {{1dot}}
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* Indomitable {{1dot}}
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* Resources {{3dots}}
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* Trained Observer {{1dot}}
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* Language(s) - ''Mourning Cant'' {{1dot}}
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|<br><br>
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| style="color:#7A92E8; font-family:Palatino Linotype; font-variant:small-caps" | '''<i>Flaws</i>:'''
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* ''Aloof'' {{1dot}}
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* ''Lost Love'' {{1dot}}
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|<br><br>[[File:Bat_Divider.png|260px|center|link=]]<br><br>
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|<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#08EBCC; font-family:Palatino Linotype; font-variant:small-caps; font-size:14pt">'''Soundtrack'''</font></div>
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* [https://www.youtube.com/watch?v=4N3N1MlvVc4 <font style="color:#729193; font-variant:small-caps">''Mad World'' - '''Gary Jules'''</font>]
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* [https://www.youtube.com/watch?v=JSUIQgEVDM4 <font style="color:#729193; font-variant:small-caps">''The End'' - '''The Doors'''</font>]
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* [https://www.youtube.com/watch?v=TJAfLE39ZZ8 <font style="color:#729193; font-variant:small-caps">''Back to Black'' - '''Amy Winehouse'''</font>]
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* [https://www.youtube.com/watch?v=ElhbTsKsros <font style="color:#729193; font-variant:small-caps">''When She Loved Me'' - '''Sarah McLachlan'''</font>]
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* [https://www.youtube.com/watch?v=auUPqxI1vqg <font style="color:#729193; font-variant:small-caps">''Nothing Compares 2 U'' - '''Sinead O’Connor'''</font>]
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* [https://www.youtube.com/watch?v=JxPj3GAYYZ0 <font style="color:#729193; font-variant:small-caps">''Tears in Heaven'' - '''Eric Clapton'''</font>]
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* [https://www.youtube.com/watch?v=5rOiW_xY-kc <font style="color:#729193; font-variant:small-caps">''Everybody Hurts'' - '''R.E.M.'''</font>]
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* [https://www.youtube.com/watch?v=QbHIVsAtfQg <font style="color:#729193; font-variant:small-caps">''Requiem for a Dream'' - '''Clint Mansell'''</font>]
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* [https://www.youtube.com/watch?v=N3MHeNt6Yjs <font style="color:#729193; font-variant:small-caps">''Adagio For Strings'' - '''Samuel Barber'''</font>]
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|<br><br>[[File:Bat_Divider.png|260px|center|link=]]<br><br>
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|-
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|<div style="border-bottom:1px dashed #729193; text-align:center"><font style="color:#08EBCC; font-family:Palatino Linotype; font-variant:small-caps; font-size:14pt">'''[[Natasha Fletcher|Ami dans la mort: Sasha]]'''</font></div>
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[[The_Speakers_for_the_Dead]]
 

Latest revision as of 18:57, 13 December 2017




The Violet Room

Death Becomes Her.jpg

Motley Type
Academic ❖ Social

Established
MM/DD/YYY
Membership
Potentially Recruiting

Death Card.jpg

Motleymates
Aaron-5.jpg
Aaron
(Darkling)
Michelle Hawthorne 1.jpg
Michelle
(Fairest)
WaverlyWest01.png
Waverly
(Darkling)


“Gatsby believed in the green light, the orgastic future that year by year recedes before us. It eluded us then, but that's no matter--tomorrow we will run faster, stretch out our arms farther.... And one fine morning-- So we beat on, boats against the current, borne back ceaselessly into the past.”

F. Scott Fitzgerald, The Great Gatsby (1925)


The lucky penny that brings a great bargain, but must be passed along to another. The old key that opens up a lockbox filled with money, but at the price of your own safe being unlocked at the wrong time of day. The wardrobe that always provides you the "right thing to wear" for that special occasion, but the clothes will almost always get dirty at the end of the night, Fae lore is filled with stories of objects bestowed with magical powers. These items are either “liberated” from former masters in Arcadia or discovered deep within the Hedge. Some of these items are even forged by skilled changeling craftsmen. Seemingly mundane to the mortal eye, the Lost see these double-edged objects for what they are.

But it’s not all gold spun from straw. The magic inside a token is some of the same magic that pumps inside the hearts of the True Fae, and while powerful, it is in part corrupt. Every token comes with a drawback, a small curse or additional cost that use of the token invokes. Below are just a few Tokens invented and crafted by the Speaker for the Dead and member of Autumn courtier.




Bat Divider.png



Core Values
Learning - When surrounded by shadows, one learns (sometimes quickly) bravery. Every inkling in your mind should be pursued to find out how to be a better you. Never sung an aria? Learn to sing, then work ones way to the stage. Always wanted to speak to the fires, or trees? Have someone show you. You might be the best at speaking with ghosts, but if you don't know how to fight--when you piss off one of the restless dead, you might end up one of them sooner than later. Learning is not just academic, it's about growing while your still alive.


Socializing - Lorem ipsum dolor sit amet, consectetur adipiscing elit. In blandit mauris id lorem fermentum, nec lobortis lacus convallis. Etiam pharetra erat ut quam tempus fermentum. Donec convallis, nisi in pellentesque hendrerit, tortor ligula vulputate augue, a convallis enim metus et mauris. Aliquam quis erat at felis fringilla aliquam. Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Fusce eros nisl, semper ut lorem eu, varius convallis leo. Vivamus ut venenatis odio, quis fermentum nibh. Nulla vulputate erat nisi, a pharetra purus mollis quis. Maecenas semper vitae ante nec porttitor. Curabitur vitae elit id mi varius fringilla. Quisque fringilla erat nec nisi dapibus elementum. Donec tortor dolor, auctor non odio vestibulum, viverra semper massa. Donec non quam iaculis, luctus sem ac, ultrices quam. Ut eu ante mollis, dapibus ligula in, molestie mauris. Pellentesque scelerisque risus vel justo semper fringilla.


No Fear - There are things out there that will kill you. Things both known to you, and unknown. We do not shy away from the shadows and the darkness. We stare it in the "face." Sometimes the best lessons are learned when you've got a knife, gun, tendril, claw, etc. at your throat. When we look to learn about something, we do so unafraid of the winding dark path it may take us--but we are cautious when we tread. There is a difference between fear and caution.


Friends From Beyond - Some in the Motley have a keen awareness of life after death. Because of this, we also try to be as respectful to them as they are of us. When we speak with them, it is one of mutual respect (at first, at least). We guard the doors to their realm, we speak for them when they have voices not their own. We know what it means to be lost. We help them find their way, as it helps us know ours.



Holdings
Lexicon Lenses (Token Dot-filled.pngDot-filled.pngDot.pngDot.pngDot.png)
Glasses-1.jpg
Mortal Mask: A cheap pair of costume glasses found at any convenience, clothing, or party store. Costing no more than $9.99 at most. The plastic lenses are usually scratched up a bit, having nothing protecting them from the elements.
Faerie Mien: The arms of the glasses become more gossamer in nature. Strong enough to hold the lenses in place, but fragile looking. The lenses take on a more blue-silver ephemeral glow to them once the magic of the Lexicon Lenses is in effect.
Activation: The lenses always appear to be caked with dust, dirt, and other airborne bric-a-brac, as well as severely scratched. The wearer must fog up the lenses once on each lens, then clean them with a black cloth. Upon activation, the lenses of the glasses appear clear and perfectly usable for the wearer.
Function: Translates any written language into a language understood fluently by the wearer of the Lexicon Lenses. This does not grant the user of the Token to automatically know the written language. So if someone does not speak Ancient Greek, wearing the lenses doesn't automatically grant them knowledge of the language--just the ability to translate words and sentences into a language the wearer does speak. The language is based on Mortal, non-magical languages only.
Drawback: When removing the Lexicon Lenses, the wearer suffers a -1 to all Wits rolls for the next 24hrs, as the wearer endures the similar effects of a migraine. Using a magical means of translating illegible words that the reader doesn't know into other words (that the reader understands/comprehends) can be weary on the person's eyes.
Catch: Using the Lexicon Lenses without proper due to the Wyrd causes the wearer to find it difficult speaking clearly. As though the words are on the tip of their tongue, but diminish before they truly come to clear thought. Similar to a mild case of aphasia. This will last for 24hrs.



Ear Worms (Token Dot-filled.pngDot-filled.pngDot.pngDot.pngDot.png)
Earpiece-1.png
Mortal Mask: A cheap Bluetooth earpiece used for cell phones. Costing no more than $10.99 at most. The earpiece should have a set up that allows for it to wrap around the ear for a secure fit.
Faerie Mien: Fashioned from the bone and some sinew of a worm-like Hedgebeast, the bone forms the inerior of the earpiece that fits snug within the wearer's ear and ear canal. The more flexible material curls itself around the outter ear. Once the magic of the earpiece is in effect, the bone within the ear canal widening just a bit. Not enough to cause damage to the wearer, but you wouldn't want anything thinking it's a small cavernous dwelling either. Then there is the wetness of a slick like appendage that wiggles itself further into your ear, giving the sensation of the world's worst (or best depending on how you look at it) Wet Willie. The remaining part of the Ear Work that rests on the outside of the ear hardens and looks like a calcified ear brace.
Activation: The earpiece always appear to have some sort of with dust, dirt, and other airborn bric-a-brac inside the small hollow that goes inside the wearer's ear. The wearer must blow into the earpiece (like you use to with old NES games). Once placed inside the ear, one must tap the earpiece three times while say "Testing! 1...2...3" for the Token's magic to activate.
Function: Translates any spoken language into a language understood fluently by the wearer of the Ear Worm. This does not grant the user of the Token to automatically know how to speak the language. So if someone does not speak Ancient Greek, wearing the Ear Worm doesn't automatically grant them ability to verbally speak the language language--just the ability to translate spoken words and sentences into a language the wearer does audibly comprehend. The language is based on Mortal, and magical languages do not apply.
Drawback: When removing the Ear Worm, the wearer suffers a -1 to all Resolve rolls for the next 24hrs, as the wearer endures a strange inner-ear disorder that make sound echo funny within one ear (the ear that wore the Ear Worm). Using a magical means of translating illegible words that the listener doesn't know into other words (that the listener understands/comprehends) can be strenuous on the person's hearing, making it difficult to hear things correctly for a time.
Catch: Using the Ear Worm without proper due to the Wyrd causes the wearer to find it difficult hear and make out sounds clearly. As though the sounds are coming in and out of volume, pitch, and tone. Similar to a mild case of diplacusis. This will last for 24hrs.