Difference between revisions of "Talk:Sigrun"
From Fate's Harvest
Line 73: | Line 73: | ||
* '''Defense''': 4 | * '''Defense''': 4 | ||
* '''Bonuses''': (Pledges, Pacts, Ect) | * '''Bonuses''': (Pledges, Pacts, Ect) | ||
− | * '''Merits''': Faerie Healing | + | * '''Merits''': Faerie Healing, Disenchanting Kiss |
* '''Relevant Contracts''': Communion (Plants) 3, Elements (Plants) 5, Elements (Earth) 3, Elements (Water) 3, Spirit 3, Night Terrors 3, Witch Woods 5, Dread 5, Darkness 1 | * '''Relevant Contracts''': Communion (Plants) 3, Elements (Plants) 5, Elements (Earth) 3, Elements (Water) 3, Spirit 3, Night Terrors 3, Witch Woods 5, Dread 5, Darkness 1 | ||
* '''Equipment''': Medical gear, goblin fruit, food, water, rope, two lighters, a lantern/flashlight, finger cymbals, capsules of bat's blood, doll eyes, owl feathers, various occult symbols, etc., etc.. | * '''Equipment''': Medical gear, goblin fruit, food, water, rope, two lighters, a lantern/flashlight, finger cymbals, capsules of bat's blood, doll eyes, owl feathers, various occult symbols, etc., etc.. |
Revision as of 01:31, 13 February 2018
The template below is to be used during events. Sigrun will inform you whether or not this information will be necessary to provide.
Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.
Contents
Template
[TEMPLATE: DO NOT EDIT; use the ones below.]
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else
Your Name Here
- Attributes: Wits #, Composure #, Resolve #
- [Power Stat]: #
- Clarity/Perception Modifier: #/#
- Defense: #
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: #/#
- Bonuses: (Pledges, Pacts, Ect)
- Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
- Relevant Contracts:
- Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
- Weapons: (Weapons, including Magical Weapons)
- Damage:
- Init Penalty:
- Weapons: (Weapons, including Magical Weapons)
- Anything Else: Anything else which might be pertinent!
Sophia Caruso
- Attributes: Wits 3, Composure 3, Resolve 3
- Wyrd: 3
- Clarity/Perception Modifier: 7/0?
- Defense: 5
- Brawl Defense (if applicable): #
- Weaponry Defense (if applicable): #
- Armor: 0/0
- Bonuses: n/a
- Merits: Boxing 4, Combat Awareness, Danger Sense, Defensive Combat, Fast Reflexes 3, Improvised Weaponry 3, Parkour 5?, Street Fighting 3, Trained Observer 3, Unarmed Defense 4
- Relevant Contracts: Separation 4, Smoke 5, Wind 1
- Equipment: n/a
- Weapons: Hunting Knife
- Damage: 1
- Init Penalty: -1
- Weapons: Hunting Knife
- Anything Else: Despite the tricked-out sheet, I am a combat newbie. I'm going to try hard to figure out what I'm doing, though.
Jenny
- Attributes: Wits 4, Composure 4, Resolve 3
- Wyrd: 7
- Clarity/Perception Modifier: 9/+2
- Defense: 4
- Bonuses: (Pledges, Pacts, Ect)
- Merits: Faerie Healing, Disenchanting Kiss
- Relevant Contracts: Communion (Plants) 3, Elements (Plants) 5, Elements (Earth) 3, Elements (Water) 3, Spirit 3, Night Terrors 3, Witch Woods 5, Dread 5, Darkness 1
- Equipment: Medical gear, goblin fruit, food, water, rope, two lighters, a lantern/flashlight, finger cymbals, capsules of bat's blood, doll eyes, owl feathers, various occult symbols, etc., etc..
- Weapons: None
- Damage: N/a
- Weapons: None
- Anything Else: Thusser