Difference between revisions of "User talk:Gisa"

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(Alonso)
 
(68 intermediate revisions by 14 users not shown)
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TEMPLATE:
 
TEMPLATE:
Defense:
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::Defense:
Armor:
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::Armor:
Contracts Active (with successes as applicable):  
+
::Contracts Active (with successes as applicable):  
Weaponry:  
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::Weaponry:  
Other Important Stuff:  
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::Other Important Stuff:
 
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==Alonso==
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* Defense: 8 (Base), +1 (Skitterskulk), +1 (Airtouched), +1 (Levinquick), +3 (Dagger), +1 to first strike against me (Two weapon 2), Tripled (Skitterskulk Dodge)
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* Armor: 2/4 (Duster), +1/1 (Elements 2)
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* Initiative: 11 (Base), +1 (Levinquick), Ignore Weapon Penalties (Two-Weapon 1, Combat Archery 1)
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* Speed: 15 (Base), +1 (Levinquick), +4 (Wild 3)
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* Stealth: 9/again (Seeming), +4 (Wild 3),
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* Perception: 8/again (Trained Observer), +4 (Wild 3)
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* Attack Roll: +Successes (Artifice 3)
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* Dexterity: +Successes (Wind 1)
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* Special: Ignore wind based tilts. Telekinetic Blow. (Airtouched) Reflexively triple speed and use defense vs firearms for one turn. (Levinquick) Once per scene triple defense in a dodge. (Skitterskulk) Once per day, omen sensitivity merit. Once per day, predict misfortune. (Harbinger.)
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==Cassian==
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Defense: 10
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Armor: 3/5
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Weapons: +4 (4 strength) Long Bow, Broadhead Arrows (+1, AP2).
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==Cian==
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==Dielle==
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Defense:6
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Armor: None
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Weaponry: Long Bow
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2 knives, (hunting and small)
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1 heavy pistol
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==Erebos==
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==Miranda==
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Latest revision as of 05:38, 29 October 2017

Plot Stuff

Please edit only your section so you guys don't overwrite each other.

TEMPLATE:

Defense:
Armor:
Contracts Active (with successes as applicable):
Weaponry:
Other Important Stuff: