Difference between revisions of "Talk:Sigrun"
From Fate's Harvest
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+ | |||
+ | === June === | ||
+ | |||
+ | * '''Attributes''': Wits 3, Composure 5, Resolve 4 | ||
+ | * '''Wyrd''': 5 | ||
+ | * '''Clarity/Perception Modifier''': 7/0 | ||
+ | * '''Defense''': 5 | ||
+ | * '''Armor''': 3/3 | ||
+ | * '''Bonuses''': (Pledges, Pacts, Ect) | ||
+ | * '''Merits''': Avoidance 3, Iron Stamina 1, Weapon and Shield 3, Beast Swarm (Bees) | ||
+ | * '''Relevant Contracts''': Elements (Fire) 2, F&5 (Mustelids) & (Insects) 5, Wild 3 | ||
+ | ** '''Weapons''': Sword! | ||
+ | *** '''Damage''': 3 | ||
+ | *** '''Init Penalty''': -3 (-7 with shield) | ||
+ | * '''Anything Else''': Cute AF |
Revision as of 00:50, 14 February 2018
The template below is to be used during events. Sigrun will inform you whether or not this information will be necessary to provide.
Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.
Contents
Template
[TEMPLATE: DO NOT EDIT; use the ones below.]
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Your Name Here
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else which might be pertinent!
Teagan
- Attributes: Wits 4, Composure 4, Resolve 4
- Wyrd: 5
- Clarity/Perception Modifier: 5/0
- Defense: 8
- Brawl Defense (if applicable): 8
- Weaponry Defense (if applicable): 9
- Armor: 3/3 (Summer, Elements 2
- Bonuses: (Pledges, Pacts, Ect) n/a
- Merits: Direction Sense, Fast Reflexes 3, Fighting Finesse (Machete), Light Weapons 2, Rigid Mask, Perfect Stillness, Quick Draw, TO3
- Relevant Contracts: Smoke 5 (exceptional), Smoke 2 (7 successes), Elements 2 Darkness (Exceptional), Separation 1 (Exceptional), Eternal Summer (3 successes)
- Equipment: n/a
- Weapons: Baby The Machete, cold iron machete
- Damage: +2 (up to +7 if activated)
- Init Penalty: -2
- Weapons: Baby The Machete, cold iron machete
- Anything Else: Harbinger, Shadowsoul
June
- Attributes: Wits 3, Composure 5, Resolve 4
- Wyrd: 5
- Clarity/Perception Modifier: 7/0
- Defense: 5
- Armor: 3/3
- Bonuses: (Pledges, Pacts, Ect)
- Merits: Avoidance 3, Iron Stamina 1, Weapon and Shield 3, Beast Swarm (Bees)
- Relevant Contracts: Elements (Fire) 2, F&5 (Mustelids) & (Insects) 5, Wild 3
- Weapons: Sword!
- Damage: 3
- Init Penalty: -3 (-7 with shield)
- Weapons: Sword!
- Anything Else: Cute AF